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27 changed files with 5766 additions and 407 deletions
+9 -5
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@@ -9,12 +9,10 @@ jobs:
steps: steps:
- name: Checkout repository - name: Checkout repository
uses: actions/checkout@v2 uses: actions/checkout@v2
with:
submodules: recursive
- uses: actions/checkout@v4
- uses: xmake-io/github-action-setup-xmake@v1 - uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: "2.9.3"
- run: | - run: |
xmake repo -u xmake repo -u
@@ -29,4 +27,10 @@ jobs:
with: with:
name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }} name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }}
path: | path: |
bin/ bin/DLL/
- uses: actions/upload-artifact@v3
with:
name: PDB
path: |
bin/PDB/
+29 -14
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@@ -9,12 +9,10 @@ jobs:
steps: steps:
- name: Checkout repository - name: Checkout repository
uses: actions/checkout@v2 uses: actions/checkout@v2
with:
submodules: recursive
- uses: actions/checkout@v4
- uses: xmake-io/github-action-setup-xmake@v1 - uses: xmake-io/github-action-setup-xmake@v1
with:
xmake-version: "2.9.3"
- run: | - run: |
xmake repo -u xmake repo -u
@@ -29,7 +27,13 @@ jobs:
with: with:
name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }} name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }}
path: | path: |
bin/ bin/DLL/
- uses: actions/upload-artifact@v3
with:
name: PDB
path: |
bin/PDB/
upload-to-release: upload-to-release:
needs: needs:
@@ -38,24 +42,35 @@ jobs:
contents: write contents: write
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v4 - name: Checkout code
uses: actions/checkout@v4
- uses: actions/download-artifact@v3 - name: Download Plugin
uses: actions/download-artifact@v3
with: with:
name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }} name: ${{ github.event.repository.name }}-windows-x64-${{ github.sha }}
path: release/ path: release/Plugin/
- run: | - name: Download PDB
cp LICENSE README.md release/ uses: actions/download-artifact@v3
with:
name: PDB
path: release/PDB/
- name: Copy additional files
run: |
cp LICENSE README.md release/Plugin/
- name: Archive release - name: Archive release
run: | run: |
cd release cd release/Plugin
zip -r ../${{ github.event.repository.name }}-windows-x64.zip * zip -r ../${{ github.event.repository.name }}-windows-x64.zip *
cd .. cd ..
- uses: softprops/action-gh-release@v1 - name: Create GitHub Release
id: create_release
uses: softprops/action-gh-release@v1
with: with:
append_body: true
files: | files: |
${{ github.event.repository.name }}-windows-x64.zip release/${{ github.event.repository.name }}-windows-x64.zip
release/PDB/${{ github.event.repository.name }}.pdb
+1
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@@ -15,3 +15,4 @@ build/
/.xmake /.xmake
/CMakeLists.txt /CMakeLists.txt
/bin /bin
.cache/clangd/index
-3
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@@ -1,3 +0,0 @@
[submodule "SDK-GMLIB"]
path = SDK-GMLIB
url = https://github.com/GroupMountain/SDK-GMLIB.git
+2 -3
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@@ -5,6 +5,5 @@ Legacy RemoteCall API for GMLIB. Only for legacy LSE plugin compatibility.
