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149 Commits

24 changed files with 5651 additions and 399 deletions
+9 -5
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@@ -9,12 +9,10 @@ jobs:
steps:
- name: Checkout repository
uses: actions/checkout@v2
with:
submodules: recursive
- uses: actions/checkout@v4
- uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: "2.9.3"
- run: |
xmake repo -u
@@ -29,4 +27,10 @@ jobs:
with:
name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }}
path: |
bin/
bin/DLL/
- uses: actions/upload-artifact@v3
with:
name: PDB
path: |
bin/PDB/
+29 -14
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@@ -9,12 +9,10 @@ jobs:
steps:
- name: Checkout repository
uses: actions/checkout@v2
with:
submodules: recursive
- uses: actions/checkout@v4
- uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: "2.9.3"
- run: |
xmake repo -u
@@ -29,7 +27,13 @@ jobs:
with:
name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }}
path: |
bin/
bin/DLL/
- uses: actions/upload-artifact@v3
with:
name: PDB
path: |
bin/PDB/
upload-to-release:
needs:
@@ -38,24 +42,35 @@ jobs:
contents: write
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Checkout code
uses: actions/checkout@v4
- uses: actions/download-artifact@v3
- name: Download Plugin
uses: actions/download-artifact@v3
with:
name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }}
path: release/
path: release/Plugin/
- run: |
cp LICENSE README.md release/
- name: Download PDB
uses: actions/download-artifact@v3
with:
name: PDB
path: release/PDB/
- name: Copy additional files
run: |
cp LICENSE README.md release/Plugin/
- name: Archive release
run: |
cd release
cd release/Plugin
zip -r ../${{ github.event.repository.name }}-windows-x64.zip *
cd ..
- uses: softprops/action-gh-release@v1
- name: Create GitHub Release
id: create_release
uses: softprops/action-gh-release@v1
with:
append_body: true
files: |
${{ github.event.repository.name }}-windows-x64.zip
release/${{ github.event.repository.name }}-windows-x64.zip
release/PDB/${{ github.event.repository.name }}.pdb
+1
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@@ -15,3 +15,4 @@ build/
/.xmake
/CMakeLists.txt
/bin
.cache/clangd/index
-3
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@@ -1,3 +0,0 @@
[submodule "SDK-GMLIB"]
path = SDK-GMLIB
url = https://github.com/GroupMountain/SDK-GMLIB.git
+2 -3
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@@ -5,6 +5,5 @@ Legacy RemoteCall API for GMLIB. Only for legacy LSE plugin compatibility.
- 本模块是 `GMLIB``Legacy RemoteCall API` 模块,是为LL2的LLSE插件的兼容性保留。
- 通过本模块,可以使LSE插件调用 `GMLIB` 内部的API。
# 注意事项
- 本模块仅为兼容性保留模块,仅保留过去的接口以保留兼容性。
- 本模块不会提供 `GMLIB` 在迁移到 `LeviLamina` 后新开发的接口。
# 开发文档
- https://groupmountain.github.io/Documentation/
Submodule SDK-GMLIB deleted from fa3ec71bdc
+72
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@@ -0,0 +1,72 @@
declare class PAPI {
/** 注册一个玩家PAPI变量 */
static registerPlayerPlaceholder(
/** PAPI调用函数 */
func: (
/** 玩家对象 */
player: Player,
/** 变量参数 */
param: null | object.<string, string>
) => string,
/** 插件名字 */
pluginsName: string,
/** PAPI变量 */
PAPIName: string
): boolean;
/** 注册一个服务器PAPI变量 */
static registerServerPlaceholder(
/** PAPI调用函数 */
func: (
/** 变量参数 */
param: null | object.<string, string>
) => string,
/** 插件名字 */
pluginsName: string,
/** PAPI变量 */
PAPIName: string
): boolean;
/** 注册一个静态PAPI变量 */
static registerStaticPlaceholder(
/** PAPI调用函数 */
func: () => string,
/** 插件名字 */
pluginsName: string,
/** PAPI变量 */
PAPIName: string,
/** 更新时间 */
UpdateInterval: number
): boolean;
/** 获取一个服务器变量的值 */
static getValue(
/** PAPI名 */
key: string
): string;
/** 获取一个玩家变量的值 */
static getValueByPlayer(
/** PAPI名 */
key: string,
/** 玩家对象 */
pl: Player
): string;
/** 翻译带PAPI变量的字符串 */
static translateString(
/** 要翻译的字符串 */
str: string,
/** 玩家对象 */
pl: Player | undefined
): string;
/** 注销一个PAPI变量 */
static unRegisterPlaceholder(
/** PAPI名 */
str: string
): boolean;
/** 获取所有已注册的PAPI变量 */
static getAllPAPI(): string[];
}
+109 -24
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@@ -1,54 +1,139 @@
const PAPIgetValueAPI = ll.import("BEPlaceholderAPI", "GetValue")
const PAPIgetValueByPlayerAPI = ll.import("BEPlaceholderAPI", "GetValueWithPlayer")
const PAPIregisterPlayerPlaceholderAPI = ll.import("BEPlaceholderAPI", "registerPlayerPlaceholder")
const PAPIregisterServerPlaceholderAPI = ll.import("BEPlaceholderAPI", "registerServerPlaceholder")
const PAPIregisterStaticPlaceholderAPI = ll.import("BEPlaceholderAPI", "registerStaticPlaceholder")
const PAPItranslateStringAPI = ll.import("BEPlaceholderAPI", "translateString")
const PAPIunRegisterPlaceholderAPI = ll.import("BEPlaceholderAPI", "unRegisterPlaceholder")
const PAPIgetAllPAPI = ll.import("BEPlaceholderAPI", "getAllPAPI")
Function.prototype.getName = function () {
return this.name || this.toString().match(/function\s*([^(]*)\(/)[1]
const PlaceholderAPI = {
/** 获取一个服务器变量的值 @type {function(string):string} */
getValueAPI: ll.import("BEPlaceholderAPI", "GetValue"),
/** 获取一个玩家变量的值 @type {function(string,Player):string} */
getValueByPlayerAPI: ll.import("BEPlaceholderAPI", "GetValueWithPlayer"),
/** 注册一个玩家变量 @type {function(string,string,string):boolean} */
registerPlayerPlaceholderAPI: ll.import("BEPlaceholderAPI", "registerPlayerPlaceholder"),
/** 注册一个服务器变量 @type {function(string,string,string):boolean} */
registerServerPlaceholderAPI: ll.import("BEPlaceholderAPI", "registerServerPlaceholder"),
/** 注册一个静态变量 @type {function(string,string,string,number):boolean} */
registerStaticPlaceholderAPI: ll.import("BEPlaceholderAPI", "registerStaticPlaceholder"),
/** 翻译包含PAPI服务器变量的字符串 @type {function(string):string} */
translateStringAPI: ll.import("BEPlaceholderAPI", "translateString"),
/** 翻译包含PAPI玩家变量的字符串 @type {function(string,Player):string} */
