feat: rework commands and fix bugs
This commit is contained in:
+2
-1
@@ -2,4 +2,5 @@
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/build
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/.regolith
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docs/
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.claude
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.claude
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node_modules/
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Generated
+36
@@ -0,0 +1,36 @@
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{
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"name": "Construct",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"dependencies": {
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"@minecraft/server": "^2.8.0-beta.1.26.21-stable"
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}
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},
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"node_modules/@minecraft/common": {
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"version": "1.3.0",
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"resolved": "https://registry.npmjs.org/@minecraft/common/-/common-1.3.0.tgz",
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"integrity": "sha512-GLT8USFhvEyeTTFHZAgszbrnoT007hmXmK+aO4l+2A1up9/zwZ+4e8R8F0KcKrCWDjLEqkOJtPow0hQCcNJ++Q==",
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"license": "MIT",
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"peer": true
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},
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"node_modules/@minecraft/server": {
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"version": "2.8.0-beta.1.26.21-stable",
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"resolved": "https://registry.npmjs.org/@minecraft/server/-/server-2.8.0-beta.1.26.21-stable.tgz",
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"integrity": "sha512-HdR2EjmleJBBuaXH4iEobdXh7dcuWtV8AIZn2Kd+UkvlBPc4iIPSqXaEt7nqOk0tyhbKfRs/X3aoVtAMHW+kmQ==",
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"license": "MIT",
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"peerDependencies": {
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"@minecraft/common": "^1.2.0",
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"@minecraft/vanilla-data": ">=1.20.70"
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}
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},
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"node_modules/@minecraft/vanilla-data": {
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"version": "1.26.21",
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"resolved": "https://registry.npmjs.org/@minecraft/vanilla-data/-/vanilla-data-1.26.21.tgz",
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"integrity": "sha512-bDmqSIjZBoaChpAdK2H3SVzhIod4/kXwY+viEA3AgftAbda1X1dkjMiBbxZcmwzRrVwT9embIB3zsEkYn1rSNA==",
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"license": "MIT",
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"peer": true
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}
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}
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}
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@@ -0,0 +1,5 @@
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{
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"dependencies": {
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"@minecraft/server": "^2.8.0-beta.1.26.21-stable"
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}
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}
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@@ -1,4 +1,4 @@
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import { CustomCommandSource, CustomCommandStatus, Player, system } from "@minecraft/server";
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import { CustomCommandParamType, CustomCommandSource, CustomCommandStatus, Player, RawMessageError, system } from "@minecraft/server";
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import { Commands } from "./Commands.js";
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import { BlockCommandOrigin } from "./BlockCommandOrigin";
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import { EntityCommandOrigin } from "./EntityCommandOrigin";
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@@ -60,8 +60,15 @@ export class Command {
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this.callback = (origin, ...args) => {
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const source = Command.resolveCommandOrigin(origin);
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if (this.#commandSourceIsNotAllowed(source))
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return { status: CustomCommandStatus.Failure, message: 'commands.generic.invalidsource' };
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return this.customCommand.callback(source, ...args);
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return { status: CustomCommandStatus.Failure, message: 'construct.error.invalidCommandSource' };
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try {
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return this.customCommand.callback(source, ...args);
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} catch (error) {
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if (error instanceof RawMessageError)
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error.sendTo(source);
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else
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throw error;
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}
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}
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}
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@@ -88,6 +95,8 @@ export class Command {
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return [];
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for (const parameter of parameters) {
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if (parameter.name)
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parameter.name = `${parameter.name}`;
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if (parameter.type === CustomCommandParamType.Enum)
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parameter.name = `${PACK_IDENTIFIER}:${parameter.name}`;
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}
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return parameters;
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@@ -1,9 +0,0 @@
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import { CustomCommandStatus } from '@minecraft/server';
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import { NotAPlayerError } from '../../Errors/NotAPlayerError';
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export function commandError(source, err) {
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if (err instanceof NotAPlayerError) {
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return { status: CustomCommandStatus.Failure, message: 'construct.commands.error.notAPlayer' };
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}
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throw err;
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}
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@@ -1,12 +0,0 @@
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import { system } from '@minecraft/server';
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import { structureCollection } from '../../Structure/StructureCollection';
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export function findInstance(source, name) {
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if (!structureCollection.has(name)) {
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system.run(() => source.sendMessage({
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rawtext: [{ translate: 'construct.commands.error.instanceNotFound', with: [name] }]
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}));
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return null;
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}
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return structureCollection.get(name);
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}
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@@ -1,8 +0,0 @@
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import { PlayerCommandOrigin } from '../PlayerCommandOrigin';
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import { NotAPlayerError } from '../../Errors/NotAPlayerError';
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export function requirePlayer(source) {
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if (!(source instanceof PlayerCommandOrigin))
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throw new NotAPlayerError();
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return source.getSource();
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}
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@@ -0,0 +1,14 @@
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export class CommandResponseError extends Error {
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constructor(message) {
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super(message);
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this.name = 'CommandResponseError';
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}
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getRawMessage() {
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throw new Error('getRawMessage() must be implemented by subclasses of CommandResponseError');
