Compare commits
142 Commits
@@ -9,12 +9,10 @@ jobs:
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||||
steps:
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- name: Checkout repository
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uses: actions/checkout@v2
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with:
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submodules: recursive
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||||
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- uses: actions/checkout@v4
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- uses: xmake-io/github-action-setup-xmake@v1
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with:
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xmake-version: "2.9.3"
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- run: |
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xmake repo -u
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@@ -29,4 +27,10 @@ jobs:
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with:
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name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }}
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path: |
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bin/
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bin/DLL/
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- uses: actions/upload-artifact@v3
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with:
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name: PDB
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path: |
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bin/PDB/
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@@ -9,12 +9,10 @@ jobs:
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steps:
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- name: Checkout repository
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uses: actions/checkout@v2
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with:
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submodules: recursive
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||||
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||||
- uses: actions/checkout@v4
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||||
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||||
- uses: xmake-io/github-action-setup-xmake@v1
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||||
with:
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xmake-version: "2.9.3"
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- run: |
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xmake repo -u
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@@ -29,7 +27,13 @@ jobs:
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with:
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name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }}
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path: |
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bin/
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bin/DLL/
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- uses: actions/upload-artifact@v3
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with:
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name: PDB
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path: |
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bin/PDB/
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upload-to-release:
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needs:
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@@ -38,24 +42,35 @@ jobs:
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contents: write
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Checkout code
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uses: actions/checkout@v4
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- uses: actions/download-artifact@v3
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- name: Download Plugin
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uses: actions/download-artifact@v3
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with:
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name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }}
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path: release/
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path: release/Plugin/
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- run: |
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cp LICENSE README.md release/
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- name: Download PDB
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uses: actions/download-artifact@v3
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with:
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name: PDB
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path: release/PDB/
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- name: Copy additional files
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run: |
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cp LICENSE README.md release/Plugin/
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- name: Archive release
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run: |
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cd release
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cd release/Plugin
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zip -r ../${{ github.event.repository.name }}-windows-x64.zip *
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cd ..
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- uses: softprops/action-gh-release@v1
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- name: Create GitHub Release
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id: create_release
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uses: softprops/action-gh-release@v1
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with:
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append_body: true
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files: |
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${{ github.event.repository.name }}-windows-x64.zip
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release/${{ github.event.repository.name }}-windows-x64.zip
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release/PDB/${{ github.event.repository.name }}.pdb
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@@ -15,3 +15,4 @@ build/
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/.xmake
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/CMakeLists.txt
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/bin
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.cache/clangd/index
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@@ -1,3 +0,0 @@
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[submodule "SDK-GMLIB"]
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path = SDK-GMLIB
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url = https://github.com/GroupMountain/SDK-GMLIB.git
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@@ -5,6 +5,5 @@ Legacy RemoteCall API for GMLIB. Only for legacy LSE plugin compatibility.
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- 本模块是 `GMLIB` 的 `Legacy RemoteCall API` 模块,是为LL2的LLSE插件的兼容性保留。
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- 通过本模块,可以使LSE插件调用 `GMLIB` 内部的API。
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# 注意事项
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- 本模块仅为兼容性保留模块,仅保留过去的接口以保留兼容性。
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- 本模块不会提供 `GMLIB` 在迁移到 `LeviLamina` 后新开发的接口。
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# 开发文档
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- https://groupmountain.github.io/Documentation/
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-1
Submodule SDK-GMLIB deleted from 58cec5c0c5
Vendored
+72
@@ -0,0 +1,72 @@
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declare class PAPI {
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/** 注册一个玩家PAPI变量 */
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static registerPlayerPlaceholder(
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/** PAPI调用函数 */
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||||
func: (
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/** 玩家对象 */
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player: Player,
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||||
/** 变量参数 */
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||||
param: null | object.<string, string>
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) => string,
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||||
/** 插件名字 */
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||||
pluginsName: string,
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||||
/** PAPI变量 */
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||||
PAPIName: string
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): boolean;
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||||
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||||
/** 注册一个服务器PAPI变量 */
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static registerServerPlaceholder(
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/** PAPI调用函数 */
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||||
func: (
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||||
/** 变量参数 */
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||||
param: null | object.<string, string>
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||||
) => string,
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||||
/** 插件名字 */
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||||
pluginsName: string,
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||||
/** PAPI变量 */
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||||
PAPIName: string
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||||
): boolean;
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||||
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/** 注册一个静态PAPI变量 */
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static registerStaticPlaceholder(
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/** PAPI调用函数 */
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func: () => string,
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/** 插件名字 */
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pluginsName: string,
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/** PAPI变量 */
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PAPIName: string,
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/** 更新时间 */
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UpdateInterval: number
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): boolean;
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/** 获取一个服务器变量的值 */
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static getValue(
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/** PAPI名 */
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key: string
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): string;
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/** 获取一个玩家变量的值 */
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static getValueByPlayer(
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/** PAPI名 */
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key: string,
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/** 玩家对象 */
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pl: Player
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): string;
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/** 翻译带PAPI变量的字符串 */
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static translateString(
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/** 要翻译的字符串 */
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str: string,
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/** 玩家对象 */
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||||
pl: Player | undefined
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||||
): string;
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||||
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/** 注销一个PAPI变量 */
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static unRegisterPlaceholder(
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/** PAPI名 */
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str: string
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||||
): boolean;
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||||
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/** 获取所有已注册的PAPI变量 */
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static getAllPAPI(): string[];
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||||
}
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+109
-24
@@ -1,54 +1,139 @@
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||||
const PAPIgetValueAPI = ll.import("BEPlaceholderAPI", "GetValue")
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const PAPIgetValueByPlayerAPI = ll.import("BEPlaceholderAPI", "GetValueWithPlayer")
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const PAPIregisterPlayerPlaceholderAPI = ll.import("BEPlaceholderAPI", "registerPlayerPlaceholder")
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const PAPIregisterServerPlaceholderAPI = ll.import("BEPlaceholderAPI", "registerServerPlaceholder")
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||||
const PAPIregisterStaticPlaceholderAPI = ll.import("BEPlaceholderAPI", "registerStaticPlaceholder")
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const PAPItranslateStringAPI = ll.import("BEPlaceholderAPI", "translateString")
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const PAPIunRegisterPlaceholderAPI = ll.import("BEPlaceholderAPI", "unRegisterPlaceholder")
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const PAPIgetAllPAPI = ll.import("BEPlaceholderAPI", "getAllPAPI")
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||||
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Function.prototype.getName = function () {
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||||
return this.name || this.toString().match(/function\s*([^(]*)\(/)[1]
