Add Chinese translation to the Addon

@wed150
This commit is contained in:
2025-12-20 18:39:45 +08:00
Unverified
parent 668ae3185e
commit 874eff29d4
7 changed files with 1005 additions and 16 deletions
@@ -2,7 +2,8 @@ import { ActionFormData, ModalFormData } from '@minecraft/server-ui';
import { MenuFormBuilder } from '../MenuFormBuilder';
import { StructureVerifier } from '../Verifier/StructureVerifier';
import { StructureStatistics } from '../Structure/StructureStatistics';
import { EntityComponentTypes, TicksPerSecond } from '@minecraft/server';
import {EntityComponentTypes, TicksPerSecond} from '@minecraft/server';
import {dim} from "../zh_CN";
export class InstanceFormBuilder {
static structureVerifier;
@@ -15,10 +16,11 @@ export class InstanceFormBuilder {
{ translate: 'construct.instance.menu.body', with: [instance.getName(), instance.getStructureId()] }
]};
if (instance.hasLocation())
body.rawtext.push(...[
{ text: '\n' },
{ translate: 'construct.instance.menu.location', with: [String(location.location.x), String(location.location.y), String(location.location.z), location.dimensionId] }
]);
body.rawtext.push(...[
{ text: '\n' },
//{translate:world.getDimension(location.dimensionId).localizationKey},---to be compatible with language files, this method is not used
{ translate: 'construct.instance.menu.location', with: [String(location.location.x), String(location.location.y), String(location.location.z), dim[location.dimensionId]] } //all dim names automatically translated
]);
form.body(body);
options.forEach(option => {
form.button({ translate: option });