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}
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sendTo(source) {
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source.sendMessage(this.getRawMessage());
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}
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}
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@@ -0,0 +1,15 @@
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import { CommandResponseError } from "./CommandResponseError";
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export class InstanceExistsError extends CommandResponseError {
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instanceName;
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constructor(instanceName) {
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super(`An instance with the name "${instanceName}" already exists.`);
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this.name = 'InstanceExistsError';
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this.instanceName = instanceName;
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}
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getRawMessage() {
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return { translate: 'construct.error.instanceExists', with: [this.instanceName] };
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}
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}
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@@ -0,0 +1,15 @@
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import { CommandResponseError } from "./CommandResponseError";
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export class InstanceNotFoundError extends CommandResponseError {
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instanceName;
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constructor(instanceName) {
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super(`§cInstance "${instanceName}" not found.`);
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this.name = 'InstanceNotFoundError';
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this.instanceName = instanceName;
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}
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getRawMessage() {
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return { translate: 'construct.error.instanceNotFound', with: [this.instanceName] };
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}
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}
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@@ -1,6 +0,0 @@
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export class InvalidInstanceError extends Error {
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constructor(message) {
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super(message);
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this.name = 'InvalidInstanceError';
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}
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}
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@@ -1,6 +0,0 @@
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export class InvalidStructureError extends Error {
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constructor(message) {
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super(message);
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this.name = 'InvalidStructureError';
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}
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}
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@@ -1,6 +1,12 @@
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export class NotAPlayerError extends Error {
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import { CommandResponseError } from "./CommandResponseError";
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export class NotAPlayerError extends CommandResponseError {
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constructor(message = 'Command requires a player source.') {
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super(message);
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this.name = 'NotAPlayerError';
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}
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getRawMessage() {
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return { translate: 'construct.commands.error.notAPlayer' };
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}
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}
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@@ -0,0 +1,15 @@
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import { CommandResponseError } from "./CommandResponseError";
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export class StructureNotFoundError extends CommandResponseError {
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structureId;
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constructor(structureId) {
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super(`Structure with ID "${structureId}" not found.`);
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this.name = 'StructureNotFoundError';
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this.structureId = structureId;
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}
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getRawMessage() {
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return { translate: 'construct.error.structureNotFound', with: [this.structureId] };
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}
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}
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@@ -26,6 +26,7 @@ export class InstanceOptions extends Option {
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this.instanceName = instanceName;
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this.structureId = structureId;
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this.load();
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this.save();
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}
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save() {
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@@ -1,5 +1,6 @@
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import { ItemStack, system } from "@minecraft/server";
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import { Vector } from "../../lib/Vector";
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import { InstanceNotPlacedError } from "../Errors/InstanceNotPlacedError";
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class StructureMaterials {
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instance;
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@@ -21,11 +22,11 @@ class StructureMaterials {
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system.runJob(this.populateActive());
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else
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system.runJob(this.populateAll());
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} catch (e) {
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if (e.name === 'InstanceNotPlacedError')
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} catch (error) {
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if (error instanceof InstanceNotPlacedError)
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this.clear();
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else
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throw e;
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throw error;
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}
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}
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@@ -3,6 +3,8 @@ import { structureCollection } from './Structure/StructureCollection';
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import { MenuFormBuilder } from './MenuFormBuilder';
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import { InstanceForm } from './Instance/InstanceForm';
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import { BuilderForm } from './Builder/BuilderForm';
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import { InstanceExistsError } from './Errors/InstanceExistsError';
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import { StructureNotFoundError } from './Errors/StructureNotFoundError';
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export class MenuForm {
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constructor(player, { jumpToInstance = false, instanceName = void 0 } = {}) {
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@@ -43,12 +45,12 @@ export class MenuForm {
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return selectedInstanceName || this.createNewInstance();
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}
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});
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} catch (e) {
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if (e.message === 'Menu timed out.') {
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} catch (error) {
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if (error.message === 'Menu timed out.') {
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this.player.sendMessage({ translate: 'construct.menu.open.timeout' });
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return void 0;
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}
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throw e;
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throw error;
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}
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}