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||||
const PlaceholderAPI = {
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/** 获取一个服务器变量的值 @type {function(string):string} */
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getValueAPI: ll.import("BEPlaceholderAPI", "GetValue"),
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/** 获取一个玩家变量的值 @type {function(string,Player):string} */
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getValueByPlayerAPI: ll.import("BEPlaceholderAPI", "GetValueWithPlayer"),
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/** 注册一个玩家变量 @type {function(string,string,string):boolean} */
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registerPlayerPlaceholderAPI: ll.import("BEPlaceholderAPI", "registerPlayerPlaceholder"),
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/** 注册一个服务器变量 @type {function(string,string,string):boolean} */
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registerServerPlaceholderAPI: ll.import("BEPlaceholderAPI", "registerServerPlaceholder"),
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/** 注册一个静态变量 @type {function(string,string,string,number):boolean} */
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registerStaticPlaceholderAPI: ll.import("BEPlaceholderAPI", "registerStaticPlaceholder"),
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/** 翻译包含PAPI服务器变量的字符串 @type {function(string):string} */
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translateStringAPI: ll.import("BEPlaceholderAPI", "translateString"),
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/** 翻译包含PAPI玩家变量的字符串 @type {function(string,Player):string} */
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translateStringWithPlayerAPI: ll.import("BEPlaceholderAPI", "translateStringWithPlayer"),
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/** 注销PAPI变量 @type {function(string):boolean} */
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unRegisterPlaceholderAPI: ll.import("BEPlaceholderAPI", "unRegisterPlaceholder"),
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/** 获取所有已注册的PAPI变量 @type {function():Array.<string>} */
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getAllPAPI: ll.import("BEPlaceholderAPI", "getAllPAPI")
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}
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Function.prototype.getName =
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/**
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* 获取函数名字
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* @returns {string}
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||||
*/
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function () {
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return this.name || this.toString().match(/function\s*([^(]*)\(/)?.[1] || getStringHashCode(this.toString()).toString(16);
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||||
}
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/**
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* 获取字符串哈希值
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* @param {string} str 字符串
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* @returns {number}
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*/
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function getStringHashCode(str) {
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let hash = 0, chr;
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if (str.length === 0) return hash;
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for (let i = 0; i < str.length; i++) {
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||||
chr = str.charCodeAt(i);
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hash = ((hash << 5) - hash) + chr;
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||||
hash |= 0;
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||||
}
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return hash;
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||||
}
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||||
|
||||
/** PAPI变量类 */
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||||
class PAPI {
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||||
constructor() {
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||||
throw new Error("Static class cannot be instantiated");
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||||
}
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||||
|
||||
/**
|
||||
* 注册一个玩家PAPI变量
|
||||
* @param {function} func 变量调用的函数
|
||||
* @param {string} PluginName 插件名字
|
||||
* @param {string} PAPIName PAPI变量名
|
||||
* @returns {boolean} 是否注册成功
|
||||
*/
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||||
static registerPlayerPlaceholder(func, PluginName, PAPIName) {
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||||
ll.export(func, PluginName, func.getName())
|
||||
PAPIregisterPlayerPlaceholderAPI(PluginName, func.getName(), PAPIName)
|
||||
ll.export(func, PluginName, func.getName());
|
||||
return PlaceholderAPI.registerPlayerPlaceholderAPI(PluginName, func.getName(), PAPIName);
|
||||
}
|
||||
|
||||
/**
|
||||
* 注册一个服务器PAPI变量
|
||||
* @param {function} func 变量调用的函数
|
||||
* @param {string} PluginName 插件名字
|
||||
* @param {string} PAPIName PAPI变量名
|
||||
* @returns {boolean} 是否注册成功
|
||||
*/
|
||||
static registerServerPlaceholder(func, PluginName, PAPIName) {
|
||||
ll.export(func, PluginName, func.getName())
|
||||
PAPIregisterServerPlaceholderAPI(PluginName, func.getName(), PAPIName)
|
||||
ll.export(func, PluginName, func.getName());
|
||||
return PlaceholderAPI.registerServerPlaceholderAPI(PluginName, func.getName(), PAPIName);
|
||||
}
|
||||
|
||||
/**
|
||||
* 注册一个静态PAPI变量
|
||||
* @param {function} func 变量调用的函数
|
||||
* @param {string} PluginName 插件名字
|
||||
* @param {string} PAPIName PAPI变量名
|
||||
* @param {number} [UpdateInterval=50] 更新间隔
|
||||
* @returns {boolean} 是否注册成功
|
||||
*/
|
||||
static registerStaticPlaceholder(func, PluginName, PAPIName, UpdateInterval = 50) {
|
||||
ll.export(func, PluginName, func.getName())
|
||||
PAPIregisterStaticPlaceholderAPI(PluginName, func.getName(), PAPIName, UpdateInterval)
|
||||
ll.export(func, PluginName, func.getName());
|
||||
return PlaceholderAPI.registerStaticPlaceholderAPI(PluginName, func.getName(), PAPIName, UpdateInterval);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取一个服务器变量的值
|
||||
* @param {string} key PAPI变量名
|
||||
* @returns {string} 值
|
||||
*/
|
||||
static getValue(key) {
|
||||
return PAPIgetValueAPI(key)
|
||||
return PlaceholderAPI.getValueAPI(key);
|
||||
}
|
||||
|
||||
static getValueByPlayer(key, xuid) {
|
||||
return PAPIgetValueByPlayerAPI(key, xuid)
|
||||
/**
|
||||
* 获取一个玩家变量的值
|
||||
* @param {string} key PAPI变量名
|
||||
* @param {Player} pl 玩家对象
|
||||
* @returns {string} 值
|
||||
*/
|
||||
static getValueByPlayer(key, pl) {
|
||||
return PlaceholderAPI.getValueByPlayerAPI(key, pl);
|
||||
}
|
||||
|
||||
static translateString(str, xuid = "") {
|
||||
return PAPItranslateStringAPI(str, xuid)
|
||||
/**
|
||||
* 翻译带PAPI变量的字符串
|
||||
* @param {string} str 字符串
|
||||
* @param {Player} pl 玩家对象
|
||||
* @returns {string} 翻译结果
|
||||
*/
|
||||
static translateString(str, pl = null) {
|
||||
if (pl) {
|
||||
return PlaceholderAPI.translateStringWithPlayerAPI(str, pl);
|
||||
}
|
||||
return PlaceholderAPI.translateStringAPI(str);
|
||||
}
|
||||
|
||||
/**
|
||||
* 注销一个PAPI变量
|
||||
* @param {string} str PAPI变量名
|
||||
* @returns {boolean} 是否注销成功
|
||||
*/
|
||||
static unRegisterPlaceholder(str) {
|
||||
return PAPIunRegisterPlaceholderAPI(str)
|
||||
return PlaceholderAPI.unRegisterPlaceholderAPI(str);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取所有已注册的PAPI变量
|
||||
* @returns {Array.<string>} 已注册的PAPI变量数组
|
||||
*/
|
||||
static getAllPAPI() {
|
||||
return PAPIgetAllPAPI();
|
||||
return PlaceholderAPI.getAllPAPI();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Vendored
+251
@@ -0,0 +1,251 @@
|
||||
/** 事件监听接口 */
|
||||
declare class Event {
|
||||
/** 生物捡起物品 */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onMobDie",
|
||||
/** 监听函数 */
|
||||
listener: (
|
||||
/** 尝试捡起物品的实体对象 */
|
||||
entity: Entity,
|
||||
/** 掉落物实体对象 */
|
||||
itemEntity: Entity
|
||||
) => boolean | void
|
||||
): boolean;
|
||||
|
||||
/** 客户端登录后事件(不可以拦截) */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onClientLogin",
|
||||
/** 监听函数 */
|
||||
listener: (
|
||||
/** 玩家的游戏名字 */
|
||||
realName: string,
|
||||
/** 玩家的uuid */
|
||||
uuid: string,
|
||||
/** 玩家在服务端的xuid */
|
||||
serverXuid: string,
|
||||
/** 玩家在客户端的xuid */
|
||||
clientXuid: string
|
||||
) => void
|
||||
): boolean;
|
||||
|
||||
/** 天气改变事件事件 */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onWeatherChange",
|
||||
/** 监听函数 */
|
||||
listener: (
|
||||
/** 雷暴天气等级 */
|
||||
lightningLevel: number,
|
||||
/** 雨天天气等级 */
|
||||
rainLevel: number,
|
||||
/** 雷暴持续时间(刻) */
|
||||
lightningLastTick: number,
|
||||
/** 雨天持续时间(刻) */
|
||||
rainingLastTick: number
|
||||
) => boolean | void
|
||||
): boolean;
|
||||
|
||||
/** 掉落物尝试生成 */
|
||||
static listen(
|
||||
event: "onItemTrySpawn",
|
||||
listener: (
|
||||
/** 物品对象 */
|
||||
item: Item,
|
||||
/** 尝试生成的坐标对象 */
|
||||
pos: FloatPos,
|
||||
/** 创建掉落物的实体对象 */
|
||||
spawnerEntity: Entity
|
||||
) => boolean | void
|
||||
): boolean;
|
||||
|
||||
/** 掉落物生成完毕(不可以拦截) */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onItemSpawned",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 物品对象 */
|
||||
item: Item,
|
||||
/** 掉落物实体对象 */
|
||||
entity: Entity,
|
||||
/** 实体生成的坐标 */
|
||||
pos: FloatPos,
|
||||
/** 创建掉落物的实体对象 */
|
||||
spawnerEntity: Entity
|
||||
) => void
|
||||
): boolean;
|
||||
|
||||
/** 实体切换维度 */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onEntityChangeDim",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 切换维度的实体对象 */
|
||||
entity: Entity,
|
||||
/** 前往到的维度ID */
|
||||
dimid: number
|
||||
) => boolean | void
|
||||
): boolean;
|
||||
|
||||
/** 实体切换维度后(不可拦截) */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onEntityChangeDimAfter",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 切换维度的实体对象 */
|
||||
entity: Entity,
|
||||
/** 前往到的维度ID */
|
||||
fromDimid: number
|
||||
) => void
|
||||
): boolean;
|
||||
|
||||
/** 玩家下床 */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onLeaveBed",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 下床的玩家对象 */
|
||||
player: Player
|
||||
) => boolean | void
|
||||
): boolean;
|
||||
|
||||
/** 触发死亡信息(不可以拦截) */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onDeathMessage",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 死亡信息键名 */
|
||||
deathMsgKey: string,
|
||||
/** 死亡信息翻译参数 */
|
||||
deathMsgParams: string[],
|
||||
/** 死亡实体的实体对象 */
|
||||
entity: Entity
|
||||
) => void
|
||||
): boolean;
|
||||
|
||||
/** 实体受伤后事件 */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onMobHurted",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 受伤的实体对象 */
|
||||
entity: Entity,
|
||||
/** 造成伤害的实体对象 */
|
||||
source: Entity,
|
||||
/** 伤害值 */
|
||||
damage: number,
|
||||
/** 伤害类型 */
|
||||
cause: number
|
||||
) => void
|
||||
): boolean;
|
||||
|
||||
/** 末影人搬起方块 */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onEndermanTake",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 末影人实体对象 */
|
||||
entity: Entity
|
||||
) => boolean | void
|
||||
): boolean;
|
||||
|
||||
/** 末影龙重生事件 */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onDragonRespawn",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 末影龙重生后的UniqueID */
|
||||
uniqueID: number
|
||||
) => boolean | void
|
||||
): boolean;
|
||||
|
||||
/** 弹射物实体尝试创建 */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onProjectileTryCreate",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 弹射物实体对象 */
|
||||
entity: Entity,
|
||||
/** 创建弹射的实体的uniqueID */
|
||||
uniqueId: number
|
||||
) => boolean | void
|
||||
): boolean;
|
||||
|
||||
/** 弹射物实体成功后(不可拦截) */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onProjectileCreate",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 弹射物实体对象 */
|
||||
entity: Entity,
|
||||
/** 创建弹射的实体的uniqueID */
|
||||
uniqueId: number
|
||||
) => void
|
||||
): boolean;
|
||||
|
||||
/** 生成流浪商人 */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onSpawnWanderingTrader",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 生成的坐标 */
|
||||
pos: IntPos
|
||||
) => boolean | void
|
||||
): boolean;
|
||||
|
||||
/** 处理物品请求 */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onHandleRequestAction",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 请求玩家 */
|
||||
player: Player,
|
||||
/** 请求类型 */
|
||||
actionType: string,
|
||||
/** 请求数量 */
|
||||
count: number,
|
||||
/** 第一个格子的容器类型 */
|
||||
sourceContainerNetId: string,
|
||||
/** 第一个格子的槽位 */
|
||||
sourceSlot: number,
|
||||
/** 第二个格子的容器类型 */
|
||||
destinationContainerNetId: string,
|
||||
/** 第二个格子的槽位 */
|
||||
destinationSlot: number
|
||||
) => boolean | void
|
||||
): boolean;
|
||||
|
||||
/** 发送容器关闭数据包后(不可拦截) */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onSendContainerClosePacket",
|
||||
/** 回调函数 */
|
||||
listener: (
|
||||
/** 要被关闭的玩家 */
|
||||
player: Player,
|
||||
/** 容器ID */
|
||||
containerId: number
|
||||
) => void
|
||||
): boolean;
|
||||
|
||||
/** 关闭服务器(不可拦截) */
|
||||
static listen(
|
||||
/** 事件名 */
|
||||
event: "onServerStopping",
|
||||
/** 回调函数 */
|
||||
listener: () => void
|
||||
): boolean;
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
/** 事件创建函数 @type {function(string,string):boolean} */
|
||||
const CallEvent = ll.import("GMLIB_API", "callCustomEvent");
|
||||
|
||||
/** 事件ID @type {number} */
|
||||
let NextEventId = 0;
|
||||
|
||||
/**
|
||||
* 获取事件ID标识名
|
||||
* @returns {string} 事件ID标识名
|
||||
*/
|
||||
function getNextEventId() {
|
||||
NextEventId++;
|
||||
return "GMLIB_Event_" + NextEventId;
|
||||
}
|
||||
|
||||
/** 事件类 */
|
||||
class Event {
|
||||
constructor() {
|
||||
throw new Error("Static class cannot be instantiated");
|
||||
}
|
||||
|
||||
/**
|
||||
* 监听事件
|
||||
* @param {string} event 事件名称
|
||||
* @param {function} callback 回调
|
||||
* @returns {boolean} 是否创建成功
|
||||
*/
|
||||
static listen(event, callback) {
|
||||
let eventId = getNextEventId();
|
||||
