refactor: change fakeseed to static method

This commit is contained in:
Tsubasa6848
2024-02-24 10:18:52 +08:00
Unverified
parent cb9c8a015d
commit ba63dbde71
+1 -5
View File
@@ -27,11 +27,7 @@ void Export_Legacy_GMLib_ServerAPI() {
return level->setLevelName(name);
});
RemoteCall::exportAs("GMLib_ServerAPI", "setFakeSeed", [](int64_t seed) -> void {
auto level = GMLIB_Level::getLevel();
if (!level) {
return;
}
return level->setFakeSeed(seed);
return GMLIB_Level::setFakeSeed(seed);
});
RemoteCall::exportAs("GMLib_ServerAPI", "spawnEntity", [](std::pair<Vec3, int> pos, std::string name) -> Actor* {
return GMLIB_Spawner::spawnEntity(pos.first, pos.second, name);