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@@ -64,16 +66,12 @@ export class MenuForm {
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return void 0;
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try {
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structureCollection.add(instanceName, structureId);
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} catch (e) {
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if (e.name === 'InvalidInstanceError') {
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this.player.sendMessage({ translate: 'construct.mainmenu.instance.exists', with: [instanceName] });
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} catch (error) {
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if (error instanceof InstanceExistsError || error instanceof StructureNotFoundError) {
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error.sendTo(this.player);
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return void 0;
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}
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if (e.name === 'InvalidStructureError') {
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this.player.sendMessage({ translate: 'construct.mainmenu.instance.notfound', with: [structureId] });
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return void 0;
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}
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throw e;
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throw error;
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}
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return instanceName;
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});
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@@ -1,3 +1,4 @@
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import { StructureNotFoundError } from '../Errors/StructureNotFoundError';
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import { Outliner } from '../Outliner';
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export class StructureOutliner {
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@@ -13,11 +14,11 @@ export class StructureOutliner {
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this.bounds = this.instance.getBounds();
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this.bounds.min = this.instance.toGlobalCoords(this.bounds.min);
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this.bounds.max = this.instance.toGlobalCoords(this.bounds.max);
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} catch (e) {
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if (e.name === 'InvalidStructureError')
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} catch (error) {
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if (error instanceof StructureNotFoundError)
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this.outliner.stopDraw();
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else
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throw e;
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throw error;
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}
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}
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@@ -1,6 +1,6 @@
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import { world } from "@minecraft/server";
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import { Vector } from "../../lib/Vector";
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import { InvalidStructureError } from "../Errors/InvalidStructureError";
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import { StructureNotFoundError } from "../Errors/StructureNotFoundError";
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export class Structure {
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structureId;
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@@ -10,7 +10,7 @@ export class Structure {
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this.structureId = structureId;
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this.#structure = world.structureManager.get(structureId);
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if (!this.#structure)
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throw new InvalidStructureError(`[Construct] Structure '${structureId}' not found on world.`);
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throw new StructureNotFoundError(structureId);
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this.#structure.saveToWorld();
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}
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@@ -1,7 +1,9 @@
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import { InvalidInstanceError } from '../Errors/InvalidInstanceError';
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import { InstanceExistsError } from '../Errors/InstanceExistsError';
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import { InstanceNotFoundError } from '../Errors/InstanceNotFoundError';
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import { StructureNotFoundError } from '../Errors/StructureNotFoundError';
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import { InstanceOptions } from '../Instance/InstanceOptions';
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import { StructureInstance } from '../Instance/StructureInstance';
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import { world } from '@minecraft/server';
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import { InvalidStructureError, world } from '@minecraft/server';
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class StructureCollection {
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structures;
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@@ -27,7 +29,7 @@ class StructureCollection {
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add(instanceName, structureId) {
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if (this.structures[instanceName])
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throw new InvalidInstanceError(`Instance ${instanceName} already exists.`);
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throw new InstanceExistsError(instanceName);
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const structure = new StructureInstance(instanceName, structureId);
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this.structures[instanceName] = structure;
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return structure;
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@@ -36,7 +38,7 @@ class StructureCollection {
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get(instanceName) {
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const structure = this.structures[instanceName];
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if (!structure)
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throw new InvalidInstanceError(`Instance ${instanceName} not found.`);
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throw new InstanceNotFoundError(instanceName);
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return structure;
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}
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@@ -58,12 +60,12 @@ class StructureCollection {
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return Object.values(this.structures).filter(structure => {
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try {
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return structure.isLocationActive(dimensionId, structure.toStructureCoords(location), options)
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} catch (e) {
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if (e.name === 'InvalidStructureError') {
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structureCollection.delete(structure.name);
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} catch (error) {
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if (error instanceof StructureNotFoundError || error instanceof InvalidStructureError) {
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this.delete(structure.name);
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return false;
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} else {
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throw e;
|
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throw error;
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}
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}
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});
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@@ -101,7 +103,7 @@ class StructureCollection {
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rename(instanceName, newName) {
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const structure = this.get(instanceName);
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if (this.structures[newName])
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throw new Error(`Instance '${newName}' already exists.`);
|
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throw new InstanceExistsError(newName);
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structure.rename(newName);
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this.structures[newName] = structure;
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delete this.structures[instanceName];
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@@ -1,7 +1,6 @@
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import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
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import { Command } from '../classes/Commands/Command';
|
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import { findInstance } from '../classes/Commands/lib/findInstance';