ll.export(callback, event, eventId);
|
||||
let result = CallEvent(event, eventId);
|
||||
if (!result) {
|
||||
logger.error(`Cannot listen event "${event}"!`);
|
||||
logger.error(`Event "${event}" No Found!`);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
Event
|
||||
};
|
||||
Vendored
+1373
File diff suppressed because it is too large
Load Diff
+2347
-77
File diff suppressed because it is too large
Load Diff
@@ -1,7 +1,10 @@
|
||||
{
|
||||
"name": "${pluginName}",
|
||||
"entry": "${pluginFile}",
|
||||
"version": "0.13.2",
|
||||
"author": "GroupMountain",
|
||||
"type": "native",
|
||||
"passive": true,
|
||||
"dependencies": [
|
||||
{
|
||||
"name": "GMLIB"
|
||||
|
||||
@@ -88,10 +88,11 @@ function pack_plugin(target,plugin_define)
|
||||
local manifest_path = find_file("manifest.json", os.projectdir())
|
||||
if manifest_path then
|
||||
local manifest = io.readfile(manifest_path)
|
||||
local bindir = path.join(os.projectdir(), "bin")
|
||||
local bindir = path.join(os.projectdir(), "bin/DLL")
|
||||
local pdbdir = path.join(os.projectdir(), "bin/PDB")
|
||||
local outputdir = path.join(bindir, plugin_define.pluginName)
|
||||
local targetfile = path.join(outputdir, plugin_define.pluginFile)
|
||||
local pdbfile = path.join(outputdir, path.basename(plugin_define.pluginFile) .. ".pdb")
|
||||
local pdbfile = path.join(pdbdir, path.basename(plugin_define.pluginFile) .. ".pdb")
|
||||
local libfile = path.join(os.projectdir(), "lib")
|
||||
local manifestfile = path.join(outputdir, "manifest.json")
|
||||
local oritargetfile = target:targetfile()
|
||||
|
||||
+895
-36
@@ -1,102 +1,961 @@
|
||||
#include "Global.h"
|
||||
#include <regex>
|
||||
#include <vector>
|
||||
|
||||
bool isInteger(const std::string& str) {
|
||||
std::regex pattern("^[+-]?\\d+$");
|
||||
return std::regex_match(str, pattern);
|
||||
}
|
||||
|
||||
ActorUniqueID parseScriptUniqueID(std::string const& uniqueId) {
|
||||
if (!isInteger(uniqueId)) {
|
||||
return ActorUniqueID::INVALID_ID;
|
||||
}
|
||||
return ActorUniqueID(std::stoll(uniqueId));
|
||||
}
|
||||
|
||||
void Export_Compatibility_API() {
|
||||
RemoteCall::exportAs("GMLIB_API", "unregisterRecipe", [](std::string const& id) -> bool {
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return false;
|
||||
}
|
||||
return CustomRecipe::unregisterRecipe(id);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "setCustomPackPath", [](std::string const& path) -> void {
|
||||
CustomPacks::addCustomPackPath(path);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getServerMspt", []() -> float {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return 0.0f;
|
||||
}
|
||||
return level->getServerMspt();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getServerCurrentTps", []() -> float {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return 0.0f;
|
||||
}
|
||||
return level->getServerCurrentTps();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getServerAverageTps", []() -> float {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return 0.0f;
|
||||
}
|
||||
return level->getServerAverageTps();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getAllPlayerUuids", []() -> std::vector<std::string> {
|
||||
return GMLIB_Player::getAllUuids();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getAllExperiments", []() -> std::vector<int> {
|
||||
auto map = GMLIB_Level::getAllExperiments();
|
||||
std::vector<int> result;
|
||||
for (auto& key : map) {
|
||||
result.push_back(key.first);
|
||||
std::vector<std::string> result;
|
||||
std::vector<mce::UUID> uuids = GMLIB_Player::getAllUuids();
|
||||
for (auto& uuid : uuids) {
|
||||
result.push_back(uuid.asString());
|
||||
}
|
||||
return result;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getExperimentTranslatedName", [](int id) -> std::string {
|
||||
auto map = GMLIB_Level::getAllExperimentsTranslateKeys();
|
||||
if (map.count(id)) {
|
||||
return std::string(map[id]);
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerNbt", [](std::string const& uuid) -> std::unique_ptr<CompoundTag> {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
return std::move(GMLIB_Player::getPlayerNbt(uid));
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"setPlayerNbt",
|
||||
[](std::string const& uuid, CompoundTag* nbt, bool forceCreate) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
return GMLIB_Player::setPlayerNbt(uid, *nbt, forceCreate);
|
||||
}
|
||||
return "";
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"setPlayerNbtTags",
|
||||
[](std::string const& uuid, CompoundTag* nbt, std::vector<std::string> tags) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
return GMLIB_Player::setPlayerNbtTags(uid, *nbt, tags);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "deletePlayerNbt", [](std::string const& uuid) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
return GMLIB_Player::deletePlayerNbt(uid);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getAllExperiments", []() -> std::vector<int> {
|
||||
auto list = GMLIB_Level::getAllExperiments();
|
||||
std::vector<int> result;
|
||||
for (auto& key : list) {
|
||||
result.push_back((int)key);
|
||||
}
|
||||
return result;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getExperimentTranslateKey", [](int id) -> std::string {
|
||||
std::string result;
|
||||
try {
|
||||
result = Experiments::getExperimentTextID(AllExperiments(id));
|
||||
} catch (...) {}
|
||||
return result;
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"createFloatingText",
|
||||
[](std::pair<Vec3, int> pos, std::string text, bool papi) -> int {
|
||||
auto ft = new GMLIB::Server::FloatingText(text, pos.first, pos.second, papi);
|
||||
[](std::pair<Vec3, int> pos, std::string const& text, bool papi) -> int {
|
||||
auto& manager = FloatingTextManager::getInstance();
|
||||
auto ft = manager.createStatic(text, pos.first, pos.second, papi);
|
||||
manager.add(ft);
|
||||
return ft->getRuntimeID();
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "setFloatingTextData", [](int id, std::string text) -> bool {
|
||||
auto ft = GMLIB::Server::FloatingText::getFloatingText(id);
|
||||
if (ft) {
|
||||
RemoteCall::exportAs("GMLIB_API", "setFloatingTextData", [](int id, std::string const& text) -> bool {
|
||||
if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
|
||||
ft->setText(text);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "deleteFloatingText", [](int id) -> bool {
|
||||
return GMLIB::Server::FloatingText::deleteFloatingText(id);
|
||||
return FloatingTextManager::getInstance().remove(id);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "sendFloatingTextToPlayer", [](int id, Player* pl) -> bool {
|
||||
auto ft = GMLIB::Server::FloatingText::getFloatingText(id);
|
||||
if (ft) {
|
||||
ft->sendToClient(pl);
|
||||
if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
|
||||
ft->sendTo(*pl);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "sendFloatingText", [](int id) -> bool {
|
||||
auto ft = GMLIB::Server::FloatingText::getFloatingText(id);
|
||||
if (ft) {
|
||||
ft->sendToAllClients();
|
||||
if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
|
||||
ft->sendToClients();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "removeFloatingTextFromPlayer", [](int id, Player* pl) -> bool {
|
||||
auto ft = GMLIB::Server::FloatingText::getFloatingText(id);
|
||||
if (ft) {
|
||||
ft->removeFromClient(pl);
|
||||
if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
|
||||
ft->removeFrom(*pl);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "removeFloatingText", [](int id) -> bool {
|
||||
auto ft = GMLIB::Server::FloatingText::getFloatingText(id);
|
||||
if (ft) {
|
||||
ft->removeFromAllClients();
|
||||
if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
|
||||
ft->removeFromClients();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "updateClientFloatingTextData", [](int id, Player* pl) -> bool {
|
||||
if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
|
||||
ft->update(*pl);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "updateAllClientsFloatingTextData", [](int id) -> bool {
|
||||
if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
|
||||
ft->updateClients();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "isVersionMatched", [](int a, int b, int c) -> bool {
|
||||
auto version = SemVersion(a, b, c, "", "");
|
||||
return LIB_VERSION.satisfies(version);
|
||||
auto version = Version(a, b, c, "", "");
|
||||
return LIB_VERSION >= version;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getVersion_LRCA", []() -> std::string { return LIB_VERSION.asString(); });
|
||||
RemoteCall::exportAs("GMLIB_API", "getVersion_GMLIB", []() -> std::string {
|
||||
return GMLIB::Version::getLibVersionString();
|
||||
return Version::getLibVersionString();
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"resourcePackDefaultTranslate",
|
||||
[](std::string const& key, std::vector<std::string> params) -> std::string { return I18nAPI::get(key, params); }
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"resourcePackTranslate",
|
||||
[](std::string const& key, std::vector<std::string> params, std::string const& code) -> std::string {
|
||||
return I18nAPI::get(key, params, code);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "chooseResourcePackI18nLanguage", [](std::string const& code) -> void {
|
||||
if (GMLIB_Level::getInstance()) {
|
||||
I18nAPI::chooseLanguage(code);
|
||||
}
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getResourcePackI18nLanguage", []() -> std::string {
|
||||
if (GMLIB_Level::getInstance()) {
|
||||
return I18nAPI::getCurrentLanguageCode();
|
||||
}
|
||||
return "unknown";
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getSupportedLanguages", []() -> std::vector<std::string> {
|
||||
if (GMLIB_Level::getInstance()) {
|
||||
return I18nAPI::getSupportedLanguageCodes();
|
||||
}
|
||||
return {};
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "loadLanguage", [](std::string const& code, std::string const& lang) -> void {
|
||||
if (GMLIB_Level::getInstance()) {
|
||||
I18nAPI::loadLanguage(code, lang);
|
||||
}
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"updateOrCreateLanguageFile",
|
||||
[](std::string const& code, std::unordered_map<std::string, std::string> lang, std::string const& path
|
||||
) -> void {
|
||||
if (GMLIB_Level::getInstance()) {
|
||||
I18nAPI::updateOrCreateLanguageFile(path, code, lang);
|
||||
}
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "loadLanguagePath", [](std::string const& path) -> void {
|
||||
if (GMLIB_Level::getInstance()) {
|
||||
I18nAPI::loadLanguagesFromDirectory(path);
|
||||
}
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerPosition", [](std::string const& uuid) -> std::pair<BlockPos, int> {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
auto pos = GMLIB_Player::getPlayerPosition(uid);
|
||||
if (pos.has_value()) {
|
||||
return pos.value();
|
||||
}
|
||||
return {
|
||||
{0, 0, 0},
|
||||
-1
|
||||
};
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"setPlayerPosition",
|
||||
[](std::string const& uuid, std::pair<BlockPos, int> pos) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
return GMLIB_Player::setPlayerPosition(uid, pos.first, pos.second);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "playerHasScore", [](std::string const& uuid, std::string const& obj) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
if (auto result = GMLIB_Player::getPlayerScore(uid, obj)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerScore", [](std::string const& uuid, std::string const& obj) -> int {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
if (auto result = GMLIB_Player::getPlayerScore(uid, obj)) {
|
||||
return result.value();
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"addPlayerScore",
|
||||
[](std::string const& uuid, std::string const& obj, int value) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
if (auto res = GMLIB_Player::setPlayerScore(uid, obj, value, PlayerScoreSetFunction::Add)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"reducePlayerScore",
|
||||
[](std::string const& uuid, std::string const& obj, int value) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
if (auto res = GMLIB_Player::setPlayerScore(uid, obj, value, PlayerScoreSetFunction::Subtract)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"setPlayerScore",
|
||||
[](std::string const& uuid, std::string const& obj, int value) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
if (auto res = GMLIB_Player::setPlayerScore(uid, obj, value)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "resetPlayerScore", [](std::string const& uuid, std::string const& obj) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
return GMLIB_Player::resetPlayerScore(uid, obj);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "resetPlayerScores", [](std::string const& uuid) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
return GMLIB_Player::resetPlayerScore(uid);
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"entityHasScore",
|
||||
[](std::string const& uniqueId, std::string const& obj) -> bool {
|
||||
auto auid = parseScriptUniqueID(uniqueId);
|
||||
if (auto result = GMLIB_Scoreboard::getInstance()->getScore(obj, auid)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityScore", [](std::string const& uniqueId, std::string const& obj) -> int {
|
||||
auto auid = parseScriptUniqueID(uniqueId);
|
||||
if (auto result = GMLIB_Scoreboard::getInstance()->getScore(obj, auid)) {
|
||||
return result.value();
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"addEntityScore",
|
||||
[](std::string const& uniqueId, std::string const& obj, int value) -> bool {
|
||||
auto auid = parseScriptUniqueID(uniqueId);
|
||||
if (auto res = GMLIB_Scoreboard::getInstance()->setScore(obj, auid, value, PlayerScoreSetFunction::Add)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"reduceEntityScore",
|
||||
[](std::string const& uniqueId, std::string const& obj, int value) -> bool {
|
||||
auto auid = parseScriptUniqueID(uniqueId);
|
||||
if (auto res =
|
||||
GMLIB_Scoreboard::getInstance()->setScore(obj, auid, value, PlayerScoreSetFunction::Subtract)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"setEntityScore",
|
||||
