Files
Construct/packs/BP/scripts/classes/BlockInfo.js
T
2026-02-11 14:40:41 -08:00

70 lines
2.5 KiB
JavaScript

import { GameMode, system, world } from '@minecraft/server';
import { Raycaster } from '../classes/Raycaster';
import { fetchMatchingItemSlot } from '../utils';
class BlockInfo {
static shownToLastTick = new Set();
static onTick() {
for (const player of world.getAllPlayers()) {
if (!player)
continue;
this.showStructureBlockInfo(player);
}
}
static showStructureBlockInfo(player) {
const block = Raycaster.getTargetedStructureBlock(player, { isFirst: true, collideWithWorldBlocks: true, useActiveLayer: true });
if (!block && this.shownToLastTick.has(player.id)) {
player.onScreenDisplay.setActionBar({ rawtext: [
{ translate: 'construct.blockinfo.header' },
{ text: '\n' },
{ translate: 'construct.blockinfo.none' }
]});
this.shownToLastTick.delete(player.id);
}
if (!block)
return;
player.onScreenDisplay.setActionBar(this.getFormattedBlockInfo(player, block.permutation));
this.shownToLastTick.add(player.id);
}
static getFormattedBlockInfo(player, block) {
return { rawtext: [
{ translate: 'construct.blockinfo.header' },
this.getSupplyMessage(player, block),
{ text: '\n' },
this.getBlockMessage(block)
] };
}
static getBlockMessage(block) {
if (!block)
return { translate: 'construct.blockinfo.unknown' };
const message = { rawtext: [{ text: '§a' }, { translate: block.localizationKey }] };
const states = block.getAllStates();
if (Object.keys(states).length > 0)
message.rawtext.push({ text: `\n§7${this.getFormattedStates(states)}` });
if (block.isWaterlogged) {
message.rawtext.push({ rawtext: [
{ text: '\n§7' },
{ translate: 'construct.blockinfo.waterlogged' }
] });
}
return message;
}
static getFormattedStates(states) {
return Object.entries(states).map(([key, value]) => `§7${key}: §3${value}`).join('\n');
}
static getSupplyMessage(player, block) {
const itemStack = fetchMatchingItemSlot(player, block.getItemStack()?.typeId);
const isInSurvival = player.getGameMode() === GameMode.Survival;
if (!itemStack && isInSurvival)
return { translate: 'construct.blockinfo.nosupply' };
return { text: '' };
}
}
system.runInterval(() => BlockInfo.onTick());