|
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import { commandError } from '../classes/Commands/lib/commandError';
|
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import { CustomCommandParamType, CustomCommandStatus, CommandPermissionLevel, system } from '@minecraft/server';
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import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
|
||||
export class ActiveCommand extends Command {
|
||||
constructor() {
|
||||
@@ -12,32 +11,29 @@ export class ActiveCommand extends Command {
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String },
|
||||
{ name: 'state', type: CustomCommandParamType.Boolean }
|
||||
],
|
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permissionLevel: CommandPermissionLevel.Any,
|
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callback: (source, instanceName, state) => this.run(source, instanceName, state)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName, state) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
if (state && !instance.hasLocation()) {
|
||||
system.run(() => source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.error.noLocation', with: [instanceName] }]
|
||||
}));
|
||||
return { status: CustomCommandStatus.Failure };
|
||||
}
|
||||
system.run(() => {
|
||||
if (state) instance.enable();
|
||||
else instance.disable();
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.active.success',
|
||||
with: [instanceName, String(state)] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
const instance = structureCollection.get(instanceName);
|
||||
if (state && !instance.hasLocation()) {
|
||||
source.sendMessage({ translate: 'construct.commands.error.noLocation', with: [instanceName] });
|
||||
return void 0;
|
||||
}
|
||||
system.run(() => {
|
||||
if (state)
|
||||
instance.enable();
|
||||
else
|
||||
instance.disable();
|
||||
this.sendFeedback(source, instanceName, state);
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
sendFeedback(source, instanceName, state) {
|
||||
source.sendMessage({ translate: state ? 'construct.commands.active.true' : 'construct.commands.active.false', with: [instanceName] });
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
import { CommandPermissionLevel, CustomCommandStatus, EntityComponentTypes, ItemStack, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { PlayerCommandOrigin } from '../classes/Commands/PlayerCommandOrigin';
|
||||
import { requirePlayer } from '../classes/Commands/lib/requirePlayer';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { MENU_ITEM } from '../consts';
|
||||
|
||||
export class ConstructCommand extends Command {
|
||||
@@ -10,28 +8,29 @@ export class ConstructCommand extends Command {
|
||||
super({
|
||||
name: 'construct',
|
||||
description: 'construct.commands.construct',
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
cheatsRequired: false,
|
||||
allowedSources: [PlayerCommandOrigin],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source) => this.run(source)
|
||||
});
|
||||
}
|
||||
|
||||
run(source) {
|
||||
try {
|
||||
const player = requirePlayer(source);
|
||||
system.run(() => {
|
||||
const remaining = player.getComponent(EntityComponentTypes.Inventory)
|
||||
?.container?.addItem(new ItemStack(MENU_ITEM));
|
||||
if (remaining)
|
||||
player.sendMessage({ translate: 'construct.commands.construct.fail' });
|
||||
else
|
||||
player.sendMessage({ translate: 'construct.commands.construct.success' });
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
}
|
||||
const player = source.getSource();
|
||||
system.run(() => {
|
||||
this.giveMenuItem(player);
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
giveMenuItem(player) {
|
||||
const inventoryComponent = player.getComponent(EntityComponentTypes.Inventory);
|
||||
const inventoryContainer = inventoryComponent?.container;
|
||||
const remaining = inventoryContainer?.addItem(new ItemStack(MENU_ITEM));
|
||||
if (remaining)
|
||||
player.sendMessage({ translate: 'construct.commands.construct.fail' });
|
||||
else
|
||||
player.sendMessage({ translate: 'construct.commands.construct.success' });
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { CustomCommandParamType, CustomCommandStatus, CommandPermissionLevel, system } from '@minecraft/server';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
|
||||
export class DeleteCommand extends Command {
|
||||
constructor() {
|
||||
@@ -12,24 +10,18 @@ export class DeleteCommand extends Command {
|
||||
mandatoryParameters: [
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName) => this.run(source, instanceName)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
system.run(() => {
|
||||
structureCollection.delete(instanceName);
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.delete.success', with: [instanceName] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
}
|
||||
const instance = structureCollection.get(instanceName);
|
||||
system.run(() => {
|
||||
structureCollection.delete(instanceName);
|
||||
source.sendMessage({ translate: 'construct.commands.delete.success', with: [instanceName] });
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
import { Vector } from '../lib/Vector';
|
||||
|
||||
export class InfoCommand extends Command {
|
||||
constructor() {
|
||||
@@ -11,46 +11,63 @@ export class InfoCommand extends Command {
|
||||
mandatoryParameters: [
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName) => this.run(source, instanceName)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
const rawtext = [
|
||||
{ translate: 'construct.commands.info.header', with: [instance.getName()] },
|
||||
{ text: '\n' },
|
||||
{ translate: 'construct.commands.info.structure', with: [instance.getStructureId()] },
|
||||
{ text: '\n' },
|
||||
{ translate: 'construct.commands.info.enabled', with: [String(instance.isEnabled())] },
|
||||
{ text: '\n' }
|
||||
];
|
||||
if (instance.hasLocation()) {
|
||||
const { dimensionId, location } = instance.getLocation();
|
||||
rawtext.push({ translate: 'construct.commands.info.location',
|
||||
with: [String(location.x), String(location.y), String(location.z),
|
||||
dimensionId.replace('minecraft:', '')] });
|
||||
} else {
|
||||
rawtext.push({ translate: 'construct.commands.info.noLocation' });
|
||||
}
|
||||
rawtext.push({ text: '\n' });
|
||||
rawtext.push({ translate: 'construct.commands.info.layer',
|
||||
with: [String(instance.getLayer()), String(instance.getMaxLayer())] });
|
||||
rawtext.push({ text: '\n' });
|
||||
rawtext.push({ translate: 'construct.commands.info.verifier',
|
||||
with: [String(instance.options.verifier.isEnabled)] });
|
||||
rawtext.push({ text: '\n' });
|
||||
const bounds = instance.getBounds();
|
||||
rawtext.push({ translate: 'construct.commands.info.bounds',
|
||||
with: [String(bounds.min.x), String(bounds.min.y), String(bounds.min.z),
|
||||
String(bounds.max.x), String(bounds.max.y), String(bounds.max.z)] });
|
||||
system.run(() => source.sendMessage({ rawtext }));
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
}
|
||||
const instance = structureCollection.get(instanceName);
|
||||
const message = { rawtext: [
|
||||
this.getHeaderText(instance),
|
||||
{ text: '\n' },
|
||||
this.getStructureIdText(instance),
|
||||
{ text: '\n' },
|
||||
this.getLocationText(instance),
|
||||
{ text: '\n' },
|
||||
this.getEnabledText(instance),
|
||||
{ text: '\n' },
|
||||
this.getLayerText(instance),
|
||||
{ text: '\n' },
|
||||
this.getVerifierText(instance),
|
||||
{ text: '\n' },
|
||||
this.getSizeText(instance)
|
||||
]};
|
||||
source.sendMessage(message);
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
getHeaderText(instance) {
|
||||
return { translate: 'construct.commands.info.header', with: [instance.getName()] };
|
||||
}
|
||||
|
||||
getStructureIdText(instance) {
|
||||
return { translate: 'construct.commands.info.structure', with: [instance.getStructureId()] };
|
||||
}
|
||||
|
||||
getLocationText(instance) {
|
||||
if (!instance.hasLocation())
|
||||
return { translate: 'construct.commands.info.noLocation' };
|
||||
const { dimensionId, location } = instance.getLocation();
|
||||
return { translate: 'construct.commands.info.location', with: [location.toString(), dimensionId.replace('minecraft:', '')] };
|
||||
}
|
||||
|
||||
getEnabledText(instance) {
|
||||
return { translate: 'construct.commands.info.enabled', with: [String(instance.isEnabled())] };
|
||||
}
|
||||
|
||||
getLayerText(instance) {
|
||||
return { translate: 'construct.commands.info.layer', with: [String(instance.getLayer()), String(instance.getMaxLayer())] };
|
||||
}
|
||||
|
||||
getVerifierText(instance) {
|
||||
const verifier = instance.options.verifier;
|
||||
return { translate: 'construct.commands.info.verifier', with: [String(verifier.isEnabled)] };
|
||||
}
|
||||
|
||||
getSizeText(instance) {
|
||||
const bounds = instance.getBounds();
|
||||
return { translate: 'construct.commands.info.size', with: [bounds.max.toString(), Vector.volume(bounds.min, bounds.max).toString()] };
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
|
||||
export class LayerCommand extends Command {
|
||||
constructor() {
|
||||
@@ -12,33 +11,21 @@ export class LayerCommand extends Command {
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String },
|
||||
{ name: 'layer', type: CustomCommandParamType.Integer }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName, layer) => this.run(source, instanceName, layer)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName, layer) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
const max = instance.getMaxLayer();
|
||||
if (layer < 0 || layer > max) {
|
||||
system.run(() => source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.layer.outOfBounds',
|
||||