[](std::string const& uniqueId, std::string const& obj, int value) -> bool {
|
||||
auto auid = parseScriptUniqueID(uniqueId);
|
||||
if (auto res = GMLIB_Scoreboard::getInstance()->setScore(obj, auid, value)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"resetEntityScore",
|
||||
[](std::string const& uniqueId, std::string const& obj) -> bool {
|
||||
auto auid = parseScriptUniqueID(uniqueId);
|
||||
return GMLIB_Scoreboard::getInstance()->resetScore(obj, auid);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "resetEntityScores", [](std::string const& uniqueId) -> bool {
|
||||
auto auid = parseScriptUniqueID(uniqueId);
|
||||
return GMLIB_Scoreboard::getInstance()->resetScore(auid);
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"fakePlayerHasScore",
|
||||
[](std::string const& name, std::string const& obj) -> bool {
|
||||
if (auto result = GMLIB_Scoreboard::getInstance()->getScore(obj, name)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getFakePlayerScore", [](std::string const& name, std::string const& obj) -> int {
|
||||
if (auto result = GMLIB_Scoreboard::getInstance()->getScore(obj, name)) {
|
||||
return result.value();
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"addFakePlayerScore",
|
||||
[](std::string const& name, std::string const& obj, int value) -> bool {
|
||||
if (auto res = GMLIB_Scoreboard::getInstance()->setScore(obj, name, value, PlayerScoreSetFunction::Add)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"reduceFakePlayerScore",
|
||||
[](std::string const& name, std::string const& obj, int value) -> bool {
|
||||
if (auto res =
|
||||
GMLIB_Scoreboard::getInstance()->setScore(obj, name, value, PlayerScoreSetFunction::Subtract)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"setFakePlayerScore",
|
||||
[](std::string const& name, std::string const& obj, int value) -> bool {
|
||||
if (auto res = GMLIB_Scoreboard::getInstance()->setScore(obj, name, value)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"resetFakePlayerScore",
|
||||
[](std::string const& name, std::string const& obj) -> bool {
|
||||
return GMLIB_Scoreboard::getInstance()->resetScore(obj, name);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "resetFakePlayerScores", [](std::string const& name) -> bool {
|
||||
return GMLIB_Scoreboard::getInstance()->resetScore(name);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "addObjective", [](std::string const& obj) -> bool {
|
||||
if (auto res = GMLIB_Scoreboard::getInstance()->addObjective(obj)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"addObjectiveWithDisplayName",
|
||||
[](std::string const& obj, std::string const& displayName) -> bool {
|
||||
if (auto res = GMLIB_Scoreboard::getInstance()->addObjective(obj, displayName)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getDisplayName", [](std::string const& obj) -> std::string {
|
||||
if (auto result = GMLIB_Scoreboard::getInstance()->getObjectiveDisplayName(obj)) {
|
||||
return result.value();
|
||||
}
|
||||
return "";
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"setDisplayName",
|
||||
[](std::string const& obj, std::string const& displayName) -> bool {
|
||||
return GMLIB_Scoreboard::getInstance()->setObjectiveDisplayName(obj, displayName);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "removeObjective", [](std::string const& obj) -> bool {
|
||||
return GMLIB_Scoreboard::getInstance()->removeObjective(obj);
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"setDisplayObjective",
|
||||
[](std::string const& obj, std::string const& slot, int order) -> void {
|
||||
return GMLIB_Scoreboard::getInstance()->setObjectiveDisplay(obj, slot, (ObjectiveSortOrder)order);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "clearDisplayObjective", [](std::string const& slot) -> void {
|
||||
return GMLIB_Scoreboard::getInstance()->clearObjectiveDisplay(slot);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getAllObjectives", []() -> std::vector<std::string> {
|
||||
auto objs = GMLIB_Scoreboard::getInstance()->getObjectives();
|
||||
std::vector<std::string> result;
|
||||
for (auto& obj : objs) {
|
||||
result.push_back(obj->getName());
|
||||
}
|
||||
return result;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getAllScoreboardPlayers", []() -> std::vector<std::string> {
|
||||
auto uuids = GMLIB_Scoreboard::getInstance()->getAllPlayerUuids();
|
||||
std::vector<std::string> result;
|
||||
for (auto& uuid : uuids) {
|
||||
result.push_back(uuid.asString());
|
||||
}
|
||||
return result;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getAllScoreboardFakePlayers", []() -> std::vector<std::string> {
|
||||
auto names = GMLIB_Scoreboard::getInstance()->getAllFakePlayers();
|
||||
std::vector<std::string> result;
|
||||
for (auto& name : names) {
|
||||
result.push_back(name);
|
||||
}
|
||||
return result;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getAllScoreboardEntities", []() -> std::vector<std::string> {
|
||||
auto uniqueIds = GMLIB_Scoreboard::getInstance()->getAllEntities();
|
||||
std::vector<std::string> result;
|
||||
for (auto& uniqueId : uniqueIds) {
|
||||
result.push_back(std::to_string(uniqueId.id));
|
||||
}
|
||||
return result;
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"getAllTrackedTargets",
|
||||
[]() -> std::vector<std::unordered_map<std::string, std::string>> {
|
||||
std::vector<std::unordered_map<std::string, std::string>> result;
|
||||
auto uuids = GMLIB_Scoreboard::getInstance()->getAllPlayerUuids();
|
||||
for (auto& uuid : uuids) {
|
||||
std::unordered_map<std::string, std::string> data;
|
||||
data["Type"] = "Player";
|
||||
data["Uuid"] = uuid.asString();
|
||||
result.push_back(data);
|
||||
}
|
||||
auto names = GMLIB_Scoreboard::getInstance()->getAllFakePlayers();
|
||||
for (auto& name : names) {
|
||||
std::unordered_map<std::string, std::string> data;
|
||||
data["Type"] = "FakePlayer";
|
||||
data["Name"] = name;
|
||||
result.push_back(data);
|
||||
}
|
||||
auto uniqueIds = GMLIB_Scoreboard::getInstance()->getAllEntities();
|
||||
for (auto& uniqueId : uniqueIds) {
|
||||
std::unordered_map<std::string, std::string> data;
|
||||
data["Type"] = "Entity";
|
||||
data["UniqueId"] = std::to_string(uniqueId.id);
|
||||
result.push_back(data);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerFromUuid", [](std::string const& uuid) -> Player* {
|
||||
return ll::service::getLevel()->getPlayer(mce::UUID::fromString(uuid));
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerFromUniqueId", [](std::string const& uniqueId) -> Actor* {
|
||||
auto auid = parseScriptUniqueID(uniqueId);
|
||||
return ll::service::getLevel()->getPlayer(auid);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityFromUniqueId", [](std::string const& uniqueId) -> Actor* {
|
||||
auto auid = parseScriptUniqueID(uniqueId);
|
||||
return ll::service::getLevel()->fetchEntity(auid);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getWorldSpawn", []() -> std::pair<BlockPos, int> {
|
||||
return {GMLIB_Level::getInstance()->getWorldSpawn(), 0};
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "setWorldSpawn", [](std::pair<BlockPos, int> pos) -> bool {
|
||||
if (pos.second != 0) {
|
||||
return false;
|
||||
}
|
||||
GMLIB_Level::getInstance()->setWorldSpawn(pos.first);
|
||||
return true;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerSpawnPoint", [](Player* pl) -> std::pair<BlockPos, int> {
|
||||
auto player = (GMLIB_Player*)pl;
|
||||
auto res = player->getSpawnPoint();
|
||||
return {res.first, res.second};
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "setPlayerSpawnPoint", [](Player* pl, std::pair<BlockPos, int> pos) -> void {
|
||||
auto player = (GMLIB_Player*)pl;
|
||||
player->setSpawnPoint(pos.first, pos.second);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "clearPlayerSpawnPoint", [](Player* pl) -> void {
|
||||
auto player = (GMLIB_Player*)pl;
|
||||
player->clearSpawnPoint();
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"mergePatchJson",
|
||||
[](std::string const& oldJson, std::string const& patchJson) -> std::string {
|
||||
auto oldData = nlohmann::ordered_json::parse(oldJson);
|
||||
auto newData = nlohmann::ordered_json::parse(patchJson);
|
||||
oldData.merge_patch(newData);
|
||||
return oldData.dump();
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getXuidByUuid", [](std::string const& uuid) -> std::string {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
auto result = UserCache::getXuidByUuid(uid);
|
||||
return result ? result.value() : "";
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getNameByUuid", [](std::string const& uuid) -> std::string {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
auto result = UserCache::getNameByUuid(uid);
|
||||
return result ? result.value() : "";
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getUuidByXuid", [](std::string const& xuid) -> std::string {
|
||||
auto result = UserCache::getUuidByXuid(xuid);
|
||||
return result ? result.value().asString() : "";
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getNameByXuid", [](std::string const& xuid) -> std::string {
|
||||
auto result = UserCache::getNameByXuid(xuid);
|
||||
return result ? result.value() : "";
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getXuidByName", [](std::string const& name) -> std::string {
|
||||
auto result = UserCache::getXuidByName(name);
|
||||
return result ? result.value() : "";
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getUuidByName", [](std::string const& name) -> std::string {
|
||||
auto result = UserCache::getUuidByName(name);
|
||||
return result ? result.value().asString() : "";
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getUuidByName", [](std::string const& name) -> std::string {
|
||||
auto result = UserCache::getUuidByName(name);
|
||||
return result ? result.value().asString() : "";
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"getAllPlayerInfo",
|
||||
[]() -> std::vector<std::unordered_map<std::string, std::string>> {
|
||||
std::vector<std::unordered_map<std::string, std::string>> result;
|
||||
UserCache::forEach([&result](const UserCache::UserCacheEntry& entry) {
|
||||
std::unordered_map<std::string, std::string> info;
|
||||
info["Name"] = entry.mName;
|
||||
info["Xuid"] = entry.mXuid;
|
||||
info["Uuid"] = entry.mUuid.asString();
|
||||
result.push_back(info);
|
||||
});
|
||||
return result;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getBlockRuntimeId", [](std::string const& blockName, short legacyData) -> uint {
|
||||
if (auto block = Block::tryGetFromRegistry(blockName, legacyData)) {
|
||||
return block->getRuntimeId();
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getBlockTranslateKey", [](Block const* block) -> std::string {
|
||||
return block->buildDescriptionId();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getItemTranslateKey", [](ItemStack* item) -> std::string {
|
||||
return item->getDescriptionId();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityTranslateKey", [](Actor* entity) -> std::string {
|
||||
return entity->getEntityLocNameString();
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"readNbtFromFile",
|
||||
[](std::string const& path, bool isBinary) -> std::unique_ptr<CompoundTag> {
|
||||
if (auto nbt = GMLIB_CompoundTag::readFromFile(path, isBinary)) {
|
||||
return std::make_unique<CompoundTag>(nbt.value());
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"saveNbtToFile",
|
||||
[](std::string const& path, CompoundTag* nbt, bool isBinary) -> bool {
|
||||
return GMLIB_CompoundTag::saveToFile(path, *nbt, isBinary);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getBlockDestroySpeed", [](Block const* block) -> float {
|
||||
return block->getDestroySpeed();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getDestroyBlockSpeed", [](ItemStack const* item, Block const* block) -> float {
|
||||
return item->getDestroySpeed(*block);
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"playerDestroyBlock",
|
||||
[](Block const* block, std::pair<BlockPos, int> pos, Player* player) -> void {
|
||||
return block->playerDestroy(*player, pos.first);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "itemCanDestroyBlock", [](ItemStack const* item, Block const* block) -> bool {
|
||||
return item->canDestroy(block);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "itemCanDestroyInCreative", [](ItemStack const* item) -> bool {
|
||||
if (auto itemDef = item->getItem()) {
|
||||
return itemDef->canDestroyInCreative();
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "itemCanDestroySpecial", [](ItemStack const* item, Block const* block) -> bool {
|
||||
return item->canDestroySpecial(*block);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "blockCanDropWithAnyTool", [](Block const* block) -> bool {
|
||||
return block->canDropWithAnyTool();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "blockIsAlwaysDestroyable", [](Block const* block) -> bool {
|
||||
return block->getMaterial().isAlwaysDestroyable();
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"blockPlayerWillDestroy",
|
||||
[](Block const* block, Player* player, std::pair<BlockPos, int> pos) -> bool {
|
||||
return block->playerWillDestroy(*player, pos.first);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "playerAttack", [](Player* player, Actor* entity) -> bool {
|
||||
return player->attack(*entity, ActorDamageCause::EntityAttack);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "playerPullInEntity", [](Player* player, Actor* entity) -> bool {
|
||||
return player->pullInEntity(*entity);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getBlockTranslateKeyFromName", [](std::string const& blockName) -> std::string {
|
||||
if (auto block = Block::tryGetFromRegistry(blockName)) {
|
||||
return block->buildDescriptionId();
|
||||
}
|
||||
return "tile.unknown.name";
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"getBlockLightEmission",
|
||||
[](std::string const& blockName, short legacyData) -> char {
|
||||
if (auto block = Block::tryGetFromRegistry(blockName, legacyData)) {
|
||||
return (char)block->getLightEmission().value;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"getGameRules",
|
||||
[]() -> std::vector<std::unordered_map<std::string, std::string>> {
|
||||
