feat: rework commands and fix bugs

This commit is contained in:
ForestOfLight
2026-05-20 17:08:03 -07:00
Unverified
parent b1370b5d28
commit 7ea64d1e6a
38 changed files with 527 additions and 525 deletions
+11 -20
View File
@@ -1,9 +1,7 @@
import { CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
import { CommandPermissionLevel, CustomCommandParamType, CustomCommandStatus, system } from '@minecraft/server';
import { Command } from '../classes/Commands/Command';
import { PlayerCommandOrigin } from '../classes/Commands/PlayerCommandOrigin';
import { BuilderOptions } from '../classes/Builder/BuilderOptions';
import { requirePlayer } from '../classes/Commands/lib/requirePlayer';
import { commandError } from '../classes/Commands/lib/commandError';
export class OptionCommand extends Command {
constructor() {
@@ -18,29 +16,22 @@ export class OptionCommand extends Command {
enums: [
{ name: 'optionId', values: ['easyPlace', 'fastEasyPlace', 'materialGrabber'] }
],
permissionLevel: CommandPermissionLevel.Any,
callback: (source, optionId, state) => this.run(source, optionId, state)
});
}
run(source, optionId, state) {
try {
const player = requirePlayer(source);
if (!BuilderOptions.get(optionId)) {
system.run(() => source.sendMessage({
rawtext: [{ translate: 'construct.commands.option.unknownOption', with: [optionId] }]
}));
return { status: CustomCommandStatus.Failure };
}
system.run(() => {
BuilderOptions.setValue(optionId, player.id, state);
source.sendMessage({
rawtext: [{ translate: 'construct.commands.option.success', with: [optionId, String(state)] }]
});
});
return { status: CustomCommandStatus.Success };
} catch (err) {
return commandError(source, err);
if (!BuilderOptions.get(optionId)) {
source.sendMessage({ translate: 'construct.commands.option.unknownOption', with: [optionId] });
return void 0;
}
system.run(() => {
const player = source.getSource();
BuilderOptions.setValue(optionId, player.id, state);
source.sendMessage({ translate: 'construct.commands.option.success', with: [optionId, String(state)] });
});
return { status: CustomCommandStatus.Success };
}
}