with: [String(layer), instanceName, String(max)] }]
|
||||
}));
|
||||
return { status: CustomCommandStatus.Failure };
|
||||
}
|
||||
system.run(() => {
|
||||
instance.setLayer(layer);
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.layer.success',
|
||||
with: [instanceName, String(layer)] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
const instance = structureCollection.get(instanceName);
|
||||
const max = instance.getMaxLayer();
|
||||
if (layer < 0 || layer > max) {
|
||||
source.sendMessage({ translate: 'construct.commands.layer.outOfBounds', with: [String(layer), instanceName, String(max)] });
|
||||
return void 0;
|
||||
}
|
||||
instance.setLayer(layer);
|
||||
source.sendMessage({ translate: 'construct.commands.layer.success', with: [instanceName, String(layer)] });
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,53 +1,51 @@
|
||||
import { CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { CommandPermissionLevel, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
|
||||
export class ListCommand extends Command {
|
||||
constructor() {
|
||||
super({
|
||||
name: 'list',
|
||||
description: 'construct.commands.list',
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source) => this.run(source)
|
||||
});
|
||||
}
|
||||
|
||||
run(source) {
|
||||
try {
|
||||
const names = structureCollection.getInstanceNames();
|
||||
if (names.length === 0) {
|
||||
return { status: CustomCommandStatus.Success, message: 'construct.commands.list.empty' };
|
||||
}
|
||||
system.run(() => {
|
||||
const rawtext = [
|
||||
{ translate: 'construct.commands.list.header', with: [String(names.length)] },
|
||||
{ text: '\n' }
|
||||
];
|
||||
for (const name of names) {
|
||||
const instance = structureCollection.get(name);
|
||||
const status = this.formatStatus(instance);
|
||||
rawtext.push({
|
||||
translate: 'construct.commands.list.row',
|
||||
with: [name, instance.getStructureId(), status]
|
||||
});
|
||||
rawtext.push({ text: '\n' });
|
||||
}
|
||||
source.sendMessage({ rawtext });
|
||||
const names = structureCollection.getInstanceNames();
|
||||
if (names.length === 0)
|
||||
return { status: CustomCommandStatus.Success, message: 'construct.commands.list.empty' };
|
||||
const rawtext = [
|
||||
{ translate: 'construct.commands.list.header', with: [String(names.length)] },
|
||||
{ text: '\n' }
|
||||
];
|
||||
for (const name of names) {
|
||||
const instance = structureCollection.get(name);
|
||||
const status = this.formatStatus(instance);
|
||||
rawtext.push({
|
||||
translate: 'construct.commands.list.row',
|
||||
with: { rawtext: [{ text: name }, { text: instance.getStructureId() }, status] }
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
rawtext.push({ text: '\n' });
|
||||
}
|
||||
source.sendMessage({ rawtext });
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
formatStatus(instance) {
|
||||
if (!instance.hasLocation())
|
||||
return 'no location';
|
||||
if (!instance.isEnabled())
|
||||
return 'disabled';
|
||||
const { dimensionId, location } = instance.getLocation();
|
||||
const dim = dimensionId.replace('minecraft:', '');
|
||||
return `enabled @ ${location.x} ${location.y} ${location.z} (${dim})`;
|
||||
const statusMessage = { rawtext: [] };
|
||||
if (instance.isEnabled())
|
||||
statusMessage.rawtext.push({ translate: 'construct.commands.list.row.enabled' });
|
||||
else
|
||||
statusMessage.rawtext.push({ translate: 'construct.commands.list.row.disabled' });
|
||||
if (instance.hasLocation()) {
|
||||
const { dimensionId, location } = instance.getLocation();
|
||||
statusMessage.rawtext.push({ translate: 'construct.commands.list.row.location', with: [location.toString(), dimensionId.replace('minecraft:', '')] });
|
||||
} else {
|
||||
statusMessage.rawtext.push({ translate: 'construct.commands.list.row.nolocation' });
|
||||
}
|
||||
return statusMessage;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, EntityComponentTypes, system } from '@minecraft/server';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, EntityComponentTypes, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { requirePlayer } from '../classes/Commands/lib/requirePlayer';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
import { PlayerCommandOrigin } from '../classes/Commands/PlayerCommandOrigin';
|
||||
import { NotAPlayerError } from '../classes/Errors/NotAPlayerError';
|
||||
|
||||
export class MaterialsCommand extends Command {
|
||||
constructor() {
|
||||
@@ -15,44 +15,45 @@ export class MaterialsCommand extends Command {
|
||||
optionalParameters: [
|
||||
{ name: 'missing', type: CustomCommandParamType.Boolean }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName, missing) => this.run(source, instanceName, missing)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName, missing) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
const onlyMissing = missing === true;
|
||||
let container;
|
||||
let headerKey;
|
||||
if (onlyMissing) {
|
||||
const player = requirePlayer(source);
|
||||
container = player.getComponent(EntityComponentTypes.Inventory)?.container;
|
||||
headerKey = 'construct.commands.materials.headerMissing';
|
||||
} else {
|
||||
headerKey = 'construct.commands.materials.headerAll';
|
||||
}
|
||||
system.run(() => {
|
||||
const materials = instance.getActiveMaterials();
|
||||
const materialsMap = onlyMissing
|
||||
? materials.getMaterialsDifference(container)
|
||||
: undefined;
|
||||
const list = materials.formatString(materialsMap);
|
||||
const rawtext = [
|
||||
{ translate: headerKey, with: [instanceName] },
|
||||
{ text: '\n' }
|
||||
];
|
||||
if (!list.rawtext || list.rawtext.length === 0)
|
||||
rawtext.push({ translate: 'construct.commands.materials.empty' });
|
||||
else
|
||||
rawtext.push(list);
|
||||
source.sendMessage({ rawtext });
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
const instance = structureCollection.get(instanceName);
|
||||
const onlyMissing = missing === true;
|
||||
if (onlyMissing)
|
||||
this.assertIsPlayer(source);
|
||||
const headerKey = onlyMissing ? 'construct.commands.materials.headerMissing' : 'construct.commands.materials.headerAll';
|
||||
const rawtext = [
|
||||
{ translate: headerKey, with: [instanceName] },
|
||||
{ text: '\n' }
|
||||
];
|
||||
const list = this.getMaterialList(source, instance, onlyMissing);
|
||||
if (!list.rawtext || list.rawtext.length === 0)
|
||||
rawtext.push({ translate: 'construct.commands.materials.empty' });
|
||||
else
|
||||
rawtext.push(list);
|
||||
source.sendMessage({ rawtext });
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
assertIsPlayer(source) {
|
||||
if (!(source instanceof PlayerCommandOrigin))
|
||||
throw new NotAPlayerError();
|
||||
}
|
||||
|
||||
getMaterialList(source, instance, onlyMissing) {
|
||||
const materials = instance.getActiveMaterials();
|
||||
let container;
|
||||
if (onlyMissing) {
|
||||
const player = source.getSource();
|
||||
const inventoryComponent = player?.getComponent(EntityComponentTypes.Inventory);
|
||||
container = inventoryComponent?.container;
|
||||
}
|
||||
const materialsMap = onlyMissing ? materials.getMaterialsDifference(container) : void 0;
|
||||
return materials.formatString(materialsMap);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system, world } from '@minecraft/server';
|
||||
import { Vector } from '../lib/Vector';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
import { PlayerCommandOrigin } from '../classes/Commands/PlayerCommandOrigin';
|
||||
import { BlockCommandOrigin } from '../classes/Commands/BlockCommandOrigin';
|
||||
import { EntityCommandOrigin } from '../classes/Commands/EntityCommandOrigin';
|
||||
|
||||
export class MoveCommand extends Command {
|
||||
constructor() {
|
||||
@@ -15,47 +13,34 @@ export class MoveCommand extends Command {
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String }
|
||||
],
|
||||
optionalParameters: [
|
||||
{ name: 'pos', type: CustomCommandParamType.Location }
|
||||
{ name: 'dimensionId', type: CustomCommandParamType.Enum }, // Enum defined in PlaceCommand.js
|
||||
{ name: 'location', type: CustomCommandParamType.Location }
|
||||
],
|
||||
callback: (source, instanceName, pos) => this.run(source, instanceName, pos)
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName, dimensionId, location) => this.run(source, instanceName, dimensionId, location)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName, pos) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
let dimensionId;
|
||||
let location = pos;
|
||||
if (location === undefined) {
|
||||
if (!(source instanceof PlayerCommandOrigin))
|
||||
return { status: CustomCommandStatus.Failure, message: 'construct.commands.move.posRequired' };
|
||||
const player = source.getSource();
|
||||
location = player.location;
|
||||
dimensionId = player.dimension.id;
|
||||
} else {
|
||||
dimensionId = this.resolveDimensionId(source);
|
||||
}
|
||||
system.run(() => {
|
||||
instance.move(dimensionId, location);
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.move.success',
|
||||
with: [instanceName, String(Math.floor(location.x)), String(Math.floor(location.y)),
|
||||
String(Math.floor(location.z)), dimensionId.replace('minecraft:', '')] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
run(source, instanceName, dimensionId, location) {
|
||||
const instance = structureCollection.get(instanceName);
|
||||
if (dimensionId === void 0 || location === void 0) {
|
||||
if (!(source instanceof PlayerCommandOrigin))
|
||||
return { status: CustomCommandStatus.Failure, message: 'construct.commands.move.locationRequired' };
|
||||
const player = source.getSource();
|
||||
location = player.location;
|
||||
dimensionId = player.dimension.id;
|
||||
}
|
||||
this.assertDimensionExists(dimensionId);
|
||||
const flooredLocation = Vector.from(location).floor();
|
||||