auto gameRules = ll::service::getLevel()->getGameRules().getRules();
|
||||
std::vector<std::unordered_map<std::string, std::string>> result;
|
||||
for (auto& gameRule : gameRules) {
|
||||
std::unordered_map<std::string, std::string> data;
|
||||
data["Name"] = gameRule.getName();
|
||||
switch (gameRule.getType()) {
|
||||
case GameRule::Type::Bool:
|
||||
data["Type"] = "Bool";
|
||||
data["Value"] = std::to_string(gameRule.getBool());
|
||||
break;
|
||||
case GameRule::Type::Float:
|
||||
data["Type"] = "Float";
|
||||
data["Value"] = std::to_string(gameRule.getFloat());
|
||||
break;
|
||||
case GameRule::Type::Int:
|
||||
data["Type"] = "Int";
|
||||
data["Value"] = std::to_string(gameRule.getInt());
|
||||
break;
|
||||
case GameRule::Type::Invalid:
|
||||
break;
|
||||
}
|
||||
result.push_back(data);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getLegalEnchants", [](ItemStack const* item) -> std::vector<std::string> {
|
||||
std::vector<int> enchants = EnchantUtils::getLegalEnchants(item->getItem());
|
||||
std::vector<std::string> result;
|
||||
for (auto& enchant : enchants) {
|
||||
result.push_back(Enchant::getEnchant((Enchant::Type)enchant)->getStringId());
|
||||
}
|
||||
return result;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEnchantTypeNameFromId", [](int id) -> std::string {
|
||||
if (auto enchant = Enchant::getEnchant((Enchant::Type)id)) {
|
||||
return std::string(enchant->getStringId());
|
||||
}
|
||||
return "";
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"applyEnchant",
|
||||
[](ItemStack const* item, std::string const& typeName, int level, bool allowNonVanilla) -> bool {
|
||||
return EnchantUtils::applyEnchant(
|
||||
*(const_cast<ItemStack*>(item)),
|
||||
Enchant::getEnchantTypeFromName(HashedString(typeName)),
|
||||
level,
|
||||
allowNonVanilla
|
||||
);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "removeEnchants", [](ItemStack const* item) -> void {
|
||||
EnchantUtils::removeEnchants((ItemStack&)*item);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "hasEnchant", [](ItemStack const* item, std::string const& typeName) -> bool {
|
||||
return EnchantUtils::hasEnchant(
|
||||
Enchant::getEnchantTypeFromName(HashedString(typeName)),
|
||||
*(const_cast<ItemStack*>(item))
|
||||
);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEnchantLevel", [](ItemStack const* item, std::string const& typeName) -> int {
|
||||
return EnchantUtils::getEnchantLevel(
|
||||
Enchant::getEnchantTypeFromName(HashedString(typeName)),
|
||||
*(const_cast<ItemStack*>(item))
|
||||
);
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"getEnchantNameAndLevel",
|
||||
[](std::string const& typeName, int level) -> std::string {
|
||||
return EnchantUtils::getEnchantNameAndLevel(Enchant::getEnchantTypeFromName(HashedString(typeName)), level);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"dropPlayerItem",
|
||||
[](Player* player, ItemStack const* item, bool randomly) -> bool { return player->drop(*item, randomly); }
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerRuntimeId", [](Player* player) -> uint64 {
|
||||
return player->getRuntimeID().id;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityRuntimeId", [](Actor* entity) -> uint64 {
|
||||
return entity->getRuntimeID().id;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityNameTag", [](Actor* entity) -> std::string {
|
||||
return entity->getNameTag();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "ItemisUnbreakable", [](ItemStack const* item) -> bool {
|
||||
return ((GMLIB_ItemStack*)item)->isUnbreakable();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "setItemUnbreakable", [](ItemStack const* item, bool value) -> void {
|
||||
((GMLIB_ItemStack*)item)->setUnbreakable(value);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getItemShouldKeepOnDeath", [](ItemStack const* item) -> bool {
|
||||
return ((GMLIB_ItemStack*)item)->getShouldKeepOnDeath();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "setItemShouldKeepOnDeath", [](ItemStack const* item, bool value) -> void {
|
||||
((GMLIB_ItemStack*)item)->setShouldKeepOnDeath(value);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getItemLockMode", [](ItemStack const* item) -> int {
|
||||
return (int)((GMLIB_ItemStack*)item)->getItemLockMode();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "setItemLockMode", [](ItemStack const* item, int value) -> void {
|
||||
((GMLIB_ItemStack*)item)->setItemLockMode((ItemLockMode)value);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getItemRepairCost", [](ItemStack const* item) -> int {
|
||||
return item->getBaseRepairCost();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "setItemRepairCost", [](ItemStack const* item, int cost) -> void {
|
||||
(*(const_cast<ItemStack*>(item))).setRepairCost(cost);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getItemCanDestroy", [](ItemStack const* item) -> std::vector<std::string> {
|
||||
std::vector<std::string> result = {};
|
||||
for (auto& block : ((GMLIB_ItemStack*)item)->getCanDestroy()) {
|
||||
result.push_back(block->getTypeName());
|
||||
}
|
||||
return result;
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"setItemCanDestroy",
|
||||
[](ItemStack const* item, std::vector<std::string> blocks) -> void {
|
||||
((GMLIB_ItemStack*)item)->setCanDestroy(blocks);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getItemCanPlaceOn", [](ItemStack const* item) -> std::vector<std::string> {
|
||||
std::vector<std::string> result = {};
|
||||
for (auto& block : ((GMLIB_ItemStack*)item)->getCanPlaceOn()) {
|
||||
result.push_back(block->getTypeName());
|
||||
}
|
||||
return result;
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"setItemCanPlaceOn",
|
||||
[](ItemStack const* item, std::vector<std::string> blocks) -> void {
|
||||
((GMLIB_ItemStack*)item)->setCanPlaceOn(blocks);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerHungry", [](Player* player) -> float {
|
||||
return player->getMutableAttribute(Player::HUNGER)->getCurrentValue();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerArmorCoverPercentage", [](Player* player) -> float {
|
||||
return player->getArmorCoverPercentage();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerArmorValue", [](Player* player) -> int {
|
||||
return player->getArmorValue();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityOwnerUniqueId", [](Actor* entity) -> int64 {
|
||||
return entity->getOwnerId().id;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getItemCategoryName", [](ItemStack const* item) -> std::string {
|
||||
return item->getCategoryName();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getItemCustomName", [](ItemStack const* item) -> std::string {
|
||||
return item->getCustomName();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getItemEffecName", [](ItemStack const* item) -> std::string {
|
||||
return item->getEffectName();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "itemIsFood", [](ItemStack const* item) -> bool {
|
||||
if (auto itemDef = item->getItem()) {
|
||||
return itemDef->isFood();
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "setPlayerUIItem", [](Player* player, int slot, ItemStack const* item) -> void {
|
||||
player->setPlayerUIItem((PlayerUISlot)slot, *item);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerUIItem", [](Player* player, int slot) -> ItemStack* {
|
||||
return const_cast<ItemStack*>(&player->getPlayerUIItem((PlayerUISlot)slot));
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"sendInventorySlotPacket",
|
||||
[](Player* player, int containerId, int slot, ItemStack const* item) -> void {
|
||||
InventorySlotPacket((ContainerID)containerId, slot, *item).sendTo(*player);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLIB_API", "getContainerType", [](Container* container) -> std::string {
|
||||
return magic_enum::enum_name(container->getContainerType()).data();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "hasPlayerNbt", [](std::string const& uuid) -> bool {
|
||||
auto uid = mce::UUID::fromString(uuid);
|
||||
return GMLIB_Player::getPlayerNbt(uid) ? true : false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getItemMaxCount", [](ItemStack const* item) -> int {
|
||||
return item->getMaxStackSize();
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "entityHasFamily", [](Actor* entity, std::string const& family) -> bool {
|
||||
return entity->hasFamily(HashedString(family));
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getPlayerDestroyBlockProgress", [](Player* player, Block const* block) -> float {
|
||||
return player->getDestroyProgress(*block);
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityEffectVisible", [](Actor* entity, int effectId) -> bool {
|
||||
if (auto effect = entity->getEffect(effectId)) {
|
||||
return effect->mEffectVisible;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityEffectDuration", [](Actor* entity, int effectId) -> int {
|
||||
if (auto effect = entity->getEffect(effectId)) {
|
||||
return effect->mDuration;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityEffectDurationEasy", [](Actor* entity, int effectId) -> int {
|
||||
if (auto effect = entity->getEffect(effectId)) {
|
||||
return effect->mDurationEasy;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityEffectDurationHard", [](Actor* entity, int effectId) -> int {
|
||||
if (auto effect = entity->getEffect(effectId)) {
|
||||
return effect->mDurationHard;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityEffectDurationNormal", [](Actor* entity, int effectId) -> int {
|
||||
if (auto effect = entity->getEffect(effectId)) {
|
||||
return effect->mDurationNormal;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityEffectAmplifier", [](Actor* entity, int effectId) -> int {
|
||||
if (auto effect = entity->getEffect(effectId)) {
|
||||
return effect->mAmplifier;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getEntityEffectAmbient", [](Actor* entity, int effectId) -> bool {
|
||||
if (auto effect = entity->getEffect(effectId)) {
|
||||
return effect->mAmbient;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "entityHasEffect", [](Actor* entity, int effectId) -> int {
|
||||
return entity->hasEffect(*MobEffect::getById(effectId));
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getGameDifficulty", []() -> int {
|
||||
if (auto level = ll::service::getLevel()) {
|
||||
return (int)level->getDifficulty();
|
||||
}
|
||||
return -1;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "setGameDifficulty", [](int difficulty) -> void {
|
||||
if (auto level = ll::service::getLevel()) {
|
||||
level->setDifficulty((Difficulty)difficulty);
|
||||
}
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "getDefaultGameMode", []() -> int {
|
||||
if (auto level = ll::service::getLevel()) {
|
||||
return (int)level->getDefaultGameType();
|
||||
}
|
||||
return -1;
|
||||
});
|
||||
RemoteCall::exportAs("GMLIB_API", "setDefaultGameMode", [](int gameMode) -> void {
|
||||
if (auto level = ll::service::getLevel()) {
|
||||
level->setDefaultGameType((GameType)gameMode);
|
||||
}
|
||||
});
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
#include <memory>
|
||||
|
||||
#include <ll/api/plugin/NativePlugin.h>
|
||||
|
||||
#include "Plugin.h"
|
||||
|
||||
namespace plugin {
|
||||
|
||||
// The global plugin instance.
|
||||
std::unique_ptr<Plugin> plugin = nullptr;
|
||||
|
||||
extern "C" {
|
||||
_declspec(dllexport) bool ll_plugin_load(ll::plugin::NativePlugin& self) {
|
||||
plugin = std::make_unique<plugin::Plugin>(self);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// @warning Unloading the plugin may cause a crash if the plugin has not released all of its
|
||||
/// resources. If you are unsure, keep this function commented out.
|
||||
// _declspec(dllexport) bool ll_plugin_unload(ll::plugin::Plugin&) {
|
||||
// plugin.reset();
|
||||
//
|
||||
// return true;
|
||||
// }
|
||||
|
||||
_declspec(dllexport) bool ll_plugin_enable(ll::plugin::NativePlugin&) { return plugin->enable(); }
|
||||
|
||||
_declspec(dllexport) bool ll_plugin_disable(ll::plugin::NativePlugin&) { return plugin->disable(); }
|
||||
}
|
||||
|
||||
} // namespace plugin
|
||||
@@ -0,0 +1,36 @@
|
||||
#include "Entry.h"
|
||||
#include "Global.h"
|
||||
|
||||
ll::Logger logger(PLUGIN_NAME);
|
||||
|
||||
namespace GMLIB {
|
||||
|
||||
std::unique_ptr<LegacyRemoteCallApi>& LegacyRemoteCallApi::getInstance() {
|
||||
static std::unique_ptr<LegacyRemoteCallApi> instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
bool LegacyRemoteCallApi::load() {
|
||||
Export_Legacy_GMLib_ModAPI();
|
||||
Export_Legacy_GMLib_ServerAPI();
|
||||
Export_Compatibility_API();
|
||||
ExportPAPI();
|
||||
Export_Event_API();
|
||||
logger.info("GMLIB-LegacyRemoteCallApi Loaded!");
|
||||
logger.info(
|
||||
"Loaded Version: {} with {}",
|
||||
fmt::format(fg(fmt::color::pink), "GMLIB-" + Version::getLibVersionString()),
|
||||
fmt::format(fg(fmt::color::light_green), "GMLIB-LegacyRemoteCallApi-" + LIB_VERSION.asString())
|
||||
);
|
||||
logger.info("Author: GroupMountain");
|
||||
logger.info("Repository: https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LegacyRemoteCallApi::enable() { return true; }
|
||||
|
||||
bool LegacyRemoteCallApi::disable() { return true; }
|
||||
|
||||
} // namespace GMLIB
|
||||
|
||||
LL_REGISTER_MOD(LegacyRemoteCallApi, LegacyRemoteCallApi::getInstance());
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
#include <ll/api/mod/NativeMod.h>
|
||||
#include <ll/api/mod/RegisterHelper.h>
|
||||
|
||||
namespace GMLIB {
|
||||
|
||||
class LegacyRemoteCallApi {
|
||||
|
||||
public:
|
||||
static std::unique_ptr<LegacyRemoteCallApi>& getInstance();
|
||||
|
||||
LegacyRemoteCallApi(ll::mod::NativeMod& self) : mSelf(self) {}
|
||||
|
||||
[[nodiscard]] ll::mod::NativeMod& getSelf() const { return mSelf; }
|
||||
|
||||
/// @return True if the plugin is loaded successfully.
|
||||
bool load();
|
||||
|
||||
/// @return True if the plugin is enabled successfully.
|
||||
bool enable();
|
||||
|
||||
/// @return True if the plugin is disabled successfully.
|
||||
bool disable();
|
||||
|
||||
// TODO: Implement this method if you need to unload the plugin.
|
||||
// /// @return True if the plugin is unloaded successfully.