translateStringWithPlayerAPI: ll.import("BEPlaceholderAPI", "translateStringWithPlayer"),
/** 注销PAPI变量 @type {function(string):boolean} */
unRegisterPlaceholderAPI: ll.import("BEPlaceholderAPI", "unRegisterPlaceholder"),
/** 获取所有已注册的PAPI变量 @type {function():Array.<string>} */
getAllPAPI: ll.import("BEPlaceholderAPI", "getAllPAPI")
}
Function.prototype.getName =
/**
* 获取函数名字
* @returns {string}
*/
function () {
return this.name || this.toString().match(/function\s*([^(]*)\(/)?.[1] || getStringHashCode(this.toString()).toString(16);
}
/**
* 获取字符串哈希值
* @param {string} str 字符串
* @returns {number}
*/
function getStringHashCode(str) {
let hash = 0, chr;
if (str.length === 0) return hash;
for (let i = 0; i < str.length; i++) {
chr = str.charCodeAt(i);
hash = ((hash << 5) - hash) + chr;
hash |= 0;
}
return hash;
}
/** PAPI变量类 */
class PAPI {
constructor() {
throw new Error("Static class cannot be instantiated");
}
/**
* 注册一个玩家PAPI变量
* @param {function} func 变量调用的函数
* @param {string} PluginName 插件名字
* @param {string} PAPIName PAPI变量名
* @returns {boolean} 是否注册成功
*/
static registerPlayerPlaceholder(func, PluginName, PAPIName) {
ll.export(func, PluginName, func.getName())
PAPIregisterPlayerPlaceholderAPI(PluginName, func.getName(), PAPIName)
ll.export(func, PluginName, func.getName());
return PlaceholderAPI.registerPlayerPlaceholderAPI(PluginName, func.getName(), PAPIName);
}
/**
* 注册一个服务器PAPI变量
* @param {function} func 变量调用的函数
* @param {string} PluginName 插件名字
* @param {string} PAPIName PAPI变量名
* @returns {boolean} 是否注册成功
*/
static registerServerPlaceholder(func, PluginName, PAPIName) {
ll.export(func, PluginName, func.getName())
PAPIregisterServerPlaceholderAPI(PluginName, func.getName(), PAPIName)
ll.export(func, PluginName, func.getName());
return PlaceholderAPI.registerServerPlaceholderAPI(PluginName, func.getName(), PAPIName);
}
/**
* 注册一个静态PAPI变量
* @param {function} func 变量调用的函数
* @param {string} PluginName 插件名字
* @param {string} PAPIName PAPI变量名
* @param {number} [UpdateInterval=50] 更新间隔
* @returns {boolean} 是否注册成功
*/
static registerStaticPlaceholder(func, PluginName, PAPIName, UpdateInterval = 50) {
ll.export(func, PluginName, func.getName())
PAPIregisterStaticPlaceholderAPI(PluginName, func.getName(), PAPIName, UpdateInterval)
ll.export(func, PluginName, func.getName());
return PlaceholderAPI.registerStaticPlaceholderAPI(PluginName, func.getName(), PAPIName, UpdateInterval);
}
/**
* 获取一个服务器变量的值
* @param {string} key PAPI变量名
* @returns {string} 值
*/
static getValue(key) {
return PAPIgetValueAPI(key)
return PlaceholderAPI.getValueAPI(key);
}
static getValueByPlayer(key, xuid) {
return PAPIgetValueByPlayerAPI(key, xuid)
/**
* 获取一个玩家变量的值
* @param {string} key PAPI变量名
* @param {Player} pl 玩家对象
* @returns {string} 值
*/
static getValueByPlayer(key, pl) {
return PlaceholderAPI.getValueByPlayerAPI(key, pl);
}
static translateString(str, xuid = "") {
return PAPItranslateStringAPI(str, xuid)
/**
* 翻译带PAPI变量的字符串
* @param {string} str 字符串
* @param {Player} pl 玩家对象
* @returns {string} 翻译结果
*/
static translateString(str, pl = null) {
if (pl) {
return PlaceholderAPI.translateStringWithPlayerAPI(str, pl);
}
return PlaceholderAPI.translateStringAPI(str);
}
/**
* 注销一个PAPI变量
* @param {string} str PAPI变量名
* @returns {boolean} 是否注销成功
*/
static unRegisterPlaceholder(str) {
return PAPIunRegisterPlaceholderAPI(str)
return PlaceholderAPI.unRegisterPlaceholderAPI(str);
}
/**
* 获取所有已注册的PAPI变量
* @returns {Array.<string>} 已注册的PAPI变量数组
*/
static getAllPAPI() {
return PAPIgetAllPAPI();
return PlaceholderAPI.getAllPAPI();
}
}
+251
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@@ -0,0 +1,251 @@
/** 事件监听接口 */
declare class Event {
/** 生物捡起物品 */
static listen(
/** 事件名 */
event: "onMobDie",
/** 监听函数 */
listener: (
/** 尝试捡起物品的实体对象 */
entity: Entity,
/** 掉落物实体对象 */
itemEntity: Entity
) => boolean | void
): boolean;
/** 客户端登录后事件(不可以拦截) */
static listen(
/** 事件名 */
event: "onClientLogin",
/** 监听函数 */
listener: (
/** 玩家的游戏名字 */
realName: string,
/** 玩家的uuid */
uuid: string,
/** 玩家在服务端的xuid */
serverXuid: string,
/** 玩家在客户端的xuid */
clientXuid: string
) => void
): boolean;
/** 天气改变事件事件 */
static listen(
/** 事件名 */
event: "onWeatherChange",
/** 监听函数 */
listener: (
/** 雷暴天气等级 */
lightningLevel: number,
/** 雨天天气等级 */
rainLevel: number,
/** 雷暴持续时间(刻) */
lightningLastTick: number,
/** 雨天持续时间(刻) */
rainingLastTick: number
) => boolean | void
): boolean;
/** 掉落物尝试生成 */
static listen(
event: "onItemTrySpawn",
listener: (
/** 物品对象 */
item: Item,
/** 尝试生成的坐标对象 */
pos: FloatPos,
/** 创建掉落物的实体uniqueId */
spawnerUniqueId: number
) => boolean | void
): boolean;
/** 掉落物生成完毕(不可以拦截) */
static listen(
/** 事件名 */
event: "onItemSpawned",
/** 回调函数 */
listener: (
/** 物品对象 */
item: Item,
/** 掉落物实体对象 */
entity: Entity,
/** 实体生成的坐标 */
pos: FloatPos,
/** 创建掉落物的实体uniqueId */
spawnerUniqueId: number
) => void
): boolean;
/** 实体切换维度 */
static listen(
/** 事件名 */
event: "onEntityTryChangeDim",
/** 回调函数 */
listener: (
/** 切换维度的实体对象 */
entity: Entity,
/** 前往到的维度ID */
dimid: number
) => boolean | void
): boolean;
/** 实体切换维度后(不可拦截) */
static listen(
/** 事件名 */
event: "onEntityChangeDim",
/** 回调函数 */
listener: (
/** 切换维度的实体对象 */
entity: Entity,
/** 前往到的维度ID */
fromDimid: number
) => void
): boolean;
/** 玩家下床 */
static listen(
/** 事件名 */
event: "onLeaveBed",
/** 回调函数 */
listener: (
/** 下床的玩家对象 */
player: Player
) => boolean | void
): boolean;
/** 触发死亡信息(不可以拦截) */
static listen(
/** 事件名 */
event: "onDeathMessage",
/** 回调函数 */
listener: (
/** 死亡信息键名 */
deathMsgKey: string,
/** 死亡信息翻译参数 */
deathMsgParams: string[],
/** 死亡实体的实体对象 */
entity: Entity
) => void
): boolean;
/** 实体受伤后事件 */
static listen(
/** 事件名 */
event: "onMobHurted",
/** 回调函数 */
listener: (
/** 受伤的实体对象 */
entity: Entity,
/** 造成伤害的实体对象 */
source: Entity,
/** 伤害值 */
damage: number,
/** 伤害类型 */
cause: number
) => void
): boolean;
/** 末影人搬起方块 */
static listen(