system.run(() => {
|
||||
instance.move(dimensionId, flooredLocation);
|
||||
source.sendMessage({ translate: 'construct.commands.move.success', with: [instanceName, flooredLocation.toString(), dimensionId.replace('minecraft:', '')] });
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
resolveDimensionId(source) {
|
||||
if (source instanceof PlayerCommandOrigin || source instanceof EntityCommandOrigin)
|
||||
return source.getSource().dimension.id;
|
||||
if (source instanceof BlockCommandOrigin)
|
||||
return source.getSource().dimension.id;
|
||||
return 'minecraft:overworld';
|
||||
assertDimensionExists(dimensionId) {
|
||||
return world.getDimension(dimensionId) !== void 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { InstanceExistsError } from '../classes/Errors/InstanceExistsError';
|
||||
import { StructureNotFoundError } from '../classes/Errors/StructureNotFoundError';
|
||||
|
||||
export class NewCommand extends Command {
|
||||
constructor() {
|
||||
@@ -12,35 +13,38 @@ export class NewCommand extends Command {
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String },
|
||||
{ name: 'structureId', type: CustomCommandParamType.String }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName, structureId) => this.run(source, instanceName, structureId)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName, structureId) {
|
||||
try {
|
||||
if (structureCollection.has(instanceName)) {
|
||||
system.run(() => source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.new.duplicateName', with: [instanceName] }]
|
||||
}));
|
||||
return { status: CustomCommandStatus.Failure };
|
||||
}
|
||||
if (!structureCollection.getWorldStructureIds().includes(structureId)) {
|
||||
system.run(() => source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.new.unknownStructure', with: [structureId] }]
|
||||
}));
|
||||
return { status: CustomCommandStatus.Failure };
|
||||
}
|
||||
system.run(() => {
|
||||
structureCollection.add(instanceName, structureId);
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.new.success', with: [instanceName, structureId] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
}
|
||||
this.tryAddStructure(source, instanceName, structureId);
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
tryAddStructure(source, instanceName, structureId) {
|
||||
system.run(() => {
|
||||
try {
|
||||
this.addStructure(source, instanceName, structureId);
|
||||
} catch (error) {
|
||||
this.handleStructureAdditionErrors(source, error);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
addStructure(source, instanceName, structureId) {
|
||||
structureCollection.add(instanceName, structureId);
|
||||
source.sendMessage({ translate: 'construct.commands.new.success', with: [instanceName, structureId] });
|
||||
}
|
||||
|
||||
handleStructureAdditionErrors(source, error) {
|
||||
if (error instanceof InstanceExistsError || error instanceof StructureNotFoundError)
|
||||
error.sendTo(source);
|
||||
else
|
||||
throw error;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export const newCommand = new NewCommand();
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
|
||||
export class NextLayerCommand extends Command {
|
||||
constructor() {
|
||||
@@ -11,25 +10,16 @@ export class NextLayerCommand extends Command {
|
||||
mandatoryParameters: [
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName) => this.run(source, instanceName)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
system.run(() => {
|
||||
instance.increaseLayer();
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.nextlayer.success',
|
||||
with: [instanceName, String(instance.getLayer())] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
}
|
||||
const instance = structureCollection.get(instanceName);
|
||||
instance.increaseLayer();
|
||||
source.sendMessage({ translate: 'construct.commands.nextlayer.success', with: [instanceName, String(instance.getLayer())] });
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { PlayerCommandOrigin } from '../classes/Commands/PlayerCommandOrigin';
|
||||
import { BuilderOptions } from '../classes/Builder/BuilderOptions';
|
||||
import { requirePlayer } from '../classes/Commands/lib/requirePlayer';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
|
||||
export class OptionCommand extends Command {
|
||||
constructor() {
|
||||
@@ -18,29 +16,22 @@ export class OptionCommand extends Command {
|
||||
enums: [
|
||||
{ name: 'optionId', values: ['easyPlace', 'fastEasyPlace', 'materialGrabber'] }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, optionId, state) => this.run(source, optionId, state)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, optionId, state) {
|
||||
try {
|
||||
const player = requirePlayer(source);
|
||||
if (!BuilderOptions.get(optionId)) {
|
||||
system.run(() => source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.option.unknownOption', with: [optionId] }]
|
||||
}));
|
||||
return { status: CustomCommandStatus.Failure };
|
||||
}
|
||||
system.run(() => {
|
||||
BuilderOptions.setValue(optionId, player.id, state);
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.option.success', with: [optionId, String(state)] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
if (!BuilderOptions.get(optionId)) {
|
||||
source.sendMessage({ translate: 'construct.commands.option.unknownOption', with: [optionId] });
|
||||
return void 0;
|
||||
}
|
||||
system.run(() => {
|
||||
const player = source.getSource();
|
||||
BuilderOptions.setValue(optionId, player.id, state);
|
||||
source.sendMessage({ translate: 'construct.commands.option.success', with: [optionId, String(state)] });
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,49 +1,38 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { PlayerCommandOrigin } from '../classes/Commands/PlayerCommandOrigin';
|
||||
import { BlockCommandOrigin } from '../classes/Commands/BlockCommandOrigin';
|
||||
import { EntityCommandOrigin } from '../classes/Commands/EntityCommandOrigin';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, DimensionTypes, system, world } from '@minecraft/server';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
import { InstanceExistsError } from '../classes/Errors/InstanceExistsError';
|
||||
import { Vector } from '../lib/Vector';
|
||||
|
||||
export class PlaceCommand extends Command {
|
||||
constructor() {
|
||||
super({
|
||||
name: 'place',
|
||||
description: 'construct.commands.place',
|
||||
enums: [ { name: 'dimensionId', values: Object.values(DimensionTypes.getAll().map(d => d.typeId)) } ],
|
||||
mandatoryParameters: [
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String },
|
||||
{ name: 'pos', type: CustomCommandParamType.Location }
|
||||
{ name: 'dimensionId', type: CustomCommandParamType.Enum },
|
||||
{ name: 'location', type: CustomCommandParamType.Location }
|
||||
],
|
||||
callback: (source, instanceName, pos) => this.run(source, instanceName, pos)
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName, dimensionId, location) => this.run(source, instanceName, dimensionId, location)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName, pos) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
const dimensionId = this.resolveDimensionId(source);
|
||||
system.run(() => {
|
||||
instance.place(dimensionId, pos);
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.place.success',
|
||||
with: [instanceName, String(pos.x), String(pos.y), String(pos.z),
|
||||
dimensionId.replace('minecraft:', '')] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
}
|
||||
run(source, instanceName, dimensionId, location) {
|
||||
const instance = structureCollection.get(instanceName);
|
||||
const flooredLocation = Vector.from(location).floor();
|
||||
this.assertDimensionExists(dimensionId);
|
||||
system.run(() => {
|
||||
instance.place(dimensionId, flooredLocation);
|
||||
source.sendMessage({ translate: 'construct.commands.place.success', with: [instanceName, flooredLocation.toString(), dimensionId.replace('minecraft:', '')] });
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
resolveDimensionId(source) {
|
||||
if (source instanceof PlayerCommandOrigin || source instanceof EntityCommandOrigin)
|
||||
return source.getSource().dimension.id;
|
||||
if (source instanceof BlockCommandOrigin)
|
||||
return source.getSource().dimension.id;
|
||||
return 'minecraft:overworld';
|
||||
assertDimensionExists(dimensionId) {
|
||||
return world.getDimension(dimensionId) !== void 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
|
||||
export class PrevLayerCommand extends Command {
|
||||
constructor() {
|
||||
@@ -11,25 +10,16 @@ export class PrevLayerCommand extends Command {
|
||||
mandatoryParameters: [
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName) => this.run(source, instanceName)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
system.run(() => {
|
||||
instance.decreaseLayer();
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.prevlayer.success',
|
||||
with: [instanceName, String(instance.getLayer())] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
}
|
||||
const instance = structureCollection.get(instanceName);
|
||||
instance.decreaseLayer();
|
||||
source.sendMessage({ translate: 'construct.commands.prevlayer.success', with: [instanceName, String(instance.getLayer())] });
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
|
||||
export class RenameCommand extends Command {
|
||||
constructor() {
|
||||
@@ -13,30 +11,20 @@ export class RenameCommand extends Command {
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String },
|
||||
{ name: 'newName', type: CustomCommandParamType.String }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName, newName) => this.run(source, instanceName, newName)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName, newName) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
