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2 Commits
@@ -48,11 +48,11 @@ jobs:
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- name: Checkout code
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uses: actions/checkout@v4
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- name: Download Plugin
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- name: Download Mod
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uses: actions/download-artifact@v3
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with:
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name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }}
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path: release/Plugin/
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path: release/Mod/
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- name: Download PDB
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uses: actions/download-artifact@v3
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@@ -62,11 +62,11 @@ jobs:
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- name: Copy additional files
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run: |
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cp LICENSE README.md release/Plugin/
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cp LICENSE README.md release/Mod/
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- name: Archive release
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run: |
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cd release/Plugin
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cd release/Mod
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zip -r ../${{ github.event.repository.name }}-windows-x64.zip *
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cd ..
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+3
-3
@@ -1,7 +1,7 @@
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{
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"name": "${pluginName}",
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"entry": "${pluginFile}",
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"version": "0.13.0",
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"name": "${modName}",
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"entry": "${modFile}",
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"version": "0.13.1",
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"author": "GroupMountain",
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"description": "Check Player's Inventory",
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"type": "native",
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@@ -82,7 +82,7 @@ function string_formatter(str, variables)
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end)
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end
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function pack_plugin(target,plugin_define)
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function pack_mod(target,mod_define)
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import("lib.detect.find_file")
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local manifest_path = find_file("manifest.json", os.projectdir())
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@@ -90,9 +90,9 @@ function pack_plugin(target,plugin_define)
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local manifest = io.readfile(manifest_path)
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local bindir = path.join(os.projectdir(), "bin/DLL")
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local pdbdir = path.join(os.projectdir(), "bin/PDB")
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local outputdir = path.join(bindir, plugin_define.pluginName)
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local targetfile = path.join(outputdir, plugin_define.pluginFile)
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local pdbfile = path.join(pdbdir, path.basename(plugin_define.pluginFile) .. ".pdb")
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local outputdir = path.join(bindir, mod_define.modName)
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local targetfile = path.join(outputdir, mod_define.modFile)
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local pdbfile = path.join(pdbdir, path.basename(mod_define.modFile) .. ".pdb")
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local manifestfile = path.join(outputdir, "manifest.json")
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local oritargetfile = target:targetfile()
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local oripdbfile = path.join(path.directory(oritargetfile), path.basename(oritargetfile) .. ".pdb")
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@@ -103,9 +103,9 @@ function pack_plugin(target,plugin_define)
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os.cp(oripdbfile, pdbfile)
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end
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formattedmanifest = string_formatter(manifest, plugin_define)
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formattedmanifest = string_formatter(manifest, mod_define)
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io.writefile(manifestfile,formattedmanifest)
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cprint("${bright green}[Plugin Packer]: ${reset}plugin already generated to " .. outputdir)
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cprint("${bright green}[Mod Packer]: ${reset}mod already generated to " .. outputdir)
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else
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cprint("${bright yellow}warn: ${reset}not found manifest.json in root dir!")
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end
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@@ -113,7 +113,7 @@ end
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return {
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pack_plugin = pack_plugin,
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pack_mod = pack_mod,
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beautify_json = beautify_json,
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string_formatter = string_formatter
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}
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+3
-4
@@ -2,7 +2,7 @@
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#include "Global.h"
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#include "Language.h"
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ll::Logger logger(PLUGIN_NAME);
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ll::Logger logger(MOD_NAME);
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namespace InventoryCheck {
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@@ -26,7 +26,6 @@ bool Entry::load() {
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tr("error.protocolMismatch.version",
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{std::to_string(TARGET_PROTOCOL), std::to_string(GMLIB::Version::getProtocolVersion())})
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);
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return false;
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}
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return true;
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}
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@@ -40,7 +39,7 @@ bool Entry::enable() {
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}
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bool Entry::disable() {
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// Code for disabling the plugin goes here.
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// Code for disabling the mod goes here.