|
||||
// bool unload();
|
||||
|
||||
private:
|
||||
ll::mod::NativeMod& mSelf;
|
||||
};
|
||||
|
||||
} // namespace GMLIB
|
||||
@@ -0,0 +1,333 @@
|
||||
#include "Global.h"
|
||||
using namespace ll::hash_utils;
|
||||
|
||||
void Export_Event_API() {
|
||||
auto eventBus = &ll::event::EventBus::getInstance();
|
||||
RemoteCall::exportAs(
|
||||
"GMLIB_API",
|
||||
"callCustomEvent",
|
||||
[eventBus](std::string const& eventName, std::string const& eventId) -> bool {
|
||||
if (!RemoteCall::hasFunc(eventName, eventId)) return false;
|
||||
switch (doHash(eventName)) {
|
||||
case doHash("onClientLogin"): {
|
||||
auto Call = RemoteCall::importAs<bool(
|
||||
std::string const& realName,
|
||||
std::string const& uuid,
|
||||
std::string const& serverXuid,
|
||||
std::string const& clientXuid
|
||||
)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::PacketEvent::ClientLoginAfterEvent>(
|
||||
[Call](Event::PacketEvent::ClientLoginAfterEvent& ev) {
|
||||
try {
|
||||
Call(
|
||||
ev.getRealName(),
|
||||
ev.getUuid().asString(),
|
||||
ev.getServerAuthXuid(),
|
||||
ev.getClientAuthXuid()
|
||||
);
|
||||
} catch (...) {}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onWeatherChange"): {
|
||||
auto Call =
|
||||
RemoteCall::importAs<bool(int lightningLevel, int rainLevel, int lightningLast, int rainLast)>(
|
||||
eventName,
|
||||
eventId
|
||||
);
|
||||
eventBus->emplaceListener<Event::LevelEvent::WeatherUpdateBeforeEvent>(
|
||||
[Call](Event::LevelEvent::WeatherUpdateBeforeEvent& ev) {
|
||||
bool result = true;
|
||||
try {
|
||||
result = Call(
|
||||
ev.getLightningLevel(),
|
||||
ev.getRainLevel(),
|
||||
ev.getLightningLastTick(),
|
||||
ev.getRainingLastTick()
|
||||
);
|
||||
} catch (...) {}
|
||||
if (!result) {
|
||||
ev.cancel();
|
||||
}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onMobPick"): {
|
||||
auto Call = RemoteCall::importAs<bool(Actor * mob, Actor * item)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::EntityEvent::MobPickupItemBeforeEvent>(
|
||||
[Call](Event::EntityEvent::MobPickupItemBeforeEvent& ev) {
|
||||
bool result = true;
|
||||
try {
|
||||
result = Call(&ev.self(), (Actor*)&ev.getItemActor());
|
||||
} catch (...) {}
|
||||
if (!result) {
|
||||
ev.cancel();
|
||||
}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onItemTrySpawn"): {
|
||||
auto Call =
|
||||
RemoteCall::importAs<bool(const ItemStack* item, std::pair<Vec3, int> position, Actor* spawner)>(
|
||||
eventName,
|
||||
eventId
|
||||
);
|
||||
eventBus->emplaceListener<Event::EntityEvent::ItemActorSpawnBeforeEvent>(
|
||||
[Call](Event::EntityEvent::ItemActorSpawnBeforeEvent& ev) {
|
||||
auto pos = ev.getPosition();
|
||||
auto dimid = ev.getBlockSource().getDimensionId().id;
|
||||
std::pair<Vec3, int> lsePos = {pos, dimid};
|
||||
bool result = true;
|
||||
try {
|
||||
result = Call(&ev.getItem(), lsePos, ev.getSpawner());
|
||||
} catch (...) {}
|
||||
if (!result) {
|
||||
ev.cancel();
|
||||
}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onItemSpawned"): {
|
||||
auto Call = RemoteCall::importAs<
|
||||
bool(const ItemStack* item, Actor* itemActor, std::pair<Vec3, int> position, Actor* spawner)>(
|
||||
eventName,
|
||||
eventId
|
||||
);
|
||||
eventBus->emplaceListener<Event::EntityEvent::ItemActorSpawnAfterEvent>(
|
||||
[Call](Event::EntityEvent::ItemActorSpawnAfterEvent& ev) {
|
||||
auto pos = ev.getPosition();
|
||||
auto dimid = ev.getBlockSource().getDimensionId().id;
|
||||
std::pair<Vec3, int> lsePos = {pos, dimid};
|
||||
try {
|
||||
Call(&ev.getItem(), (Actor*)&ev.getItemActor(), lsePos, ev.getSpawner());
|
||||
} catch (...) {}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onEntityChangeDim"): {
|
||||
auto Call = RemoteCall::importAs<bool(Actor * entity, int toDimId)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::EntityEvent::ActorChangeDimensionBeforeEvent>(
|
||||
[Call](Event::EntityEvent::ActorChangeDimensionBeforeEvent& ev) {
|
||||
bool result = true;
|
||||
try {
|
||||
result = Call(&ev.self(), ev.getToDimensionId());
|
||||
} catch (...) {}
|
||||
if (!result) {
|
||||
ev.cancel();
|
||||
}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onLeaveBed"): {
|
||||
auto Call = RemoteCall::importAs<bool(Player * pl)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::PlayerEvent::PlayerStopSleepBeforeEvent>(
|
||||
[Call](Event::PlayerEvent::PlayerStopSleepBeforeEvent& ev) {
|
||||
bool result = true;
|
||||
try {
|
||||
result = Call(&ev.self());
|
||||
} catch (...) {}
|
||||
if (!result) {
|
||||
ev.cancel();
|
||||
}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onDeathMessage"): {
|
||||
auto Call =
|
||||
RemoteCall::importAs<bool(std::string const& message, std::vector<std::string>, Actor* dead)>(
|
||||
eventName,
|
||||
eventId
|
||||
);
|
||||
eventBus->emplaceListener<Event::EntityEvent::DeathMessageAfterEvent>(
|
||||
[Call](Event::EntityEvent::DeathMessageAfterEvent& ev) {
|
||||
auto msg = ev.getDeathMessage();
|
||||
auto source = ev.getDamageSource();
|
||||
try {
|
||||
Call(msg.first, msg.second, &ev.self());
|
||||
} catch (...) {}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onMobHurted"): {
|
||||
auto Call = RemoteCall::importAs<bool(Actor * mob, Actor * source, float damage, int cause)>(
|
||||
eventName,
|
||||
eventId
|
||||
);
|
||||
eventBus->emplaceListener<Event::EntityEvent::MobHurtAfterEvent>(
|
||||
[Call](Event::EntityEvent::MobHurtAfterEvent& ev) {
|
||||
auto& damageSource = ev.getSource();
|
||||
Actor* source = nullptr;
|
||||
if (damageSource.isEntitySource()) {
|
||||
auto uniqueId = damageSource.getDamagingEntityUniqueID();
|
||||
source = ll::service::getLevel()->fetchEntity(uniqueId);
|
||||
if (source->getOwner()) {
|
||||
source = source->getOwner();
|
||||
}
|
||||
}
|
||||
try {
|
||||
Call(&ev.self(), source, ev.getDamage(), (int)damageSource.getCause());
|
||||
} catch (...) {}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onEndermanTake"): {
|
||||
auto Call = RemoteCall::importAs<bool(Actor * mob)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::EntityEvent::EndermanTakeBlockBeforeEvent>(
|
||||
[Call](Event::EntityEvent::EndermanTakeBlockBeforeEvent& ev) {
|
||||
bool result = true;
|
||||
try {
|
||||
result = Call(&ev.self());
|
||||
} catch (...) {}
|
||||
if (!result) {
|
||||
ev.cancel();
|
||||
}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onEntityChangeDimAfter"): {
|
||||
auto Call = RemoteCall::importAs<bool(Actor * mob, int fromDimId)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::EntityEvent::ActorChangeDimensionAfterEvent>(
|
||||
[Call](Event::EntityEvent::ActorChangeDimensionAfterEvent& ev) {
|
||||
bool result = true;
|
||||
try {
|
||||
result = Call(&ev.self(), ev.getFromDimensionId());
|
||||
} catch (...) {}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onDragonRespawn"): {
|
||||
auto Call = RemoteCall::importAs<bool(int64 enderDragonUniqueID)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::EntityEvent::DragonRespawnBeforeEvent>(
|
||||
[Call](Event::EntityEvent::DragonRespawnBeforeEvent& ev) {
|
||||
bool result = true;
|
||||
try {
|
||||
result = Call(ev.getEnderDragon().id);
|
||||
} catch (...) {}
|
||||
if (!result) {
|
||||
ev.cancel();
|
||||
}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onProjectileTryCreate"): {
|
||||
auto Call = RemoteCall::importAs<bool(Actor * mob, int64 uniqueId)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::EntityEvent::ProjectileCreateBeforeEvent>(
|
||||
[Call](Event::EntityEvent::ProjectileCreateBeforeEvent& ev) {
|
||||
bool result = true;
|
||||
try {
|
||||
auto uid = ev.getShooter() ? ev.getShooter()->getOrCreateUniqueID().id : -1;
|
||||
result = Call(&ev.self(), uid);
|
||||
} catch (...) {}
|
||||
if (!result) {
|
||||
ev.cancel();
|
||||
}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onProjectileCreate"): {
|
||||
auto Call = RemoteCall::importAs<bool(Actor * mob, int64 uniqueId)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::EntityEvent::ProjectileCreateAfterEvent>(
|
||||
[Call](Event::EntityEvent::ProjectileCreateAfterEvent& ev) {
|
||||
try {
|
||||
auto uid = ev.getShooter() ? ev.getShooter()->getOrCreateUniqueID().id : -1;
|
||||
Call(&ev.self(), uid);
|
||||
} catch (...) {}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onSpawnWanderingTrader"): {
|
||||
auto Call = RemoteCall::importAs<bool(std::pair<BlockPos, int> pos)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::EntityEvent::SpawnWanderingTraderBeforeEvent>(
|
||||
[Call](Event::EntityEvent::SpawnWanderingTraderBeforeEvent& ev) {
|
||||
bool result = true;
|
||||
try {
|
||||
result = Call({ev.getPos(), ev.getRegion().getDimensionId()});
|
||||
} catch (...) {}
|
||||
if (!result) {
|
||||
ev.cancel();
|
||||
}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onHandleRequestAction"): {
|
||||
auto Call = RemoteCall::importAs<bool(
|
||||
Player * player,
|
||||
std::string const& actionType,
|
||||
int count,
|
||||
std::string const& sourceContainerNetId,
|
||||
int sourceSlot,
|
||||
std::string const& destinationContainerNetId,
|
||||
int destinationSlot
|
||||
)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::PlayerEvent::HandleRequestActionBeforeEvent>(
|
||||
[Call](Event::PlayerEvent::HandleRequestActionBeforeEvent& ev) {
|
||||
bool result = true;
|
||||
try {
|
||||
auto requestAction = (ItemStackRequestActionTransferBase*)&ev.getRequestAction();
|
||||
auto source = requestAction->getSrc();
|
||||
// TODO: The next version of LeviLamina changes to a member function
|
||||
auto destination = ll::memory::dAccess<ItemStackRequestSlotInfo>(requestAction, 56);
|
||||
result = Call(
|
||||
&ev.self(),
|
||||
magic_enum::enum_name(requestAction->mActionType).data(),
|
||||
ll::memory::dAccess<uchar>(requestAction, 18),
|
||||
magic_enum::enum_name(source.mOpenContainerNetId).data(),
|
||||
source.mSlot,
|
||||
magic_enum::enum_name(destination.mOpenContainerNetId).data(),
|
||||
destination.mSlot
|
||||
);
|
||||
} catch (...) {}
|
||||
if (!result) {
|
||||
ev.cancel();
|
||||
}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onSendContainerClosePacket"): {
|
||||
auto Call = RemoteCall::importAs<bool(Player * player, int ContainerNetId)>(eventName, eventId);
|
||||
eventBus->emplaceListener<Event::PacketEvent::ContainerClosePacketSendAfterEvent>(
|
||||
[Call](Event::PacketEvent::ContainerClosePacketSendAfterEvent& ev) {
|
||||
try {
|
||||
Call(
|
||||
ev.getServerNetworkHandler()
|
||||
.getServerPlayer(ev.getNetworkIdentifier(), ev.getPacket().mClientSubId),
|
||||
(int)ev.getPacket().mContainerId
|
||||
);
|
||||
} catch (...) {}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
case doHash("onServerStopping"): {
|
||||
auto Call = RemoteCall::importAs<bool()>(eventName, eventId);
|
||||
eventBus->emplaceListener<ll::event::server::ServerStoppingEvent>(
|
||||
[Call](ll::event::server::ServerStoppingEvent& ev) {
|
||||
try {
|
||||
Call();
|
||||
} catch (...) {}
|
||||
}
|
||||
);
|
||||
return true;
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
+14
-3
@@ -1,9 +1,19 @@
|
||||
#pragma once
|
||||
#include <GMLIB/include_lib.h>
|
||||
#include <include_all.h>
|
||||
|
||||
#include <RemoteCallAPI.h>
|
||||
|
||||
#define PLUGIN_NAME "GMLIB-LRCA"
|
||||
#define LIB_VERSION SemVersion(0, 8, 4, "", "")
|
||||
using namespace GMLIB;
|
||||
using namespace Server;
|
||||
using namespace Mod;
|
||||
|
||||
#define PLUGIN_NAME fmt::format(fg(fmt::color::light_green), "GMLIB-LRCA")
|
||||
|
||||
#define LIB_VERSION_MAJOR 0
|
||||
#define LIB_VERSION_MINOR 13
|
||||
#define LIB_VERSION_PATCH 2
|
||||
|
||||
#define LIB_VERSION Version(LIB_VERSION_MAJOR, LIB_VERSION_MINOR, LIB_VERSION_PATCH)
|
||||
|
||||
extern ll::Logger logger;
|
||||
|
||||
@@ -11,3 +21,4 @@ extern void Export_Legacy_GMLib_ModAPI();
|
||||
extern void Export_Legacy_GMLib_ServerAPI();
|
||||
extern void Export_Compatibility_API();
|
||||
extern void ExportPAPI();
|
||||
extern void Export_Event_API();
|
||||
+63
-52
@@ -2,7 +2,7 @@
|
||||
|
||||
std::unordered_set<std::string> HardCodedKeys = {"AlwaysUnlocked", "PlayerHasManyItems", "PlayerInWater", "None"};
|
||||
|
||||
std::variant<std::string, std::vector<RecipeIngredient>> makeRecipeUnlockingKey(std::string& key) {
|
||||
std::variant<std::string, std::vector<RecipeIngredient>> makeRecipeUnlockingKey(std::string const& key) {
|
||||
if (HardCodedKeys.count(key)) {
|
||||
return key;
|
||||
}
|
||||
@@ -17,12 +17,12 @@ void Export_Legacy_GMLib_ModAPI() {
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ModAPI",
|
||||
"registerShapelessRecipe",
|
||||
[](std::string recipe_id,
|
||||
[](std::string const& recipe_id,
|
||||
std::vector<std::string> ingredients,
|
||||
std::string result,
|
||||
std::string const& result,
|
||||
int count,
|
||||
std::string unlock) -> void {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
std::string const& unlock) -> void {