if (structureCollection.has(newName)) {
|
||||
system.run(() => source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.rename.duplicateName', with: [newName] }]
|
||||
}));
|
||||
return { status: CustomCommandStatus.Failure };
|
||||
}
|
||||
system.run(() => {
|
||||
structureCollection.rename(instanceName, newName);
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.rename.success', with: [instanceName, newName] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
const instance = structureCollection.get(instanceName);
|
||||
if (structureCollection.has(newName)) {
|
||||
source.sendMessage({ translate: 'construct.error.instanceExists', with: [newName] });
|
||||
return void 0;
|
||||
}
|
||||
structureCollection.rename(instanceName, newName);
|
||||
source.sendMessage({ translate: 'construct.commands.rename.success', with: [instanceName, newName] });
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system, TicksPerSecond } from '@minecraft/server';
|
||||
import { InstanceFormBuilder } from '../classes/Instance/InstanceFormBuilder';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
import { StructureVerifier } from '../classes/Verifier/StructureVerifier';
|
||||
import { StructureStatistics } from '../classes/Structure/StructureStatistics';
|
||||
|
||||
export class StatsCommand extends Command {
|
||||
constructor() {
|
||||
@@ -12,26 +13,29 @@ export class StatsCommand extends Command {
|
||||
mandatoryParameters: [
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName) => this.run(source, instanceName)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
system.run(async () => {
|
||||
try {
|
||||
const { stats } = await InstanceFormBuilder.buildStatistics(instance);
|
||||
source.sendMessage(stats);
|
||||
} catch (err) {
|
||||
source.sendMessage({ translate: 'construct.commands.stats.alreadyRunning' });
|
||||
}
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
}
|
||||
const instance = structureCollection.get(instanceName);
|
||||
if (this.structureVerifier)
|
||||
return { status: CustomCommandStatus.Failure, error: 'construct.commands.stats.alreadyRunning' };
|
||||
system.run(async () => {
|
||||
source.sendMessage(await this.getStatsMessage(instance));
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
async getStatsMessage(instance) {
|
||||
const verifierOptions = { isEnabled: true, particleLifetime: 1*TicksPerSecond, isStandalone: true };
|
||||
this.structureVerifier = new StructureVerifier(instance, verifierOptions);
|
||||
const verification = await this.structureVerifier.verifyStructure(true);
|
||||
const statistics = new StructureStatistics(instance, verification);
|
||||
const statsMessage = statistics.getMessage();
|
||||
this.structureVerifier = void 0;
|
||||
return statsMessage;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,10 +1,8 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, EntityComponentTypes, EquipmentSlot, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, EntityComponentTypes, EquipmentSlot, system } from '@minecraft/server';
|
||||
import { PlayerCommandOrigin } from '../classes/Commands/PlayerCommandOrigin';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { requirePlayer } from '../classes/Commands/lib/requirePlayer';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { MENU_ITEM } from '../consts';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
|
||||
export class TagCommand extends Command {
|
||||
constructor() {
|
||||
@@ -15,32 +13,24 @@ export class TagCommand extends Command {
|
||||
mandatoryParameters: [
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName) => this.run(source, instanceName)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName) {
|
||||
try {
|
||||
const player = requirePlayer(source);
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
const equipment = player.getComponent(EntityComponentTypes.Equippable);
|
||||
const itemStack = equipment?.getEquipment(EquipmentSlot.Mainhand);
|
||||
if (itemStack?.typeId !== MENU_ITEM) {
|
||||
system.run(() => source.sendMessage({ translate: 'construct.commands.tag.notHoldingItem' }));
|
||||
return { status: CustomCommandStatus.Failure };
|
||||
}
|
||||
system.run(() => {
|
||||
itemStack.nameTag = instanceName;
|
||||
equipment.setEquipment(EquipmentSlot.Mainhand, itemStack);
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.tag.success', with: [instanceName] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
}
|
||||
const instance = structureCollection.get(instanceName);
|
||||
const player = source.getSource();
|
||||
const equipment = player.getComponent(EntityComponentTypes.Equippable);
|
||||
const itemStack = equipment?.getEquipment(EquipmentSlot.Mainhand);
|
||||
if (itemStack?.typeId !== MENU_ITEM)
|
||||
return { status: CustomCommandStatus.Failure, message: 'construct.commands.tag.notHoldingItem' };
|
||||
system.run(() => {
|
||||
itemStack.nameTag = instanceName;
|
||||
equipment.setEquipment(EquipmentSlot.Mainhand, itemStack);
|
||||
source.sendMessage({ translate: 'construct.commands.tag.success', with: [instanceName] });
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
|
||||
import { Command } from '../classes/Commands/Command';
|
||||
import { findInstance } from '../classes/Commands/lib/findInstance';
|
||||
import { commandError } from '../classes/Commands/lib/commandError';
|
||||
import { structureCollection } from '../classes/Structure/StructureCollection';
|
||||
|
||||
export class VerifierCommand extends Command {
|
||||
constructor() {
|
||||
@@ -12,25 +11,23 @@ export class VerifierCommand extends Command {
|
||||
{ name: 'instanceName', type: CustomCommandParamType.String },
|
||||
{ name: 'state', type: CustomCommandParamType.Boolean }
|
||||
],
|
||||
permissionLevel: CommandPermissionLevel.Any,
|
||||
callback: (source, instanceName, state) => this.run(source, instanceName, state)
|
||||
});
|
||||
}
|
||||
|
||||
run(source, instanceName, state) {
|
||||
try {
|
||||
const instance = findInstance(source, instanceName);
|
||||
if (!instance) return { status: CustomCommandStatus.Failure };
|
||||
system.run(() => {
|
||||
instance.setVerifierEnabled(state);
|
||||
source.sendMessage({
|
||||
rawtext: [{ translate: 'construct.commands.verifier.success',
|
||||
with: [instanceName, String(state)] }]
|
||||
});
|
||||
});
|
||||
return { status: CustomCommandStatus.Success };
|
||||
} catch (err) {
|
||||
return commandError(source, err);
|
||||
}
|
||||
const instance = structureCollection.get(instanceName);
|
||||
if (state)
|
||||
instance.setVerifierEnabled(true);
|
||||
else
|
||||
instance.setVerifierEnabled(false);
|
||||
this.sendFeedback(source, instanceName, state);
|
||||
return { status: CustomCommandStatus.Success };
|
||||
}
|
||||
|
||||
sendFeedback(source, instanceName, state) {
|
||||
source.sendMessage({ translate: state ? 'construct.commands.verifier.enabled' : 'construct.commands.verifier.disabled', with: [instanceName] });
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+40
-34
@@ -57,15 +57,6 @@ construct.structure.statistics.stateincorrect=§7Block State Incorrect: §e%s ##
|
||||
construct.structure.statistics.incorrect=§7Incorrect: §c%s ## Insert string: number of incorrectly placed blocks
|
||||
construct.structure.statistics.missing=§7Missing: §3%s ## Insert string: number of missing blocks
|
||||
|
||||
## Structure Block Info Display
|
||||
construct.blockinfo.header=Structure:
|
||||
construct.blockinfo.none=§7None
|
||||
construct.blockinfo.nosupply= §c[No Supply] ## When the targeted block is not in the player's inventory
|
||||
construct.blockinfo.unknown=§7Unknown
|
||||
construct.blockinfo.waterlogged=§7isWaterlogged: §3true
|
||||
|
||||
construct.mainmenu.instance.exists=§cInstance '%s' already exists. Try again with a new name. ## Insert string: instance name
|
||||
construct.mainmenu.instance.notfound=§cStructure ID '%s' not found. If you're looking for a structure that you put in the structures folder, please restart your world and try again. ## Insert string: structure name
|
||||
construct.mainmenu.title=§l§2Construct ## This is the name of the pack.
|
||||
construct.mainmenu.selectinstance=Select an instance:
|
||||
construct.mainmenu.howto=How to Add/Remove Structures
|
||||
@@ -84,12 +75,14 @@ construct.mainmenu.howto.add.mcstructure=§7To transfer structures §fbetween wo
|
||||
construct.mainmenu.howto.remove.header=§cHow to Remove Structures:
|
||||
construct.mainmenu.howto.remove.body=§7- Use the §f/structure delete§7 command to remove a structure from the world.
|
||||
|
||||
## Commands
|
||||
construct.commands.construct=Gives you the Construct item. Use it to open the Construct menu.
|
||||
construct.commands.construct.fail=§cFailed to give you the Construct item.
|
||||
construct.commands.construct.success=§aYou recieved the Construct item! Use it to open the Construct menu.
|
||||
## Structure Block Info Display
|
||||
construct.blockinfo.header=Structure:
|
||||
construct.blockinfo.none=§7None
|
||||
construct.blockinfo.nosupply= §c[No Supply] ## When the targeted block is not in the player's inventory
|
||||
construct.blockinfo.unknown=§7Unknown
|
||||
construct.blockinfo.waterlogged=§7isWaterlogged: §3true
|
||||
|
||||
## Options
|
||||
## Builder Options
|
||||
construct.option.enabled= is now enabled!
|
||||
construct.option.disabled= is now disabled.
|
||||
construct.option.easyplace.name=Easy Place
|
||||
@@ -106,14 +99,14 @@ construct.option.materialgrabber.grabbed.zero=§7Grabbed 0 items.
|
||||
construct.option.materialgrabber.grabbed.one=§aGrabbed 1 item.
|
||||
construct.option.materialgrabber.grabbed.many=§aGrabbed %s items. ## Insert string: number of items transferred to the player
|
||||
|
||||
## CLI shared errors
|
||||
construct.commands.error.instanceNotFound=§cInstance "%1" not found.