- 本模块是 `GMLIB``Legacy RemoteCall API` 模块,是为LL2的LLSE插件的兼容性保留。 - 本模块是 `GMLIB``Legacy RemoteCall API` 模块,是为LL2的LLSE插件的兼容性保留。
- 通过本模块,可以使LSE插件调用 `GMLIB` 内部的API。 - 通过本模块,可以使LSE插件调用 `GMLIB` 内部的API。
# 注意事项 # 开发文档
- 本模块仅为兼容性保留模块,仅保留过去的接口以保留兼容性。 - https://groupmountain.github.io/Documentation/
- 本模块不会提供 `GMLIB` 在迁移到 `LeviLamina` 后新开发的接口。
Submodule SDK-GMLIB deleted from 58cec5c0c5
+72
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@@ -0,0 +1,72 @@
declare class PAPI {
/** 注册一个玩家PAPI变量 */
static registerPlayerPlaceholder(
/** PAPI调用函数 */
func: (
/** 玩家对象 */
player: Player,
/** 变量参数 */
param: null | object.<string, string>
) => string,
/** 插件名字 */
pluginsName: string,
/** PAPI变量 */
PAPIName: string
): boolean;
/** 注册一个服务器PAPI变量 */
static registerServerPlaceholder(
/** PAPI调用函数 */
func: (
/** 变量参数 */
param: null | object.<string, string>
) => string,
/** 插件名字 */
pluginsName: string,
/** PAPI变量 */
PAPIName: string
): boolean;
/** 注册一个静态PAPI变量 */
static registerStaticPlaceholder(
/** PAPI调用函数 */
func: () => string,
/** 插件名字 */
pluginsName: string,
/** PAPI变量 */
PAPIName: string,
/** 更新时间 */
UpdateInterval: number
): boolean;
/** 获取一个服务器变量的值 */
static getValue(
/** PAPI名 */
key: string
): string;
/** 获取一个玩家变量的值 */
static getValueByPlayer(
/** PAPI名 */
key: string,
/** 玩家对象 */
pl: Player
): string;
/** 翻译带PAPI变量的字符串 */
static translateString(
/** 要翻译的字符串 */
str: string,
/** 玩家对象 */
pl: Player | undefined
): string;
/** 注销一个PAPI变量 */
static unRegisterPlaceholder(
/** PAPI名 */
str: string
): boolean;
/** 获取所有已注册的PAPI变量 */
static getAllPAPI(): string[];
}
+109 -27
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@@ -1,57 +1,139 @@
const PAPIgetValueAPI = ll.import("BEPlaceholderAPI", "GetValue") const PlaceholderAPI = {
const PAPIgetValueByPlayerAPI = ll.import("BEPlaceholderAPI", "GetValueWithPlayer") /** 获取一个服务器变量的值 @type {function(string):string} */
const PAPIregisterPlayerPlaceholderAPI = ll.import("BEPlaceholderAPI", "registerPlayerPlaceholder") getValueAPI: ll.import("BEPlaceholderAPI", "GetValue"),
const PAPIregisterServerPlaceholderAPI = ll.import("BEPlaceholderAPI", "registerServerPlaceholder") /** 获取一个玩家变量的值 @type {function(string,Player):string} */
const PAPIregisterStaticPlaceholderAPI = ll.import("BEPlaceholderAPI", "registerStaticPlaceholder") getValueByPlayerAPI: ll.import("BEPlaceholderAPI", "GetValueWithPlayer"),
const PAPItranslateStringAPI = ll.import("BEPlaceholderAPI", "translateString") /** 注册一个玩家变量 @type {function(string,string,string):boolean} */
const PAPIunRegisterPlaceholderAPI = ll.import("BEPlaceholderAPI", "unRegisterPlaceholder") registerPlayerPlaceholderAPI: ll.import("BEPlaceholderAPI", "registerPlayerPlaceholder"),
const PAPIgetAllPAPI = ll.import("BEPlaceholderAPI", "getAllPAPI") /** 注册一个服务器变量 @type {function(string,string,string):boolean} */
registerServerPlaceholderAPI: ll.import("BEPlaceholderAPI", "registerServerPlaceholder"),
Function.prototype.getName = function () { /** 注册一个静态变量 @type {function(string,string,string,number):boolean} */
registerStaticPlaceholderAPI: ll.import("BEPlaceholderAPI", "registerStaticPlaceholder"),
return this.name || this.toString().match(/function\s*([^(]*)\(/)[1] /** 翻译包含PAPI服务器变量的字符串 @type {function(string):string} */
translateStringAPI: ll.import("BEPlaceholderAPI", "translateString"),