/** 事件名 */
event: "onEndermanTake",
/** 回调函数 */
listener: (
/** 末影人实体对象 */
entity: Entity
) => boolean | void
): boolean;
/** 末影龙重生事件 */
static listen(
/** 事件名 */
event: "onDragonRespawn",
/** 回调函数 */
listener: (
/** 末影龙重生后的UniqueID */
uniqueID: number
) => boolean | void
): boolean;
/** 弹射物实体尝试创建 */
static listen(
/** 事件名 */
event: "onProjectileTryCreate",
/** 回调函数 */
listener: (
/** 弹射物实体对象 */
entity: Entity,
/** 创建弹射的实体的uniqueID */
uniqueId: number
) => boolean | void
): boolean;
/** 弹射物实体成功后(不可拦截) */
static listen(
/** 事件名 */
event: "onProjectileCreate",
/** 回调函数 */
listener: (
/** 弹射物实体对象 */
entity: Entity,
/** 创建弹射的实体的uniqueID */
uniqueId: number
) => void
): boolean;
/** 生成流浪商人 */
static listen(
/** 事件名 */
event: "onSpawnWanderingTrader",
/** 回调函数 */
listener: (
/** 生成的坐标 */
pos: IntPos
) => boolean | void
): boolean;
/** 处理物品请求 */
static listen(
/** 事件名 */
event: "onHandleRequestAction",
/** 回调函数 */
listener: (
/** 请求玩家 */
player: Player,
/** 请求类型 */
actionType: string,
/** 请求数量 */
count: number,
/** 第一个格子的容器类型 */
sourceContainerNetId: string,
/** 第一个格子的槽位 */
sourceSlot: number,
/** 第二个格子的容器类型 */
destinationContainerNetId: string,
/** 第二个格子的槽位 */
destinationSlot: number
) => boolean | void
): boolean;
/** 发送容器关闭数据包后(不可拦截) */
static listen(
/** 事件名 */
event: "onSendContainerClosePacket",
/** 回调函数 */
listener: (
/** 要被关闭的玩家 */
player: Player,
/** 容器ID */
containerId: number
) => void
): boolean;
/** 关闭服务器(不可拦截) */
static listen(
/** 事件名 */
event: "onServerStopping",
/** 回调函数 */
listener: () => void
): boolean;
}
+28
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@@ -0,0 +1,28 @@
/** 事件创建函数 @type {function(string,string):boolean} */
const CallEvent = ll.import("GMLIB_Event_API", "callCustomEvent");
/** 获取事件ID函数 @type {function():string} */
const getNextEventId = ll.import("GMLIB_Event_API", "getNextScriptEventId");
/** 事件类 */
class Event {
constructor() { throw new Error("Static class cannot be instantiated"); }
/**
* 监听事件
* @param {string} event 事件名称
* @param {function} callback 回调
* @returns {boolean} 是否创建成功
*/
static listen(event, callback) {
let eventId = getNextEventId();
ll.export(callback, event, eventId);
let result = CallEvent(event, eventId);
if (!result) {
logger.error(`Cannot listen event "${event}" !`);
logger.error(`GMLIB Script Event "${event}" does not exist !`);
}
return result;
}
}
module.exports = { Event };
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+2351 -85
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+3
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@@ -1,7 +1,10 @@
{
"name": "${pluginName}",
"entry": "${pluginFile}",
"version": "0.13.3",
"author": "GroupMountain",
"type": "native",
"passive": true,
"dependencies": [
{
"name": "GMLIB"
+3 -2
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@@ -88,10 +88,11 @@ function pack_plugin(target,plugin_define)
local manifest_path = find_file("manifest.json", os.projectdir())
if manifest_path then
local manifest = io.readfile(manifest_path)
local bindir = path.join(os.projectdir(), "bin")
local bindir = path.join(os.projectdir(), "bin/DLL")
local pdbdir = path.join(os.projectdir(), "bin/PDB")
local outputdir = path.join(bindir, plugin_define.pluginName)
local targetfile = path.join(outputdir, plugin_define.pluginFile)
local pdbfile = path.join(outputdir, path.basename(plugin_define.pluginFile) .. ".pdb")
local pdbfile = path.join(pdbdir, path.basename(plugin_define.pluginFile) .. ".pdb")
local libfile = path.join(os.projectdir(), "lib")
local manifestfile = path.join(outputdir, "manifest.json")
local oritargetfile = target:targetfile()
+924 -60
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+16 -37
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@@ -3,55 +3,34 @@
ll::Logger logger(PLUGIN_NAME);
namespace GMLIB_LegacyRemoteCallApi {
namespace GMLIB {
namespace {
std::unique_ptr<LegacyRemoteCallApi>& LegacyRemoteCallApi::getInstance() {
static std::unique_ptr<LegacyRemoteCallApi> instance;
return instance;
}
std::unique_ptr<std::reference_wrapper<ll::plugin::NativePlugin>>
selfPluginInstance; // NOLINT(cppcoreguidelines-avoid-non-const-global-variables)
auto disable(ll::plugin::NativePlugin& /*self*/) -> bool { return false; }
auto enable(ll::plugin::NativePlugin& /*self*/) -> bool { return true; }
auto load(ll::plugin::NativePlugin& self) -> bool {
selfPluginInstance = std::make_unique<std::reference_wrapper<ll::plugin::NativePlugin>>(self);
bool LegacyRemoteCallApi::load() {
Export_Legacy_GMLib_ModAPI();
Export_Legacy_GMLib_ServerAPI();
Export_Compatibility_API();
ExportPAPI();
Export_Event_API();
logger.info("GMLIB-LegacyRemoteCallApi Loaded!");
logger.info("Version: {}", LIB_VERSION.asString());
logger.info(
"Loaded Version: {} with {}",
fmt::format(fg(fmt::color::pink), "GMLIB-" + Version::getLibVersionString()),
fmt::format(fg(fmt::color::light_green), "GMLIB-LegacyRemoteCallApi-" + LIB_VERSION.asString())
);
logger.info("Author: GroupMountain");
logger.info("Repository: https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi");
return true;
}
auto unload(ll::plugin::NativePlugin& self) -> bool { return false; }
bool LegacyRemoteCallApi::enable() { return true; }
} // namespace
bool LegacyRemoteCallApi::disable() { return true; }
auto getSelfPluginInstance() -> ll::plugin::NativePlugin& {
if (!selfPluginInstance) {
throw std::runtime_error("selfPluginInstance is null");
}
} // namespace GMLIB
return *selfPluginInstance;
}
} // namespace GMLIB_LegacyRemoteCallApi
extern "C" {
_declspec(dllexport) auto ll_plugin_disable(ll::plugin::NativePlugin& self) -> bool {
return GMLIB_LegacyRemoteCallApi::disable(self);
}
_declspec(dllexport) auto ll_plugin_enable(ll::plugin::NativePlugin& self) -> bool {
return GMLIB_LegacyRemoteCallApi::enable(self);
}
_declspec(dllexport) auto ll_plugin_load(ll::plugin::NativePlugin& self) -> bool {