|
||||
construct.commands.error.notAPlayer=§cThis command can only be used by players.
|
||||
## Commands
|
||||
construct.commands.construct=Gives you the Construct item. Use it to open the Construct menu.
|
||||
construct.commands.construct.fail=§cFailed to give you the Construct item.
|
||||
construct.commands.construct.success=§aYou recieved the Construct item! Use it to open the Construct menu.
|
||||
|
||||
## construct:new
|
||||
construct.commands.new=Create a new instance bound to a structure.
|
||||
construct.commands.new.success=§aCreated instance "%1" bound to structure "%2".
|
||||
construct.commands.new.duplicateName=§cAn instance named "%1" already exists.
|
||||
construct.commands.new.unknownStructure=§cNo structure with id "%1" found in the world.
|
||||
|
||||
## construct:delete
|
||||
@@ -123,30 +116,34 @@ construct.commands.delete.success=§aDeleted instance "%1".
|
||||
## construct:rename
|
||||
construct.commands.rename=Rename an existing instance.
|
||||
construct.commands.rename.success=§aRenamed instance "%1" to "%2".
|
||||
construct.commands.rename.duplicateName=§cAn instance named "%1" already exists.
|
||||
|
||||
## construct:list
|
||||
construct.commands.list=List all registered instances.
|
||||
construct.commands.list.empty=§7No instances registered.
|
||||
construct.commands.list.header=§eRegistered instances (%1):§r
|
||||
construct.commands.list.header=§aRegistered instances (%1):§r
|
||||
construct.commands.list.row=§a%1§r §8[§r%2§8]§r §7%3§r
|
||||
construct.commands.list.row.enabled=enabled
|
||||
construct.commands.list.row.disabled=disabled
|
||||
construct.commands.list.row.location= at %1 in %2
|
||||
construct.commands.list.row.nolocation= (no location)
|
||||
|
||||
## construct:place
|
||||
construct.commands.place=Place an instance at world coordinates (enables it).
|
||||
construct.commands.place.success=§aPlaced instance "%1" at %2 %3 %4 in %5.
|
||||
construct.commands.place.success=§aPlaced instance "%1" at %2 in %3.
|
||||
|
||||
## construct:move
|
||||
construct.commands.move=Reposition an instance without toggling its enabled state.
|
||||
construct.commands.move.success=§aMoved instance "%1" to %2 %3 %4 in %5.
|
||||
construct.commands.move.posRequired=§cMust provide coordinates when not running as a player.
|
||||
construct.commands.move.success=§aMoved instance "%1" to %2 in %3.
|
||||
construct.commands.move.locationRequired=§cMust provide a dimension and coordinates when not running as a player.
|
||||
|
||||
## construct:active
|
||||
construct.commands.active=Enable or disable an instance.
|
||||
construct.commands.active.success=§aSet instance "%1" active=%2.
|
||||
construct.commands.active.true=§aEnabled instance "%1".
|
||||
construct.commands.active.false=§aDisabled instance "%1".
|
||||
construct.commands.error.noLocation=§cInstance "%1" has no saved location.
|
||||
|
||||
## construct:layer
|
||||
construct.commands.layer=Set the active layer of an instance (0 = whole structure).
|
||||
construct.commands.layer=Set the active layer of an instance (Use 0 for the whole structure).
|
||||
construct.commands.layer.success=§aSet instance "%1" layer to %2.
|
||||
construct.commands.layer.outOfBounds=§cLayer %1 is out of bounds for instance "%2" (max %3).
|
||||
|
||||
@@ -160,7 +157,8 @@ construct.commands.prevlayer.success=§aInstance "%1" stepped back to layer %2.
|
||||
|
||||
## construct:verifier
|
||||
construct.commands.verifier=Toggle block validation overlay for an instance.
|
||||
construct.commands.verifier.success=§aSet instance "%1" verifier=%2.
|
||||
construct.commands.verifier.enabled=§aEnabled verifier for instance "%1".
|
||||
construct.commands.verifier.disabled=§aDisabled verifier for instance "%1".
|
||||
|
||||
## construct:option
|
||||
construct.commands.option=Toggle a per-player builder option.
|
||||
@@ -169,26 +167,34 @@ construct.commands.option.unknownOption=§cUnknown option "%1".
|
||||
|
||||
## construct:info
|
||||
construct.commands.info=Print instance details to chat.
|
||||
construct.commands.info.header=§e=== Instance "%1" ===§r
|
||||
construct.commands.info.header=§a=== Instance Info for "%1" ===§r
|
||||
construct.commands.info.structure=§7Structure:§r %1
|
||||
construct.commands.info.enabled=§7Enabled:§r %1
|
||||
construct.commands.info.location=§7Location:§r %1 %2 %3 in %4
|
||||
construct.commands.info.location=§7Location:§r %1 in %2
|
||||
construct.commands.info.noLocation=§7Location:§r (none)
|
||||
construct.commands.info.enabled=§7Enabled:§r %1
|
||||
construct.commands.info.layer=§7Layer:§r %1 / %2
|
||||
construct.commands.info.verifier=§7Verifier:§r %1
|
||||
construct.commands.info.bounds=§7Bounds:§r (%1, %2, %3) -> (%4, %5, %6)
|
||||
construct.commands.info.verifier=§7Verifier running:§r %1
|
||||
construct.commands.info.size=§7Size:§r %1 (%2 blocks)
|
||||
|
||||
## construct:stats
|
||||
construct.commands.stats=Run the structure verifier and print statistics.
|
||||
construct.commands.stats.alreadyRunning=§cA verification is already in progress.
|
||||
construct.commands.stats.alreadyRunning=§cA verification is already in progress. Please wait until it finishes.
|
||||
|
||||
## construct:materials
|
||||
construct.commands.materials=Print the material list for an instance.
|
||||
construct.commands.materials.headerAll=§eMaterials for "%1":§r
|
||||
construct.commands.materials.headerMissing=§eMissing materials for "%1":§r
|
||||
construct.commands.materials.headerAll=§aMaterials for "%1":§r
|
||||
construct.commands.materials.headerMissing=§aMissing materials for "%1":§r
|
||||
construct.commands.materials.empty=§7(no materials)
|
||||
|
||||
## construct:tag
|
||||
construct.commands.tag=Rename the held Construct item to an instance name for quick-open.
|
||||
construct.commands.tag.success=§aTagged held Construct item with instance "%1".
|
||||
construct.commands.tag.notHoldingItem=§cYou must be holding a Construct item.
|
||||
|
||||
## Errors
|
||||
construct.error.invalidCommandSource=§cThis command cannot be run from this source.
|
||||
construct.error.instanceNotFound=§cInstance "%1" not found. ## Insert string: instance name
|
||||
construct.error.instanceExists=§cInstance "%1" already exists. Try again with a new name. ## Insert string: instance name
|
||||
construct.error.structureNotFound=§cStructure ID "%1" not found. If you're looking for a structure that you put in the structures folder, please restart your world and try again. ## Insert string: structure name
|
||||
construct.error.dimensionNotFound=§cDimension "%1" not found. ## Insert string: dimension name
|
||||
construct.error.notAPlayer=§cThis command can only be used by players.
|
||||
Reference in New Issue
Block a user