39 lines
1.5 KiB
JavaScript
39 lines
1.5 KiB
JavaScript
import { CommandPermissionLevel, CustomCommandStatus, EntityComponentTypes, ItemStack, system } from '@minecraft/server';
|
|
import { Command } from '../classes/Commands/Command';
|
|
import { PlayerCommandOrigin } from '../classes/Commands/PlayerCommandOrigin';
|
|
import { requirePlayer } from '../classes/Commands/lib/requirePlayer';
|
|
import { commandError } from '../classes/Commands/lib/commandError';
|
|
import { MENU_ITEM } from '../consts';
|
|
|
|
export class ConstructCommand extends Command {
|
|
constructor() {
|
|
super({
|
|
name: 'construct',
|
|
description: 'construct.commands.construct',
|
|
permissionLevel: CommandPermissionLevel.Any,
|
|
cheatsRequired: false,
|
|
allowedSources: [PlayerCommandOrigin],
|
|
callback: (source) => this.run(source)
|
|
});
|
|
}
|
|
|
|
run(source) {
|
|
try {
|
|
const player = requirePlayer(source);
|
|
system.run(() => {
|
|
const remaining = player.getComponent(EntityComponentTypes.Inventory)
|
|
?.container?.addItem(new ItemStack(MENU_ITEM));
|
|
if (remaining)
|
|
player.sendMessage({ translate: 'construct.commands.construct.fail' });
|
|
else
|
|
player.sendMessage({ translate: 'construct.commands.construct.success' });
|
|
});
|
|
return { status: CustomCommandStatus.Success };
|
|
} catch (err) {
|
|
return commandError(source, err);
|
|
}
|
|
}
|
|
}
|
|
|
|
export const constructCommand = new ConstructCommand();
|