return GMLIB_LegacyRemoteCallApi::load(self);
}
_declspec(dllexport) auto ll_plugin_unload(ll::plugin::NativePlugin& self) -> bool {
return GMLIB_LegacyRemoteCallApi::unload(self);
}
}
LL_REGISTER_MOD(LegacyRemoteCallApi, LegacyRemoteCallApi::getInstance());
+28 -4
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@@ -1,9 +1,33 @@
#pragma once
#include <ll/api/mod/NativeMod.h>
#include <ll/api/mod/RegisterHelper.h>
#include <ll/api/plugin/NativePlugin.h>
namespace GMLIB {
namespace GMLIB_LegacyRemoteCallApi {
class LegacyRemoteCallApi {
[[nodiscard]] auto getSelfPluginInstance() -> ll::plugin::NativePlugin&;
public:
static std::unique_ptr<LegacyRemoteCallApi>& getInstance();
} // namespace GMLIB_LegacyRemoteCallApi
LegacyRemoteCallApi(ll::mod::NativeMod& self) : mSelf(self) {}
[[nodiscard]] ll::mod::NativeMod& getSelf() const { return mSelf; }
/// @return True if the plugin is loaded successfully.
bool load();
/// @return True if the plugin is enabled successfully.
bool enable();
/// @return True if the plugin is disabled successfully.
bool disable();
// TODO: Implement this method if you need to unload the plugin.
// /// @return True if the plugin is unloaded successfully.
// bool unload();
private:
ll::mod::NativeMod& mSelf;
};
} // namespace GMLIB
+242
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@@ -0,0 +1,242 @@
#include "Global.h"
using namespace ll::hash_utils;
class LegacyScriptEventManager {
private:
int64 mNextEventId = 0;
std::unordered_map<int64, ll::event::ListenerPtr> mEventListeners;
public:
std::string getNextEventId() {
mNextEventId++;
return "GMLIB_EVENT_" + std::to_string(mNextEventId);
}
void emplaceListener(std::string const& scriptEventId, ll::event::ListenerPtr listenerPtr) {
mEventListeners[doHash(scriptEventId)] = listenerPtr;
}
void removeListener(std::string const& scriptEventId) {
ll::event::EventBus::getInstance().removeListener(mEventListeners[doHash(scriptEventId)]);
mEventListeners.erase(doHash(scriptEventId));
}
public:
static LegacyScriptEventManager& getInstance() {
static std::unique_ptr<LegacyScriptEventManager> instance;
if (!instance) {
instance = std::make_unique<LegacyScriptEventManager>();
}
return *instance;
}
};
#define REGISTER_EVENT_LISTEN(eventType, callFunction, eventParams, cancelFunction, otherFunction) \
eventManager.emplaceListener( \
eventId, \
eventBus.emplaceListener<eventType>([eventName, eventId, &eventBus, &eventManager](eventType& ev) -> void { \
if (!RemoteCall::hasFunc(eventName, eventId)) { \
eventManager.removeListener(eventId); \
return; \
} \
bool result = true; \
try { \
otherFunction; \
result = RemoteCall::importAs<bool callFunction>(eventName, eventId) eventParams; \
} catch (...) {} \
if (!result) cancelFunction; \
}) \
); \
return true;
void Export_Event_API() {
RemoteCall::exportAs("GMLIB_Event_API", "getNextScriptEventId", []() -> std::string {
return LegacyScriptEventManager::getInstance().getNextEventId();
});
auto& eventBus = ll::event::EventBus::getInstance();
auto& eventManager = LegacyScriptEventManager::getInstance();
RemoteCall::exportAs(
"GMLIB_Event_API",
"callCustomEvent",
[&eventBus, &eventManager](std::string const& eventName, std::string const& eventId) -> bool {
if (!RemoteCall::hasFunc(eventName, eventId)) return false;
switch (doHash(eventName)) {
case doHash("onClientLogin"): {
REGISTER_EVENT_LISTEN(
Event::PacketEvent::ClientLoginAfterEvent,
(std::string const& realName,
std::string const& uuid,
std::string const& serverXuid,
std::string const& clientXuid),
(ev.getRealName(), ev.getUuid().asString(), ev.getServerAuthXuid(), ev.getClientAuthXuid()),
logger.error("Event \"onClientLogin\" cannot be intercepted"),
);
}
case doHash("onWeatherChange"): {
REGISTER_EVENT_LISTEN(
Event::LevelEvent::WeatherUpdateBeforeEvent,
(int lightningLevel, int rainLevel, int lightningLast, int rainLast),
(ev.getLightningLevel(), ev.getRainLevel(), ev.getLightningLastTick(), ev.getRainingLastTick()),
ev.cancel(),
);
}
case doHash("onMobPick"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::MobPickupItemBeforeEvent,
(Actor * mob, Actor * item),
(&ev.self(), (Actor*)&ev.getItemActor()),
ev.cancel(),
);
}
case doHash("onItemTrySpawn"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::ItemActorSpawnBeforeEvent,
(const ItemStack* item, std::pair<Vec3, int> position, int64 spawnerUniqueId),
(&ev.getItem(),
{ev.getPosition(), ev.getBlockSource().getDimensionId().id},
ev.getSpawner().has_value() ? ev.getSpawner()->getOrCreateUniqueID().id : -1),
ev.cancel(),
);
}
case doHash("onItemSpawned"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::ItemActorSpawnAfterEvent,
(const ItemStack* item, Actor* itemActor, std::pair<Vec3, int> position, int64 spawnerUniqueId),
(&ev.getItem(),
(Actor*)&ev.getItemActor(),
{ev.getPosition(), ev.getBlockSource().getDimensionId().id},
ev.getSpawner().has_value() ? ev.getSpawner()->getOrCreateUniqueID().id : -1),
logger.error("Event \"onItemSpawned\" cannot be intercepted"),
);
}
case doHash("onEntityTryChangeDim"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::ActorChangeDimensionBeforeEvent,
(Actor * entity, int toDimId),
(&ev.self(), ev.getToDimensionId()),
ev.cancel(),
);
}
case doHash("onLeaveBed"): {
REGISTER_EVENT_LISTEN(
Event::PlayerEvent::PlayerStopSleepBeforeEvent,
(Player * pl),
(&ev.self()),
ev.cancel(),
);
}
case doHash("onDeathMessage"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::DeathMessageAfterEvent,
(std::string const& message, std::vector<std::string>, Actor* dead),
(ev.getDeathMessage().first, ev.getDeathMessage().second, &ev.self()),
logger.error("Event \"onDeathMessage\" cannot be intercepted"),
);
}
case doHash("onMobHurted"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::MobHurtAfterEvent,
(Actor * mob, Actor * source, float damage, int cause),