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return true;
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}
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@@ -55,7 +54,7 @@ LangI18n& Entry::getI18n() { return mI18n.value(); }
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} // namespace InventoryCheck
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LL_REGISTER_PLUGIN(InventoryCheck::Entry, InventoryCheck::Entry::getInstance());
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LL_REGISTER_MOD(InventoryCheck::Entry, InventoryCheck::Entry::getInstance());
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std::string tr(std::string const& key, std::vector<std::string> const& data) {
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return InventoryCheck::Entry::getInstance()->getI18n().get(key, data);
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+9
-7
@@ -1,4 +1,6 @@
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#pragma once
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#include <span>
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#include "Config.h"
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#include "Global.h"
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@@ -11,20 +13,20 @@ class Entry {
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public:
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static std::unique_ptr<Entry>& getInstance();
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Entry(ll::plugin::NativePlugin& self) : mSelf(self) {}
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Entry(ll::mod::NativeMod& self) : mSelf(self) {}
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[[nodiscard]] ll::plugin::NativePlugin& getSelf() const { return mSelf; }
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[[nodiscard]] ll::mod::NativeMod& getSelf() const { return mSelf; }
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/// @return True if the plugin is loaded successfully.
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/// @return True if the mod is loaded successfully.
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bool load();
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/// @return True if the plugin is enabled successfully.
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/// @return True if the mod is enabled successfully.
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bool enable();
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/// @return True if the plugin is disabled successfully.
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/// @return True if the mod is disabled successfully.
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bool disable();
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/// @return True if the plugin is unloaded successfully.
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/// @return True if the mod is unloaded successfully.
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bool unload();
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Config& getConfig();
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@@ -32,7 +34,7 @@ public:
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LangI18n& getI18n();
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private:
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ll::plugin::NativePlugin& mSelf;
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ll::mod::NativeMod& mSelf;
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std::optional<Config> mConfig;
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std::optional<LangI18n> mI18n;
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};
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+5
-2
@@ -1,8 +1,11 @@
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#pragma once
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#include <span>
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#include <include_all.h>
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#define PLUGIN_NAME "InventoryCheck"
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#define TARGET_PROTOCOL 685
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#define MOD_NAME "InventoryCheck"
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#define TARGET_PROTOCOL 686
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extern ll::Logger logger;
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@@ -1,5 +1,5 @@
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// This file will make your plugin use LeviLamina's memory operators by default.
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// This improves the memory management of your plugin and is recommended to use.
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// This file will make your mod use LeviLamina's memory operators by default.
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// This improves the memory management of your mod and is recommended to use.
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#define LL_MEMORY_OPERATORS
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+3
-3
@@ -1,7 +1,7 @@
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{
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"format_version": 2,
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"tooth": "github.com/GroupMountain/InventoryCheck",
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"version": "0.13.0",
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"version": "0.13.1",
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"info": {
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"name": "InventoryCheck",
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"description": "Check Player's Inventory",
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@@ -14,9 +14,9 @@
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"gmlib"
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]
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},
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"asset_url": "https://github.com/GroupMountain/InventoryCheck/releases/download/v0.13.0/InventoryCheck-windows-x64.zip",
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"asset_url": "https://github.com/GroupMountain/InventoryCheck/releases/download/v0.13.1/InventoryCheck-windows-x64.zip",
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"dependencies": {
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"github.com/GroupMountain/GMLIB": ">=0.13.0"
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"github.com/GroupMountain/GMLIB": ">=0.13.7"
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},
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"files": {
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"place": [
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@@ -42,7 +42,7 @@ add_requires("gmlib")
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-- import("package.tools.xmake").install(package)
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-- end)
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target("InventoryCheck") -- Change this to your plugin name.
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target("InventoryCheck") -- Change this to your mod name.
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add_cxflags(
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"/EHa",
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"/utf-8"
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@@ -70,12 +70,12 @@ target("InventoryCheck") -- Change this to your plugin name.
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set_symbols("debug")
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after_build(function (target)
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local plugin_packer = import("scripts.after_build")
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local mod_packer = import("scripts.after_build")
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local plugin_define = {
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pluginName = target:name(),
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pluginFile = path.filename(target:targetfile()),
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local mod_define = {
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modName = target:name(),
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modFile = path.filename(target:targetfile()),
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}
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plugin_packer.pack_plugin(target,plugin_define)
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mod_packer.pack_mod(target,mod_define)
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end)
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Reference in New Issue
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