46 lines
2.6 KiB
Plaintext
46 lines
2.6 KiB
Plaintext
## Items
|
|
construct.menu.name=Construct
|
|
construct.easyPlace.name=Easy Place
|
|
construct.materialGrabber.name=Material Grabber
|
|
|
|
construct.option.enabled=is now enabled!
|
|
construct.option.disabled=is now disabled.
|
|
|
|
construct.menu.open.closeChat=§8Close your chat window to access the menu.
|
|
construct.menu.open.timeout=§8Menu timed out.
|
|
construct.menu.submit=§2Apply
|
|
construct.menu.instance.button.unknown=Unknown
|
|
construct.menu.instance.button.place=§aPlace Instance
|
|
construct.menu.instance.button.enable=§aEnable Instance
|
|
construct.menu.instance.button.disable=§cDisable Instance
|
|
construct.menu.instance.button.rename=Rename Instance
|
|
construct.menu.instance.button.delete=§cDelete Instance
|
|
construct.menu.instance.button.nextLayer=Increase Layer
|
|
construct.menu.instance.button.previousLayer=Decrease Layer
|
|
construct.menu.instance.button.move=Move Here
|
|
construct.menu.instance.button.flexibleMove=Flexible Move
|
|
construct.menu.instance.button.statistics=Statistics
|
|
construct.menu.instance.button.settings=Settings
|
|
construct.menu.instance.button.materials=Material List
|
|
construct.menu.instance.unknownOption=§cUnknown option: %s
|
|
construct.menu.instance.nameEmpty=§cInstance name cannot be empty.
|
|
|
|
construct.instance.flexibleMove.alreadyMoving=§cThis instance is already being moved.
|
|
construct.instance.flexibleMove.start=§aNow moving "%s". Use the Construct item when finished.
|
|
construct.instance.flexibleMove.finish=§aMoved "%1" to %2.
|
|
construct.instance.rename.error=§cError renaming instance: %s
|
|
construct.instance.validation.alreadyRunning=§cA verification is already in progress. Please wait until it finishes.
|
|
construct.instance.validation.formfail=§cFailed to build statistics form.
|
|
construct.instance.menu.body=Instance: §a%1\n§fStructure: §2%2 ## Shows the name of the instance and structure.
|
|
construct.instance.menu.location=§7(%1 %2 %3 in %4) ## Shows the location of the instance.
|
|
construct.isntance.menu.rename=Enter a new name for the instance:
|
|
construct.instance.option.validation=Block Validation
|
|
construct.instance.option.validation.description=Shows missing and incorrect block overlay.
|
|
construct.instance.option.layer=Layer
|
|
construct.instance.option.layer.description=Changes the active layer. Use 0 for all layers.
|
|
construct.instance.materials.noinventory=§cNo player inventory found.
|
|
construct.instance.materials.missing=`§cMaterials Missing From Inventory:
|
|
construct.instance.materials.missing.button=Show Missing Materials
|
|
construct.instance.materials.layer= §7(layer %s) ## Is added to the header when the instance is in layer mode.
|
|
construct.instance.materials.all=§aAll Materials:
|
|
construct.instance.materials.all.button=Show All Materials |