(&ev.self(), source, ev.getDamage(), (int)damageSource.getCause()),
logger.error("Event \"onMobHurted\" cannot be intercepted"),
auto& damageSource = ev.getSource();
Actor* source = nullptr;
if (damageSource.isEntitySource()) {
auto uniqueId = damageSource.getDamagingEntityUniqueID();
source = ll::service::getLevel()->fetchEntity(uniqueId);
if (source->getOwner()) source = source->getOwner();
}
);
}
case doHash("onEndermanTake"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::EndermanTakeBlockBeforeEvent,
(Actor * mob),
(&ev.self()),
ev.cancel(),
);
}
case doHash("onEntityChangeDim"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::ActorChangeDimensionAfterEvent,
(Actor * mob, int fromDimId),
(&ev.self(), ev.getFromDimensionId()),
logger.error("Event \"onEntityChangeDim\" cannot be intercepted"),
);
}
case doHash("onDragonRespawn"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::DragonRespawnBeforeEvent,
(int64 enderDragonUniqueID),
(ev.getEnderDragon().id),
ev.cancel(),
)
}
case doHash("onProjectileTryCreate"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::ProjectileCreateBeforeEvent,
(Actor * mob, int64 uniqueId),
(&ev.self(), ev.getShooter() ? ev.getShooter()->getOrCreateUniqueID().id : -1),
ev.cancel(),
);
}
case doHash("onProjectileCreate"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::ProjectileCreateAfterEvent,
(Actor * mob, int64 uniqueId),
(&ev.self(), ev.getShooter() ? ev.getShooter()->getOrCreateUniqueID().id : -1),
logger.error("Event \"onProjectileCreate\" cannot be intercepted"),
);
}
case doHash("onSpawnWanderingTrader"): {
REGISTER_EVENT_LISTEN(
Event::EntityEvent::SpawnWanderingTraderBeforeEvent,
(std::pair<BlockPos, int> pos),
({ev.getPos(), ev.getRegion().getDimensionId()}),
ev.cancel(),
);
}
case doHash("onHandleRequestAction"): {
REGISTER_EVENT_LISTEN(Event::PlayerEvent::HandleRequestActionBeforeEvent,
(Player * player,
std::string const& actionType,
int count,
std::string const& sourceContainerNetId,
int sourceSlot,
std::string const& destinationContainerNetId,
int destinationSlot),
((Player*)&ev.self(),
magic_enum::enum_name(requestAction->mActionType).data(),
(int)requestAction->mAmount,
magic_enum::enum_name(requestAction->mSrc.mOpenContainerNetId).data(),
(int)requestAction->mSrc.mSlot,
magic_enum::enum_name(requestAction->mDst.mOpenContainerNetId).data(),
(int)requestAction->mDst.mSlot),
ev.cancel(),
auto requestAction = (ItemStackRequestActionTransferBase*)&ev.getRequestAction();
);
}
case doHash("onSendContainerClosePacket"): {
REGISTER_EVENT_LISTEN(
Event::PacketEvent::ContainerClosePacketSendAfterEvent,
(Player * player, int ContainerNetId),
(ev.getServerNetworkHandler()
.getServerPlayer(ev.getNetworkIdentifier(), ev.getPacket().mClientSubId),
(int)ev.getPacket().mContainerId),
logger.error("Event \"onSendContainerClosePacket\" cannot be intercepted"),
)
}
case doHash("onServerStopping"): {
REGISTER_EVENT_LISTEN(
ll::event::server::ServerStoppingEvent,
(),
(),
logger.error("Event \"onServerStopping\" cannot be intercepted"),
);
}
default:
return false;
}
}
);
}
+13 -2
View File
@@ -1,9 +1,19 @@
#pragma once
#include <include_all.h>
#include <RemoteCallAPI.h>
#define PLUGIN_NAME "GMLIB-LRCA"
#define LIB_VERSION SemVersion(0, 9, 0, "", "")
using namespace GMLIB;
using namespace Server;
using namespace Mod;
#define PLUGIN_NAME fmt::format(fg(fmt::color::light_green), "GMLIB-LRCA")
#define LIB_VERSION_MAJOR 0
#define LIB_VERSION_MINOR 13
#define LIB_VERSION_PATCH 3
#define LIB_VERSION Version(LIB_VERSION_MAJOR, LIB_VERSION_MINOR, LIB_VERSION_PATCH)
extern ll::Logger logger;
@@ -11,3 +21,4 @@ extern void Export_Legacy_GMLib_ModAPI();
extern void Export_Legacy_GMLib_ServerAPI();
extern void Export_Compatibility_API();
extern void ExportPAPI();
extern void Export_Event_API();
+67 -64
View File
@@ -2,7 +2,7 @@
std::unordered_set<std::string> HardCodedKeys = {"AlwaysUnlocked", "PlayerHasManyItems", "PlayerInWater", "None"};
std::variant<std::string, std::vector<RecipeIngredient>> makeRecipeUnlockingKey(std::string& key) {
std::variant<std::string, std::vector<RecipeIngredient>> makeRecipeUnlockingKey(std::string const& key) {
if (HardCodedKeys.count(key)) {
return key;
}
@@ -17,12 +17,12 @@ void Export_Legacy_GMLib_ModAPI() {
RemoteCall::exportAs(
"GMLib_ModAPI",
"registerShapelessRecipe",
[](std::string recipe_id,
[](std::string const& recipe_id,
std::vector<std::string> ingredients,
std::string result,
std::string const& result,
int count,
std::string unlock) -> void {
auto level = GMLIB_Level::getLevel();
std::string const& unlock) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) {
return;
}
@@ -33,19 +33,19 @@ void Export_Legacy_GMLib_ModAPI() {
}
auto res = RecipeIngredient(result, 0, count);
auto unl = makeRecipeUnlockingKey(unlock);
GMLIB::Mod::CustomRecipe::registerShapelessCraftingTableRecipe(recipe_id, types, res, unl);
JsonRecipe::registerShapelessCraftingTableRecipe(recipe_id, types, res, unl);
}
);
RemoteCall::exportAs(
"GMLib_ModAPI",
"registerShapedRecipe",
[](std::string recipe_id,
[](std::string const& recipe_id,
std::vector<std::string> shape,
std::vector<std::string> ingredients,
std::string result,
std::string const& result,
int count,
std::string unlock) -> void {
auto level = GMLIB_Level::getLevel();
std::string const& unlock) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) {
return;
}
@@ -56,132 +56,135 @@ void Export_Legacy_GMLib_ModAPI() {
}
auto res = RecipeIngredient(result, 0, count);
auto unl = makeRecipeUnlockingKey(unlock);
GMLIB::Mod::CustomRecipe::registerShapedCraftingTableRecipe(recipe_id, shape, types, res, unl);
JsonRecipe::registerShapedCraftingTableRecipe(recipe_id, shape, types, res, unl);
}
);
RemoteCall::exportAs(
"GMLib_ModAPI",
"registerFurnaceRecipe",
[](std::string recipe_id, std::string input, std::string output, std::vector<std::string> tags) -> void {