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return;
|
||||
}
|
||||
@@ -33,19 +33,19 @@ void Export_Legacy_GMLib_ModAPI() {
|
||||
}
|
||||
auto res = RecipeIngredient(result, 0, count);
|
||||
auto unl = makeRecipeUnlockingKey(unlock);
|
||||
GMLIB::Mod::CustomRecipe::registerShapelessCraftingTableRecipe(recipe_id, types, res, unl);
|
||||
JsonRecipe::registerShapelessCraftingTableRecipe(recipe_id, types, res, unl);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ModAPI",
|
||||
"registerShapedRecipe",
|
||||
[](std::string recipe_id,
|
||||
[](std::string const& recipe_id,
|
||||
std::vector<std::string> shape,
|
||||
std::vector<std::string> ingredients,
|
||||
std::string result,
|
||||
std::string const& result,
|
||||
int count,
|
||||
std::string unlock) -> void {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
std::string const& unlock) -> void {
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return;
|
||||
}
|
||||
@@ -56,61 +56,66 @@ void Export_Legacy_GMLib_ModAPI() {
|
||||
}
|
||||
auto res = RecipeIngredient(result, 0, count);
|
||||
auto unl = makeRecipeUnlockingKey(unlock);
|
||||
GMLIB::Mod::CustomRecipe::registerShapedCraftingTableRecipe(recipe_id, shape, types, res, unl);
|
||||
JsonRecipe::registerShapedCraftingTableRecipe(recipe_id, shape, types, res, unl);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ModAPI",
|
||||
"registerFurnaceRecipe",
|
||||
[](std::string recipe_id, std::string input, std::string output, std::vector<std::string> tags) -> void {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
[](std::string const& recipe_id,
|
||||
std::string const& input,
|
||||
std::string const& output,
|
||||
std::vector<std::string> tags) -> void {
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return;
|
||||
}
|
||||
auto inp = RecipeIngredient(input, 0, 1);
|
||||
auto outp = RecipeIngredient(output, 0, 1);
|
||||
GMLIB::Mod::CustomRecipe::registerFurnaceRecipe(recipe_id, inp, outp, tags);
|
||||
JsonRecipe::registerFurnaceRecipe(recipe_id, inp, outp, tags);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ModAPI",
|
||||
"registerBrewingMixRecipe",
|
||||
[](std::string recipe_id, std::string input, std::string output, std::string reagent) -> void {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
[](std::string const& recipe_id, std::string const& input, std::string const& output, std::string const& reagent
|
||||
) -> void {
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return;
|
||||
}
|
||||
auto rea = RecipeIngredient(reagent, 0, 1);
|
||||
GMLIB::Mod::CustomRecipe::registerBrewingMixRecipe(recipe_id, input, output, rea);
|
||||
JsonRecipe::registerBrewingMixRecipe(recipe_id, input, output, rea);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ModAPI",
|
||||
"registerBrewingContainerRecipe",
|
||||
[](std::string recipe_id, std::string input, std::string output, std::string reagent) -> void {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
[](std::string const& recipe_id, std::string const& input, std::string const& output, std::string const& reagent
|
||||
) -> void {
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return;
|
||||
}
|
||||
auto inp = RecipeIngredient(input, 0, 1);
|
||||
auto outp = RecipeIngredient(output, 0, 1);
|
||||
auto rea = RecipeIngredient(reagent, 0, 1);
|
||||
GMLIB::Mod::CustomRecipe::registerBrewingContainerRecipe(recipe_id, inp, outp, rea);
|
||||
JsonRecipe::registerBrewingContainerRecipe(recipe_id, inp, outp, rea);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ModAPI",
|
||||
"registerSmithingTransformRecipe",
|
||||
[](std::string recipe_id,
|
||||
std::string smithing_template,
|
||||
std::string base,
|
||||
std::string addition,
|
||||
std::string result) -> void {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
[](std::string const& recipe_id,
|
||||
std::string const& smithing_template,
|
||||
std::string const& base,
|
||||
std::string const& addition,
|
||||
std::string const& result) -> void {
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return;
|
||||
}
|
||||
GMLIB::Mod::CustomRecipe::registerSmithingTransformRecipe(
|
||||
JsonRecipe::registerSmithingTransformRecipe(
|
||||
recipe_id,
|
||||
smithing_template,
|
||||
base,
|
||||
@@ -122,66 +127,72 @@ void Export_Legacy_GMLib_ModAPI() {
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ModAPI",
|
||||
"registerSmithingTrimRecipe",
|
||||
[](std::string recipe_id, std::string smithing_template, std::string base, std::string addition) -> void {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
[](std::string const& recipe_id,
|
||||
std::string const& smithing_template,
|
||||
std::string const& base,
|
||||
std::string const& addition) -> void {
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return;
|
||||
}
|
||||
GMLIB::Mod::CustomRecipe::registerSmithingTrimRecipe(recipe_id, smithing_template, base, addition);
|
||||
JsonRecipe::registerSmithingTrimRecipe(recipe_id, smithing_template, base, addition);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ModAPI",
|
||||
"registerStoneCutterRecipe",
|
||||
[](std::string recipe_id,
|
||||
std::string input,
|
||||
[](std::string const& recipe_id,
|
||||
std::string const& input,
|
||||
int input_data,
|
||||
std::string output,
|
||||
std::string const& output,
|
||||
int output_data,
|
||||
int output_count) -> void {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
auto level = GMLIB_Level::getInstance();
|
||||
if (!level) {
|
||||
return;
|
||||
}
|
||||
auto inp = RecipeIngredient(input, 0, 1);
|
||||
auto outp = RecipeIngredient(output, 0, 1);
|
||||
GMLIB::Mod::CustomRecipe::registerStoneCutterRecipe(recipe_id, inp, outp);
|
||||
JsonRecipe::registerStoneCutterRecipe(recipe_id, inp, outp);
|
||||
}
|
||||
);
|
||||
// 错误方块清理
|
||||
RemoteCall::exportAs("GMLib_ModAPI", "setUnknownBlockCleaner", []() -> void {
|
||||
GMLIB::Mod::VanillaFix::setAutoCleanUnknownBlockEnabled();
|
||||
VanillaFix::setAutoCleanUnknownBlockEnabled();
|
||||
});
|
||||
// 实验性
|
||||
RemoteCall::exportAs("GMLib_ModAPI", "registerExperimentsRequire", [](int experiment_id) -> void {
|
||||
auto map = GMLIB_Level::getAllExperiments();
|
||||
if (map.count(experiment_id)) {
|
||||
auto list = GMLIB_Level::getAllExperiments();
|
||||
std::unordered_set<AllExperiments> set(list.begin(), list.end());
|
||||
if (set.contains((AllExperiments)experiment_id)) {
|
||||
GMLIB_Level::addExperimentsRequire((AllExperiments)experiment_id);
|
||||
} else {
|
||||
ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
|
||||
}
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ModAPI", "setExperimentEnabled", [](int experiment_id, bool value) -> void {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
if (!level) {
|
||||
return;
|
||||
}
|
||||
auto map = GMLIB_Level::getAllExperiments();
|
||||
if (map.count(experiment_id)) {
|
||||
GMLIB_Level::getLevel()->setExperimentEnabled(((AllExperiments)experiment_id), value);
|
||||
if (GMLIB_Level::getInstance()) {
|
||||
auto list = GMLIB_Level::getAllExperiments();
|
||||
std::unordered_set<AllExperiments> set(list.begin(), list.end());
|
||||
if (set.contains((AllExperiments)experiment_id)) {
|
||||
GMLIB_Level::getInstance()->setExperimentEnabled(((AllExperiments)experiment_id), value);
|
||||
} else ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
|
||||
}
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ModAPI", "getExperimentEnabled", [](int experiment_id) -> bool {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
if (!level) {
|
||||
return false;
|
||||
}
|
||||
auto map = GMLIB_Level::getAllExperiments();
|
||||
if (map.count(experiment_id)) {
|
||||
return GMLIB_Level::getLevel()->getExperimentEnabled(((AllExperiments)experiment_id));
|
||||
if (GMLIB_Level::getInstance()) {
|
||||
auto list = GMLIB_Level::getAllExperiments();
|
||||
std::unordered_set<AllExperiments> set(list.begin(), list.end());
|
||||
if (set.contains((AllExperiments)experiment_id)) {
|
||||
return GMLIB_Level::getInstance()->getExperimentEnabled(((AllExperiments)experiment_id));
|
||||
} else {
|
||||
ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ModAPI", "setFixI18nEnabled", []() -> void {
|
||||
VanillaFix::setFixI18nEnabled();
|
||||
});
|
||||
}
|
||||
+49
-21
@@ -2,42 +2,51 @@
|
||||
|
||||
void Export_Legacy_GMLib_ServerAPI() {
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "setEducationFeatureEnabled", []() -> void {
|
||||
GMLIB_Level::addEducationEditionRequired();
|
||||
GMLIB_Level::tryEnableEducationEdition();
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "registerAbilityCommand", []() -> void {
|
||||
GMLIB_Level::forceEnableAbilityCommand();
|
||||
GMLIB_Level::tryRegisterAbilityCommand();
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "setEnableAchievement", []() -> void {
|
||||
GMLIB_Level::setForceAchievementsEnabled();
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "setForceTrustSkins", []() -> void { GMLIB_Level::setForceTrustSkin(); });
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "enableCoResourcePack", []() -> void { GMLIB_Level::setCoResourcePack(); });
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "getLevelName", []() -> std::string {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
if (!level) {
|
||||
return "";
|
||||
}
|
||||
return level->getLevelName();
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "setForceTrustSkins", []() -> void { GMLIB_Level::trustAllSkins(); });
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "enableCoResourcePack", []() -> void {
|
||||
GMLIB_Level::requireServerResourcePackAndAllowClientResourcePack();
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "setLevelName", [](std::string name) -> void {
|
||||
auto level = GMLIB_Level::getLevel();
|
||||
if (!level) {
|
||||
return;
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "getLevelName", []() -> std::string {
|
||||
if (auto level = GMLIB_Level::getInstance()) {
|
||||
return level->getLevelName();
|
||||
}
|
||||
return level->setLevelName(name);
|
||||
return {};
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "setLevelName", [](std::string const& name) -> void {
|
||||
if (auto level = GMLIB_Level::getInstance()) {
|
||||
level->setLevelName(name);
|
||||
}
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "getLevelSeed", []() -> std::string {
|
||||
if (auto level = GMLIB_Level::getInstance()) {
|
||||
return std::to_string(level->getSeed());
|
||||
}
|
||||
return {};
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "setFakeSeed", [](int64_t seed) -> void {
|
||||
return GMLIB_Level::setFakeSeed(seed);
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "spawnEntity", [](std::pair<Vec3, int> pos, std::string name) -> Actor* {
|
||||
return GMLIB_Spawner::spawnEntity(pos.first, pos.second, name);
|
||||
});
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ServerAPI",
|
||||
"spawnEntity",
|
||||
[](std::pair<Vec3, int> pos, std::string const& name) -> Actor* {
|
||||
return GMLIB_Spawner::spawnEntity(pos.first, pos.second, name).as_ptr();
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ServerAPI",
|
||||
"shootProjectile",
|
||||
[](Actor* owner, std::string name, float speed, float offset) -> Actor* {
|
||||
[](Actor* owner, std::string const& name, float speed, float offset) -> Actor* {
|
||||
auto ac = (GMLIB_Actor*)owner;
|
||||
return ac->shootProjectile(name, speed, offset);
|
||||
return ac->shootProjectile(name, speed, offset).as_ptr();
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs(
|
||||
@@ -45,8 +54,27 @@ void Export_Legacy_GMLib_ServerAPI() {
|
||||
"throwEntity",
|
||||
[](Actor* owner, Actor* actor, float speed, float offset) -> bool {
|
||||
auto ac = (GMLIB_Actor*)owner;
|
||||
return ac->throwEntity(actor, speed, offset);
|
||||
return ac->throwEntity(*actor, speed, offset);
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "PlayerToEntity", [](Player* player) -> Actor* { return (Actor*)player; });
|
||||
RemoteCall::exportAs(
|
||||
"GMLib_ServerAPI",
|
||||
"addFakeList",
|
||||
[](const std::string& name, const std::string& xuid) -> bool {
|
||||
return FakeList::addFakeList(name, xuid, ActorUniqueID(-1));
|
||||
}
|
||||
);
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "removeFakeList", [](const std::string& nameOrXuid) -> bool {
|
||||
return FakeList::removeFakeList(nameOrXuid);
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "removeAllFakeList", []() -> void {
|
||||
return FakeList::removeAllFakeLists();
|
||||
});
|
||||
RemoteCall::exportAs("GMLib_ServerAPI", "getMaxPlayers", []() -> int {
|
||||
if (auto level = GMLIB_Level::getInstance()) {
|
||||
return level->getMaxPlayerCount();
|
||||
}
|
||||
return {};
|
||||
});
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
// This file will make your plugin use LeviLamina's memory operators by default.
|
||||
// This improves the memory management of your plugin and is recommended to use.
|
||||
// You should not modify anything in this file.
