1 Commits

7 changed files with 13 additions and 13 deletions
+2 -1
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@@ -15,7 +15,8 @@ jobs:
- uses: actions/checkout@v4
- uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: branch@master
- run: |
xmake repo -u
+2 -1
View File
@@ -15,7 +15,8 @@ jobs:
- uses: actions/checkout@v4
- uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: branch@master
- run: |
xmake repo -u
Submodule SDK-GMLIB deleted from 710cc6e4c3
+1 -1
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@@ -1,7 +1,7 @@
{
"name": "${pluginName}",
"entry": "${pluginFile}",
"version": "0.12.1",
"version": "0.13.0",
"author": "GroupMountain",
"description": "Check Player's Inventory",
"type": "native",
+1 -1
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@@ -2,7 +2,7 @@
#include <include_all.h>
#define PLUGIN_NAME "InventoryCheck"
#define TARGET_PROTOCOL 671
#define TARGET_PROTOCOL 685
extern ll::Logger logger;
+3 -3
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@@ -1,7 +1,7 @@
{
"format_version": 2,
"tooth": "github.com/GroupMountain/InventoryCheck",
"version": "0.12.1",
"version": "0.13.0",
"info": {
"name": "InventoryCheck",
"description": "Check Player's Inventory",
@@ -14,9 +14,9 @@
"gmlib"
]
},
"asset_url": "https://github.com/GroupMountain/InventoryCheck/releases/download/v0.12.1/InventoryCheck-windows-x64.zip",
"asset_url": "https://github.com/GroupMountain/InventoryCheck/releases/download/v0.13.0/InventoryCheck-windows-x64.zip",
"dependencies": {
"github.com/GroupMountain/GMLIB": ">=0.12.6"
"github.com/GroupMountain/GMLIB": ">=0.13.0"
},
"files": {
"place": [
+4 -5
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@@ -1,6 +1,7 @@
add_rules("mode.debug", "mode.release")
add_repositories("liteldev-repo https://github.com/LiteLDev/xmake-repo.git")
add_repositories("groupmountain-repo https://github.com/GroupMountain/xmake-repo.git")
if not has_config("vs_runtime") then
set_runtimes("MD")
@@ -8,6 +9,7 @@ end
-- Option 1: Use the latest version of LeviLamina released on GitHub.
add_requires("levilamina")
add_requires("gmlib")
-- Option 2: Use a specific version of LeviLamina released on GitHub.
-- add_requires("levilamina x.x.x")
@@ -52,15 +54,12 @@ target("InventoryCheck") -- Change this to your plugin name.
add_files(
"src/**.cpp"
)
add_links(
"SDK-GMLIB/Lib/GMLIB"
)
add_includedirs(
"SDK-GMLIB",
"src"
)
add_packages(
"levilamina"
"levilamina",
"gmlib"
)
add_shflags(
"/DELAYLOAD:bedrock_server.dll" -- Magic to import symbols from BDS