2024-06-24 2:13

- 添加jsdoc注释和d.ts补全文件
- 修改getBlockRuntimeId接口,使其支持填写特殊值
- 添加getBlockLightEmission,getGameRules,applyEnchant,removeEnchants,hasEnchant,getEnchantLevel,getEnchantNameAndLevel接口
- 导出事件onEntityChangeDimAfter,DragonRespawn,ProjectileTryCreate,ProjectileCreate
This commit is contained in:
子沐呀
2024-06-24 02:13:25 +08:00
Unverified
parent f5947784bf
commit ea9934f315
8 changed files with 3024 additions and 293 deletions
+13
View File
@@ -1,17 +1,30 @@
/** 事件创建函数 @type {function(string,string):boolean} */
const CallEvent = ll.import("GMLIB_API", "callCustomEvent");
/** 事件ID @type {number} */
let NextEventId = 0;
/**
* 获取事件ID标识名
* @returns {string} 事件ID标识名
*/
function getNextEventId() {
NextEventId++;
return "GMLIB_Event_" + NextEventId;
}
/** 事件类 */
class Event {
constructor() {
throw new Error("Static class cannot be instantiated");
}
/**
* 监听事件
* @param {string} event 事件名称
* @param {function} callback 回调
* @returns {boolean} 是否创建成功
*/
static listen(event, callback) {
let eventId = getNextEventId();
ll.export(callback, event, eventId);