Files
Construct-CN/scripts/rules/easyPlace.js
T
2025-04-14 12:18:35 -07:00

134 lines
5.2 KiB
JavaScript

import { Rule } from '../lib/canopy/CanopyExtension';
import { extension } from '../config';
import { BlockPermutation, EntityComponentTypes, GameMode, ItemStack, system, world } from '@minecraft/server';
import { structureCollection } from '../classes/StructureCollection';
import { bannedBlocks, bannedToValidBlockMap, whitelistedBlockStates, resetToBlockStates, bannedDimensionBlocks, specialItemPlacementConversions,
blockIdToItemStackMap } from '../data';
import { fetchMatchingItemSlot } from '../utils';
const ACTION_SLOT = 35;
const easyPlace = new Rule({
identifier: 'easyPlace',
description: { text: "Simplifies placing blocks in a structure (paper named 'easyPlace' in bottom right inventory slot)." },
onEnableCallback: () => { world.beforeEvents.playerPlaceBlock.subscribe(onPlayerPlaceBlock); },
onDisableCallback: () => { world.beforeEvents.playerPlaceBlock.unsubscribe(onPlayerPlaceBlock); }
})
extension.addRule(easyPlace);
function onPlayerPlaceBlock(event) {
const { player, block, permutationBeingPlaced } = event;
if (!player || !block || !hasActionItemInCorrectSlot(player)) return;
const structureBlock = structureCollection.fetchStructureBlock(block.dimension.id, block.location);
if (!structureBlock)
return;
tryPlaceBlock(event, player, block, structureBlock);
}
function hasActionItemInCorrectSlot(player) {
const inventory = player.getComponent(EntityComponentTypes.Inventory)?.container;
if (!inventory)
return false;
const actionSlot = inventory.getSlot(ACTION_SLOT);
return actionSlot.hasItem() && actionSlot.typeId === 'minecraft:paper' && actionSlot.nameTag === 'easyPlace';
}
function tryPlaceBlock(event, player, block, structureBlock) {
if (shouldPreventAction(player, structureBlock))
return preventAction(event, player);
structureBlock = tryConvertBannedToValidBlock(structureBlock);
if (player.getGameMode() === GameMode.creative) {
placeBlock(block, structureBlock);
} else if (player.getGameMode() === GameMode.survival) {
structureBlock = tryConvertToDefaultState(structureBlock);
tryPlaceBlockSurvival(event, player, block, structureBlock);
}
}
function shouldPreventAction(player, structureBlock) {
return isBannedBlock(player, structureBlock);
}
function preventAction(event, player) {
event.cancel = true;
system.run(() => {
player.onScreenDisplay.setActionBar('§cAction prevented by easyPlace.');
});
}
function isBannedBlock(player, structureBlock) {
const blockId = structureBlock.type.id.replace('minecraft:', '');
if (bannedBlocks.includes(blockId))
return true;
if (bannedDimensionBlocks[player.dimension.id.replace('minecraft:', '')]?.includes(blockId))
return true;
const allowedStates = whitelistedBlockStates[blockId];
if (allowedStates) {
for (const [stateKey, stateValue] of Object.entries(allowedStates)) {
if (structureBlock.getState(stateKey) !== stateValue)
return true;
}
}
return false;
}
function tryConvertBannedToValidBlock(structureBlock) {
const blockId = structureBlock.type.id.replace('minecraft:', '');
if (Object.keys(bannedToValidBlockMap).includes(blockId))
return BlockPermutation.resolve(bannedToValidBlockMap[blockId], structureBlock.getAllStates());
return structureBlock;
}
function tryConvertToDefaultState(structureBlock) {
const newStates = {};
for (const [stateKey, stateValue] of Object.entries(structureBlock.getAllStates())) {
if (resetToBlockStates[stateKey] !== void 0 && stateValue !== resetToBlockStates[stateKey])
newStates[stateKey] = resetToBlockStates[stateKey];
else
newStates[stateKey] = stateValue;
}
return BlockPermutation.resolve(structureBlock.type.id, newStates);
}
function tryPlaceBlockSurvival(event, player, block, structureBlock) {
const placeableItemStack = getPlaceableItemStack(structureBlock);
// console.warn(`Looking for item to place ${structureBlock?.type.id} (${placeableItemStack?.typeId})...`);
const itemSlotToUse = fetchMatchingItemSlot(player, placeableItemStack?.typeId);
if (itemSlotToUse) {
event.cancel = true;
placeBlock(block, structureBlock, itemSlotToUse);
} else {
preventAction(event, player);
}
}
function getPlaceableItemStack(structureBlock) {
const blockId = structureBlock.type.id.replace('minecraft:', '');
const newItemId = blockIdToItemStackMap[blockId];
return newItemId ? new ItemStack(newItemId) : structureBlock.getItemStack();
}
function placeBlock(block, structureBlock, itemSlot) {
system.run(() => {
if (itemSlot) {
consumeItem(itemSlot);
}
block.setPermutation(structureBlock);
});
}
function consumeItem(itemSlot) {
if (specialItemPlacementConversions[itemSlot.typeId.replace('minecraft:', '')]) {
consumeSpecial(itemSlot);
} else {
if (itemSlot.amount === 1)
itemSlot.setItem(void 0);
else
itemSlot.amount--;
}
}
function consumeSpecial(itemSlot) {
itemSlot.setItem(new ItemStack(specialItemPlacementConversions[itemSlot.typeId.replace('minecraft:', '')]));
}