auto level = GMLIB_Level::getLevel();
[](std::string const& recipe_id,
std::string const& input,
std::string const& output,
std::vector<std::string> tags) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) {
return;
}
auto inp = RecipeIngredient(input, 0, 1);
auto outp = RecipeIngredient(output, 0, 1);
GMLIB::Mod::CustomRecipe::registerFurnaceRecipe(recipe_id, inp, outp, tags);
JsonRecipe::registerFurnaceRecipe(recipe_id, inp, outp, tags);
}
);
RemoteCall::exportAs(
"GMLib_ModAPI",
"registerBrewingMixRecipe",
[](std::string recipe_id, std::string input, std::string output, std::string reagent) -> void {
auto level = GMLIB_Level::getLevel();
[](std::string const& recipe_id, std::string const& input, std::string const& output, std::string const& reagent
) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) {
return;
}
auto rea = RecipeIngredient(reagent, 0, 1);
GMLIB::Mod::CustomRecipe::registerBrewingMixRecipe(recipe_id, input, output, rea);
JsonRecipe::registerBrewingMixRecipe(recipe_id, input, output, rea);
}
);
RemoteCall::exportAs(
"GMLib_ModAPI",
"registerBrewingContainerRecipe",
[](std::string recipe_id, std::string input, std::string output, std::string reagent) -> void {
auto level = GMLIB_Level::getLevel();
[](std::string const& recipe_id, std::string const& input, std::string const& output, std::string const& reagent
) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) {
return;
}
auto inp = RecipeIngredient(input, 0, 1);
auto outp = RecipeIngredient(output, 0, 1);
auto rea = RecipeIngredient(reagent, 0, 1);
GMLIB::Mod::CustomRecipe::registerBrewingContainerRecipe(recipe_id, inp, outp, rea);
JsonRecipe::registerBrewingContainerRecipe(recipe_id, inp, outp, rea);
}
);
RemoteCall::exportAs(
"GMLib_ModAPI",
"registerSmithingTransformRecipe",
[](std::string recipe_id,
std::string smithing_template,
std::string base,
std::string addition,
std::string result) -> void {
auto level = GMLIB_Level::getLevel();
[](std::string const& recipe_id,
std::string const& smithing_template,
std::string const& base,
std::string const& addition,
std::string const& result) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) {
return;
}
GMLIB::Mod::CustomRecipe::registerSmithingTransformRecipe(
recipe_id,
smithing_template,
base,
addition,
result
);
JsonRecipe::registerSmithingTransformRecipe(recipe_id, smithing_template, base, addition, result);
}
);
RemoteCall::exportAs(
"GMLib_ModAPI",
"registerSmithingTrimRecipe",
[](std::string recipe_id, std::string smithing_template, std::string base, std::string addition) -> void {
auto level = GMLIB_Level::getLevel();
[](std::string const& recipe_id,
std::string const& smithing_template,
std::string const& base,
std::string const& addition) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) {
return;
}
GMLIB::Mod::CustomRecipe::registerSmithingTrimRecipe(recipe_id, smithing_template, base, addition);
JsonRecipe::registerSmithingTrimRecipe(recipe_id, smithing_template, base, addition);
}
);
RemoteCall::exportAs(
"GMLib_ModAPI",
"registerStoneCutterRecipe",
[](std::string recipe_id,
std::string input,
int input_data,
std::string output,
int output_data,
int output_count) -> void {
auto level = GMLIB_Level::getLevel();
[](std::string const& recipe_id,
std::string const& input,
int input_data,
std::string const& output,
int output_data,
int output_count) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) {
return;
}
auto inp = RecipeIngredient(input, 0, 1);
auto outp = RecipeIngredient(output, 0, 1);
GMLIB::Mod::CustomRecipe::registerStoneCutterRecipe(recipe_id, inp, outp);
JsonRecipe::registerStoneCutterRecipe(recipe_id, inp, outp);
}
);
// 错误方块清理
RemoteCall::exportAs("GMLib_ModAPI", "setUnknownBlockCleaner", []() -> void {
GMLIB::Mod::VanillaFix::setAutoCleanUnknownBlockEnabled();
VanillaFix::setAutoCleanUnknownBlockEnabled();
});
// 实验性
RemoteCall::exportAs("GMLib_ModAPI", "registerExperimentsRequire", [](int experiment_id) -> void {
auto map = GMLIB_Level::getAllExperiments();
if (map.count(experiment_id)) {
auto list = GMLIB_Level::getAllExperiments();
std::unordered_set<AllExperiments> set(list.begin(), list.end());
if (set.contains((AllExperiments)experiment_id)) {
GMLIB_Level::addExperimentsRequire((AllExperiments)experiment_id);
} else {
ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
}
});
RemoteCall::exportAs("GMLib_ModAPI", "setExperimentEnabled", [](int experiment_id, bool value) -> void {
auto level = GMLIB_Level::getLevel();
if (!level) {
return;
if (GMLIB_Level::getInstance()) {
auto list = GMLIB_Level::getAllExperiments();
std::unordered_set<AllExperiments> set(list.begin(), list.end());
if (set.contains((AllExperiments)experiment_id)) {
GMLIB_Level::getInstance()->setExperimentEnabled(((AllExperiments)experiment_id), value);
} else ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
}
auto map = GMLIB_Level::getAllExperiments();
if (map.count(experiment_id)) {
GMLIB_Level::getLevel()->setExperimentEnabled(((AllExperiments)experiment_id), value);
} else ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
});
RemoteCall::exportAs("GMLib_ModAPI", "getExperimentEnabled", [](int experiment_id) -> bool {
auto level = GMLIB_Level::getLevel();
if (!level) {
return false;
}
auto map = GMLIB_Level::getAllExperiments();
if (map.count(experiment_id)) {
return GMLIB_Level::getLevel()->getExperimentEnabled(((AllExperiments)experiment_id));
} else {
ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
return false;
if (GMLIB_Level::getInstance()) {
auto list = GMLIB_Level::getAllExperiments();
std::unordered_set<AllExperiments> set(list.begin(), list.end());
if (set.contains((AllExperiments)experiment_id)) {
return GMLIB_Level::getInstance()->getExperimentEnabled(((AllExperiments)experiment_id));
} else {
ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
return false;
}
}
return false;
});
RemoteCall::exportAs("GMLib_ModAPI", "setFixI18nEnabled", []() -> void { VanillaFix::setFixI18nEnabled(); });
}
+49 -21
View File
@@ -2,42 +2,51 @@
void Export_Legacy_GMLib_ServerAPI() {
RemoteCall::exportAs("GMLib_ServerAPI", "setEducationFeatureEnabled", []() -> void {
GMLIB_Level::addEducationEditionRequired();
GMLIB_Level::tryEnableEducationEdition();
});
RemoteCall::exportAs("GMLib_ServerAPI", "registerAbilityCommand", []() -> void {
GMLIB_Level::forceEnableAbilityCommand();
GMLIB_Level::tryRegisterAbilityCommand();
});
RemoteCall::exportAs("GMLib_ServerAPI", "setEnableAchievement", []() -> void {
GMLIB_Level::setForceAchievementsEnabled();
});
RemoteCall::exportAs("GMLib_ServerAPI", "setForceTrustSkins", []() -> void { GMLIB_Level::setForceTrustSkin(); });
RemoteCall::exportAs("GMLib_ServerAPI", "enableCoResourcePack", []() -> void { GMLIB_Level::setCoResourcePack(); });
RemoteCall::exportAs("GMLib_ServerAPI", "getLevelName", []() -> std::string {
auto level = GMLIB_Level::getLevel();
if (!level) {
return "";
}
return level->getLevelName();
RemoteCall::exportAs("GMLib_ServerAPI", "setForceTrustSkins", []() -> void { GMLIB_Level::trustAllSkins(); });
RemoteCall::exportAs("GMLib_ServerAPI", "enableCoResourcePack", []() -> void {
GMLIB_Level::requireServerResourcePackAndAllowClientResourcePack();
});
RemoteCall::exportAs("GMLib_ServerAPI", "setLevelName", [](std::string name) -> void {
auto level = GMLIB_Level::getLevel();
if (!level) {
return;
RemoteCall::exportAs("GMLib_ServerAPI", "getLevelName", []() -> std::string {
if (auto level = GMLIB_Level::getInstance()) {
return level->getLevelName();
}
return level->setLevelName(name);
return {};
});
RemoteCall::exportAs("GMLib_ServerAPI", "setLevelName", [](std::string const& name) -> void {
if (auto level = GMLIB_Level::getInstance()) {
level->setLevelName(name);
}
});
RemoteCall::exportAs("GMLib_ServerAPI", "getLevelSeed", []() -> std::string {
if (auto level = GMLIB_Level::getInstance()) {
return std::to_string(level->getSeed());
}
return {};
});
RemoteCall::exportAs("GMLib_ServerAPI", "setFakeSeed", [](int64_t seed) -> void {
return GMLIB_Level::setFakeSeed(seed);
});
RemoteCall::exportAs("GMLib_ServerAPI", "spawnEntity", [](std::pair<Vec3, int> pos, std::string name) -> Actor* {
return GMLIB_Spawner::spawnEntity(pos.first, pos.second, name);
});
RemoteCall::exportAs(
"GMLib_ServerAPI",
"spawnEntity",
[](std::pair<Vec3, int> pos, std::string const& name) -> Actor* {
return GMLIB_Spawner::spawnEntity(pos.first, pos.second, name).as_ptr();
}
);
RemoteCall::exportAs(
"GMLib_ServerAPI",
"shootProjectile",
[](Actor* owner, std::string name, float speed, float offset) -> Actor* {
[](Actor* owner, std::string const& name, float speed, float offset) -> Actor* {
auto ac = (GMLIB_Actor*)owner;
return ac->shootProjectile(name, speed, offset);
return ac->shootProjectile(name, speed, offset).as_ptr();
}
);
RemoteCall::exportAs(
@@ -45,8 +54,27 @@ void Export_Legacy_GMLib_ServerAPI() {
"throwEntity",
[](Actor* owner, Actor* actor, float speed, float offset) -> bool {
auto ac = (GMLIB_Actor*)owner;
return ac->throwEntity(actor, speed, offset);
return ac->throwEntity(*actor, speed, offset);
}
);
RemoteCall::exportAs("GMLib_ServerAPI", "PlayerToEntity", [](Player* player) -> Actor* { return (Actor*)player; });
RemoteCall::exportAs(
"GMLib_ServerAPI",
"addFakeList",
[](const std::string& name, const std::string& xuid) -> bool {
return FakeList::addFakeList(name, xuid, ActorUniqueID(-1));
}
);
RemoteCall::exportAs("GMLib_ServerAPI", "removeFakeList", [](const std::string& nameOrXuid) -> bool {
return FakeList::removeFakeList(nameOrXuid);
});
RemoteCall::exportAs("GMLib_ServerAPI", "removeAllFakeList", []() -> void {
return FakeList::removeAllFakeLists();
});
RemoteCall::exportAs("GMLib_ServerAPI", "getMaxPlayers", []() -> int {
if (auto level = GMLIB_Level::getInstance()) {
return level->getMaxPlayerCount();
}
return {};
});
}
+42 -58
View File
@@ -8,112 +8,95 @@ std::string removeBrackets(std::string a1) {
return a1;
}
bool isParameters(std::string str) {
bool isParameters(std::string const& str) {
std::regex reg("[<]([^<>]+)[>]");
return std::regex_search(removeBrackets(str), reg);
}
std::string GetValue(std::string const& from) { return GMLIB::Server::PlaceholderAPI::getValue(from); }
std::string GetValue(std::string const& from) { return PlaceholderAPI::getValue(from); }
std::string GetValueWithPlayer(std::string const& a1, std::string const& a2) {
return GMLIB::Server::PlaceholderAPI::getValue(a1, ll::service::bedrock::getLevel()->getPlayer(a2));
}
std::string GetValueWithPlayer(std::string const& key, Player* player) { return PlaceholderAPI::getValue(key, player); }
std::string
registerPlayerPlaceholder(std::string const& PluginName, std::string const& FuncName, std::string const& PAPIName) {
bool registerPlayerPlaceholder(
std::string const& PluginName,
std::string const& FuncName,
std::string const& PAPIName
) {
if (RemoteCall::hasFunc(PluginName, FuncName)) {
PlaceholderAPI::unregisterPlaceholder(PAPIName);
if (isParameters(PAPIName)) {
auto Call =
RemoteCall::importAs<std::string(std::string const& arg, std::unordered_map<std::string, std::string>)>(
PluginName,
FuncName
);
GMLIB::Server::PlaceholderAPI::registerPlayerPlaceholder(
auto Call = RemoteCall::importAs<std::string(Player * pl, std::unordered_map<std::string, std::string>)>(
PluginName,
FuncName
);
PlaceholderAPI::registerPlayerPlaceholder(
PAPIName,
[Call](Player* sp, std::unordered_map<std::string, std::string> map) {
return Call(sp->getXuid(), map);
},
[Call](Player* sp, std::unordered_map<std::string, std::string> map) { return Call(sp, map); },
PluginName
);
} else {
auto Call = RemoteCall::importAs<std::string(std::string const& arg)>(PluginName, FuncName);