|
||||
|
||||
#define LL_MEMORY_OPERATORS
|
||||
|
||||
#include <ll/api/memory/MemoryOperators.h>
|
||||
+40
-41
@@ -8,91 +8,89 @@ std::string removeBrackets(std::string a1) {
|
||||
return a1;
|
||||
}
|
||||
|
||||
bool isParameters(std::string str) {
|
||||
bool isParameters(std::string const& str) {
|
||||
std::regex reg("[<]([^<>]+)[>]");
|
||||
return std::regex_search(removeBrackets(str), reg);
|
||||
}
|
||||
|
||||
std::string GetValue(std::string const& from) { return GMLIB::Server::PlaceholderAPI::getValue(from); }
|
||||
std::string GetValue(std::string const& from) { return PlaceholderAPI::getValue(from); }
|
||||
|
||||
std::string GetValueWithPlayer(std::string const& a1, std::string const& a2) {
|
||||
return GMLIB::Server::PlaceholderAPI::getValue(a1, ll::service::bedrock::getLevel()->getPlayer(a2));
|
||||
return PlaceholderAPI::getValue(a1, ll::service::bedrock::getLevel()->getPlayer(a2));
|
||||
}
|
||||
|
||||
std::string
|
||||
registerPlayerPlaceholder(std::string const& PluginName, std::string const& FuncName, std::string const& PAPIName) {
|
||||
bool registerPlayerPlaceholder(
|
||||
std::string const& PluginName,
|
||||
std::string const& FuncName,
|
||||
std::string const& PAPIName
|
||||
) {
|
||||
if (RemoteCall::hasFunc(PluginName, FuncName)) {
|
||||
PlaceholderAPI::unregisterPlaceholder(PAPIName);
|
||||
if (isParameters(PAPIName)) {
|
||||
auto Call =
|
||||
RemoteCall::importAs<std::string(std::string const& arg, std::unordered_map<std::string, std::string>)>(
|
||||
auto Call = RemoteCall::importAs<std::string(Player * pl, std::unordered_map<std::string, std::string>)>(
|
||||
PluginName,
|
||||
FuncName
|
||||
);
|
||||
GMLIB::Server::PlaceholderAPI::registerPlayerPlaceholder(
|
||||
PlaceholderAPI::registerPlayerPlaceholder(
|
||||
PAPIName,
|
||||
[Call](Player* sp, std::unordered_map<std::string, std::string> map) {
|
||||
return Call(sp->getXuid(), map);
|
||||
},
|
||||
[Call](Player* sp, std::unordered_map<std::string, std::string> map) { return Call(sp, map); },
|
||||
PluginName
|
||||
);
|
||||
} else {
|
||||
auto Call = RemoteCall::importAs<std::string(std::string const& arg)>(PluginName, FuncName);
|
||||
GMLIB::Server::PlaceholderAPI::registerPlayerPlaceholder(
|
||||
auto Call = RemoteCall::importAs<std::string(Player * pl)>(PluginName, FuncName);
|
||||
PlaceholderAPI::registerPlayerPlaceholder(
|
||||
PAPIName,
|
||||
[Call](Player* sp) { return Call(sp->getXuid()); },
|
||||
[Call](Player* sp) { return Call(sp); },
|
||||
PluginName
|
||||
);
|
||||
}
|
||||
} else {
|
||||
// logger.error("Function no find({}:{})", PluginName, FuncName);
|
||||
return "Function no find";
|
||||
return true;
|
||||
}
|
||||
return "Register Success";
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string
|
||||
registerServerPlaceholder(std::string const& PluginName, std::string const& FuncName, std::string const& PAPIName) {
|
||||
bool registerServerPlaceholder(
|
||||
std::string const& PluginName,
|
||||
std::string const& FuncName,
|
||||
std::string const& PAPIName
|
||||
) {
|
||||
if (RemoteCall::hasFunc(PluginName, FuncName)) {
|
||||
PlaceholderAPI::unregisterPlaceholder(PAPIName);
|
||||
if (isParameters(PAPIName)) {
|
||||
auto Call =
|
||||
RemoteCall::importAs<std::string(std::unordered_map<std::string, std::string>)>(PluginName, FuncName);
|
||||
GMLIB::Server::PlaceholderAPI::registerServerPlaceholder(
|
||||
PlaceholderAPI::registerServerPlaceholder(
|
||||
PAPIName,
|
||||
[Call](std::unordered_map<std::string, std::string> map) { return Call(map); },
|
||||
PluginName
|
||||
);
|
||||
} else {
|
||||
auto Call = RemoteCall::importAs<std::string()>(PluginName, FuncName);
|
||||
GMLIB::Server::PlaceholderAPI::registerServerPlaceholder(
|
||||
PAPIName,
|
||||
[Call]() { return Call(); },
|
||||
PluginName
|
||||
);
|
||||
PlaceholderAPI::registerServerPlaceholder(PAPIName, [Call]() { return Call(); }, PluginName);
|
||||
}
|
||||
} else {
|
||||
// logger.error("Function no find({}:{})", PluginName, FuncName);
|
||||
return "Function no find";
|
||||
return true;
|
||||
}
|
||||
return "Register Success";
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string registerStaticPlaceholder(
|
||||
bool registerStaticPlaceholder(
|
||||
std::string const& PluginName,
|
||||
std::string const& FuncName,
|
||||
std::string const& PAPIName,
|
||||
int num
|
||||
) {
|
||||
if (RemoteCall::hasFunc(PluginName, FuncName)) {
|
||||
PlaceholderAPI::unregisterPlaceholder(PAPIName);
|
||||
if (isParameters(PAPIName)) {
|
||||
auto Call = RemoteCall::importAs<std::string()>(PluginName, FuncName);
|
||||
if (num == -1) {
|
||||
GMLIB::Server::PlaceholderAPI::registerStaticPlaceholder(
|
||||
PlaceholderAPI::registerStaticPlaceholder(
|
||||
PAPIName,
|
||||
[Call] { return Call(); },
|
||||
PluginName
|
||||
);
|
||||
} else {
|
||||
GMLIB::Server::PlaceholderAPI::registerStaticPlaceholder(
|
||||
PlaceholderAPI::registerStaticPlaceholder(
|
||||
PAPIName,
|
||||
num,
|
||||
[Call] { return Call(); },
|
||||
@@ -100,20 +98,20 @@ std::string registerStaticPlaceholder(
|
||||
);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// logger.error("Function no find({}:{})", PluginName, FuncName);
|
||||
return "Function no find";
|
||||
return true;
|
||||
}
|
||||
return "Register Success";
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string translateString(std::string const& str, std::string const& xuid) {
|
||||
return GMLIB::Server::PlaceholderAPI::translate(str, ll::service::bedrock::getLevel()->getPlayerByXuid(xuid));
|
||||
std::string translateStringWithPlayer(std::string const& str, Player* pl) {
|
||||
return PlaceholderAPI::translateString(str, pl);
|
||||
}
|
||||
|
||||
bool unRegisterPlaceholder(std::string const& str) { return GMLIB::Server::PlaceholderAPI::unRegisterPlaceholder(str); }
|
||||
std::string translateString(std::string const& str) { return PlaceholderAPI::translateString(str); }
|
||||
|
||||
std::vector<std::string> getAllPAPI() { return GMLIB::Server::PlaceholderAPI::getAllPAPI(); }
|
||||
bool unRegisterPlaceholder(std::string const& str) { return PlaceholderAPI::unregisterPlaceholder(str); }
|
||||
|
||||
std::vector<std::string> getAllPAPI() { return PlaceholderAPI::getAllPAPI(); }
|
||||
|
||||
} // namespace PAPIRemoteCall
|
||||
|
||||
@@ -127,6 +125,7 @@ void ExportPAPI() {
|
||||
EXPORTAPI(PAPIRemoteCall::GetValue);
|
||||
EXPORTAPI(PAPIRemoteCall::GetValueWithPlayer);
|
||||
EXPORTAPI(PAPIRemoteCall::translateString);
|
||||
EXPORTAPI(PAPIRemoteCall::translateStringWithPlayer);
|
||||
EXPORTAPI(PAPIRemoteCall::unRegisterPlaceholder);
|
||||
EXPORTAPI(PAPIRemoteCall::getAllPAPI);
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
#include "Plugin.h"
|
||||
#include "Global.h"
|
||||
|
||||
ll::Logger logger(PLUGIN_NAME);
|
||||
|
||||
namespace plugin {
|
||||
|
||||
Plugin::Plugin(ll::plugin::NativePlugin& self) : mSelf(self) {
|
||||
// Code for loading the plugin goes here.
|
||||
Export_Legacy_GMLib_ModAPI();
|
||||
Export_Legacy_GMLib_ServerAPI();
|
||||
Export_Compatibility_API();
|
||||
ExportPAPI();
|
||||
logger.info("GMLIB-LegacyRemoteCallApi Loaded!");
|
||||
logger.info("Version: {}", LIB_VERSION.asString());
|
||||
logger.info("Author: GroupMountain");
|
||||
logger.info("Repository: https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi");
|
||||
}
|
||||
|
||||
bool Plugin::enable() {
|
||||
// Code for enabling the plugin goes here.
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Plugin::disable() {
|
||||
// Code for disabling the plugin goes here.
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace plugin
|
||||
@@ -1,27 +0,0 @@
|
||||
#pragma once
|
||||
#include <ll/api/plugin/NativePlugin.h>
|
||||
|
||||
namespace plugin {
|
||||
|
||||
class Plugin {
|
||||
public:
|
||||
explicit Plugin(ll::plugin::NativePlugin& self);
|
||||
|
||||
Plugin(Plugin&&) = delete;
|
||||
Plugin(const Plugin&) = delete;
|
||||
Plugin& operator=(Plugin&&) = delete;
|
||||
Plugin& operator=(const Plugin&) = delete;
|
||||
|
||||
~Plugin() = default;
|
||||
|
||||
/// @return True if the plugin is enabled successfully.
|
||||
bool enable();
|
||||
|
||||
/// @return True if the plugin is disabled successfully.
|
||||
bool disable();
|
||||
|
||||
private:
|
||||
ll::plugin::NativePlugin& mSelf;
|
||||
};
|
||||
|
||||
} // namespace plugin
|
||||
+3
-3
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"format_version": 2,
|
||||
"tooth": "github.com/GroupMountain/GMLIB-LegacyRemoteCallApi",
|
||||
"version": "0.8.4",
|
||||
"version": "0.13.2",
|
||||
"info": {
|
||||
"name": "GMLIB-LegacyRemoteCallApi",
|
||||
"description": "Legacy RemoteCall API for GMLIB",
|
||||
@@ -14,9 +14,9 @@
|
||||
"library"
|
||||
]
|
||||
},
|
||||
"asset_url": "https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi/releases/download/v0.8.4/GMLIB-LegacyRemoteCallApi-windows-x64.zip",
|
||||
"asset_url": "https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi/releases/download/v0.13.2/GMLIB-LegacyRemoteCallApi-windows-x64.zip",
|
||||
"dependencies": {
|
||||
"github.com/GroupMountain/GMLIB": ">=0.8.5"
|
||||
"github.com/GroupMountain/GMLIB": ">=0.13.0"
|
||||
},
|
||||
"files": {
|
||||
"place": [
|
||||
|
||||
@@ -1,14 +1,16 @@
|
||||
add_rules("mode.debug", "mode.release", "mode.releasedbg")
|
||||
add_rules("mode.debug", "mode.release")
|
||||
|
||||
add_repositories("liteldev-repo https://github.com/LiteLDev/xmake-repo.git")
|
||||
add_repositories("groupmountain-repo https://github.com/GroupMountain/xmake-repo.git")
|
||||
|
||||
if not has_config("vs_runtime") then
|
||||
set_runtimes("MD")
|
||||
end
|
||||
|
||||
-- Option 1: Use the latest version of LeviLamina released on GitHub.
|
||||
add_requires("levilamina")
|
||||
add_requires("levilaminalibrary")
|
||||
add_requires("legacyremotecall")
|
||||
add_requires("gmlib")
|
||||
|
||||
-- Option 2: Use a specific version of LeviLamina released on GitHub.
|
||||
-- add_requires("levilamina x.x.x")
|
||||
@@ -47,28 +49,27 @@ target("GMLIB-LegacyRemoteCallApi") -- Change this to your plugin name.
|
||||
"/utf-8"
|
||||
)
|
||||
add_defines(
|
||||
"_HAS_CXX23=1" -- To enable C++23 features
|
||||
"NOMINMAX",
|
||||
"UNICODE"
|
||||
)
|
||||
add_files(
|
||||
"src/**.cpp"
|
||||
)
|
||||
add_links(
|
||||
"SDK-GMLIB/Lib/GMLIB"
|
||||
)
|
||||
add_includedirs(
|
||||
"SDK-GMLIB",
|
||||
"src"
|
||||
)
|
||||
add_packages(
|
||||
"levilamina",
|
||||
"legacyremotecall"
|
||||
"levilaminalibrary",
|
||||
"legacyremotecall",
|
||||
"gmlib"
|
||||
)
|
||||
add_shflags(
|
||||
"/DELAYLOAD:bedrock_server.dll" -- Magic to import symbols from BDS
|
||||
)
|
||||
set_exceptions("none") -- To avoid conflicts with /EHa
|
||||
set_kind("shared")
|
||||
set_languages("cxx23")
|
||||
set_languages("c++23")
|
||||
set_symbols("debug")
|
||||
|
||||
after_build(function (target)
|
||||
local plugin_packer = import("scripts.after_build")
|
||||
|
||||
Reference in New Issue
Block a user