GMLIB::Server::PlaceholderAPI::registerPlayerPlaceholder(
PAPIName,
[Call](Player* sp) { return Call(sp->getXuid()); },
PluginName
);
auto Call = RemoteCall::importAs<std::string(Player * pl)>(PluginName, FuncName);
PlaceholderAPI::registerPlayerPlaceholder(PAPIName, [Call](Player* sp) { return Call(sp); }, PluginName);
}
} else {
// logger.error("Function no find({}:{})", PluginName, FuncName);
return "Function no find";
return true;
}
return "Register Success";
return false;
}
std::string
registerServerPlaceholder(std::string const& PluginName, std::string const& FuncName, std::string const& PAPIName) {
bool registerServerPlaceholder(
std::string const& PluginName,
std::string const& FuncName,
std::string const& PAPIName
) {
if (RemoteCall::hasFunc(PluginName, FuncName)) {
PlaceholderAPI::unregisterPlaceholder(PAPIName);
if (isParameters(PAPIName)) {
auto Call =
RemoteCall::importAs<std::string(std::unordered_map<std::string, std::string>)>(PluginName, FuncName);
GMLIB::Server::PlaceholderAPI::registerServerPlaceholder(
PlaceholderAPI::registerServerPlaceholder(
PAPIName,
[Call](std::unordered_map<std::string, std::string> map) { return Call(map); },
PluginName
);
} else {
auto Call = RemoteCall::importAs<std::string()>(PluginName, FuncName);
GMLIB::Server::PlaceholderAPI::registerServerPlaceholder(
PAPIName,
[Call]() { return Call(); },
PluginName
);
PlaceholderAPI::registerServerPlaceholder(PAPIName, [Call]() { return Call(); }, PluginName);
}
} else {
// logger.error("Function no find({}:{})", PluginName, FuncName);
return "Function no find";
return true;
}
return "Register Success";
return false;
}
std::string registerStaticPlaceholder(
bool registerStaticPlaceholder(
std::string const& PluginName,
std::string const& FuncName,
std::string const& PAPIName,
int num
) {
if (RemoteCall::hasFunc(PluginName, FuncName)) {
PlaceholderAPI::unregisterPlaceholder(PAPIName);
if (isParameters(PAPIName)) {
auto Call = RemoteCall::importAs<std::string()>(PluginName, FuncName);
if (num == -1) {
GMLIB::Server::PlaceholderAPI::registerStaticPlaceholder(
PAPIName,
[Call] { return Call(); },
PluginName
);
PlaceholderAPI::registerStaticPlaceholder(PAPIName, [Call] { return Call(); }, PluginName);
} else {
GMLIB::Server::PlaceholderAPI::registerStaticPlaceholder(
PAPIName,
num,
[Call] { return Call(); },
PluginName
);
PlaceholderAPI::registerStaticPlaceholder(PAPIName, num, [Call] { return Call(); }, PluginName);
}
}
} else {
// logger.error("Function no find({}:{})", PluginName, FuncName);
return "Function no find";
return true;
}
return "Register Success";
return false;
}
std::string translateString(std::string const& str, std::string const& xuid) {
return GMLIB::Server::PlaceholderAPI::translate(str, ll::service::bedrock::getLevel()->getPlayerByXuid(xuid));
std::string translateStringWithPlayer(std::string const& str, Player* pl) {
return PlaceholderAPI::translateString(str, pl);
}
bool unRegisterPlaceholder(std::string const& str) { return GMLIB::Server::PlaceholderAPI::unRegisterPlaceholder(str); }
std::string translateString(std::string const& str) { return PlaceholderAPI::translateString(str); }
std::vector<std::string> getAllPAPI() { return GMLIB::Server::PlaceholderAPI::getAllPAPI(); }
bool unRegisterPlaceholder(std::string const& str) { return PlaceholderAPI::unregisterPlaceholder(str); }
std::vector<std::string> getAllPAPI() { return PlaceholderAPI::getAllPAPI(); }
} // namespace PAPIRemoteCall
@@ -127,6 +110,7 @@ void ExportPAPI() {
EXPORTAPI(PAPIRemoteCall::GetValue);
EXPORTAPI(PAPIRemoteCall::GetValueWithPlayer);
EXPORTAPI(PAPIRemoteCall::translateString);
EXPORTAPI(PAPIRemoteCall::translateStringWithPlayer);
EXPORTAPI(PAPIRemoteCall::unRegisterPlaceholder);
EXPORTAPI(PAPIRemoteCall::getAllPAPI);
}
+3 -3
View File
@@ -1,7 +1,7 @@
{
"format_version": 2,
"tooth": "github.com/GroupMountain/GMLIB-LegacyRemoteCallApi",
"version": "0.9.0",
"version": "0.13.3",
"info": {
"name": "GMLIB-LegacyRemoteCallApi",
"description": "Legacy RemoteCall API for GMLIB",
@@ -14,9 +14,9 @@
"library"
]
},
"asset_url": "https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi/releases/download/v0.9.0/GMLIB-LegacyRemoteCallApi-windows-x64.zip",
"asset_url": "https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi/releases/download/v0.13.3/GMLIB-LegacyRemoteCallApi-windows-x64.zip",
"dependencies": {
"github.com/GroupMountain/GMLIB": ">=0.9.0"
"github.com/GroupMountain/GMLIB": ">=0.13.0"
},
"files": {
"place": [
+11 -10
View File
@@ -1,14 +1,16 @@
add_rules("mode.debug", "mode.release", "mode.releasedbg")
add_rules("mode.debug", "mode.release")
add_repositories("liteldev-repo https://github.com/LiteLDev/xmake-repo.git")
add_repositories("groupmountain-repo https://github.com/GroupMountain/xmake-repo.git")
if not has_config("vs_runtime") then
set_runtimes("MD")
end
-- Option 1: Use the latest version of LeviLamina released on GitHub.
add_requires("levilamina")
add_requires("levilaminalibrary")
add_requires("legacyremotecall")
add_requires("gmlib")
-- Option 2: Use a specific version of LeviLamina released on GitHub.
-- add_requires("levilamina x.x.x")
@@ -47,28 +49,27 @@ target("GMLIB-LegacyRemoteCallApi") -- Change this to your plugin name.
"/utf-8"
)
add_defines(
"_HAS_CXX23=1" -- To enable C++23 features
"NOMINMAX",
"UNICODE"
)
add_files(
"src/**.cpp"
)
add_links(
"SDK-GMLIB/Lib/GMLIB"
)
add_includedirs(
"SDK-GMLIB",
"src"
)
add_packages(
"levilamina",
"legacyremotecall"
"levilaminalibrary",
"legacyremotecall",
"gmlib"
)
add_shflags(
"/DELAYLOAD:bedrock_server.dll" -- Magic to import symbols from BDS
)
set_exceptions("none") -- To avoid conflicts with /EHa
set_kind("shared")
set_languages("cxx23")
set_languages("c++23")
set_symbols("debug")
after_build(function (target)
local plugin_packer = import("scripts.after_build")