/** 翻译包含PAPI玩家变量的字符串 @type {function(string,Player):string} */
translateStringWithPlayerAPI: ll.import("BEPlaceholderAPI", "translateStringWithPlayer"),
/** 注销PAPI变量 @type {function(string):boolean} */
unRegisterPlaceholderAPI: ll.import("BEPlaceholderAPI", "unRegisterPlaceholder"),
/** 获取所有已注册的PAPI变量 @type {function():Array.<string>} */
getAllPAPI: ll.import("BEPlaceholderAPI", "getAllPAPI")
} }
Function.prototype.getName =
/**
* 获取函数名字
* @returns {string}
*/
function () {
return this.name || this.toString().match(/function\s*([^(]*)\(/)?.[1] || getStringHashCode(this.toString()).toString(16);
}
/**
* 获取字符串哈希值
* @param {string} str 字符串
* @returns {number}
*/
function getStringHashCode(str) {
let hash = 0, chr;
if (str.length === 0) return hash;
for (let i = 0; i < str.length; i++) {
chr = str.charCodeAt(i);
hash = ((hash << 5) - hash) + chr;
hash |= 0;
}
return hash;
}
/** PAPI变量类 */
class PAPI { class PAPI {
constructor() { constructor() {
throw new Error("Static class cannot be instantiated"); throw new Error("Static class cannot be instantiated");
} }
/**
* 注册一个玩家PAPI变量
* @param {function} func 变量调用的函数
* @param {string} PluginName 插件名字
* @param {string} PAPIName PAPI变量名
* @returns {boolean} 是否注册成功
*/
static registerPlayerPlaceholder(func, PluginName, PAPIName) { static registerPlayerPlaceholder(func, PluginName, PAPIName) {
ll.export(func, PluginName, func.getName());
ll.export(func, PluginName, func.getName()) return PlaceholderAPI.registerPlayerPlaceholderAPI(PluginName, func.getName(), PAPIName);
PAPIregisterPlayerPlaceholderAPI(PluginName, func.getName(), PAPIName)
} }
/**
* 注册一个服务器PAPI变量
* @param {function} func 变量调用的函数
* @param {string} PluginName 插件名字
* @param {string} PAPIName PAPI变量名
* @returns {boolean} 是否注册成功
*/
static registerServerPlaceholder(func, PluginName, PAPIName) { static registerServerPlaceholder(func, PluginName, PAPIName) {
ll.export(func, PluginName, func.getName()) ll.export(func, PluginName, func.getName());
PAPIregisterServerPlaceholderAPI(PluginName, func.getName(), PAPIName) return PlaceholderAPI.registerServerPlaceholderAPI(PluginName, func.getName(), PAPIName);
} }
/**
* 注册一个静态PAPI变量
* @param {function} func 变量调用的函数
* @param {string} PluginName 插件名字
* @param {string} PAPIName PAPI变量名
* @param {number} [UpdateInterval=50] 更新间隔
* @returns {boolean} 是否注册成功
*/
static registerStaticPlaceholder(func, PluginName, PAPIName, UpdateInterval = 50) { static registerStaticPlaceholder(func, PluginName, PAPIName, UpdateInterval = 50) {
ll.export(func, PluginName, func.getName()) ll.export(func, PluginName, func.getName());
PAPIregisterStaticPlaceholderAPI(PluginName, func.getName(), PAPIName, UpdateInterval) return PlaceholderAPI.registerStaticPlaceholderAPI(PluginName, func.getName(), PAPIName, UpdateInterval);
} }
/**
* 获取一个服务器变量的值
* @param {string} key PAPI变量名
* @returns {string} 值
*/
static getValue(key) { static getValue(key) {
return PAPIgetValueAPI(key) return PlaceholderAPI.getValueAPI(key);
} }
static getValueByPlayer(key, xuid) { /**
return PAPIgetValueByPlayerAPI(key, xuid) * 获取一个玩家变量的值
* @param {string} key PAPI变量名
* @param {Player} pl 玩家对象
* @returns {string} 值
*/
static getValueByPlayer(key, pl) {
return PlaceholderAPI.getValueByPlayerAPI(key, pl);
} }
static translateString(str, xuid = "") { /**
return PAPItranslateStringAPI(str, xuid) * 翻译带PAPI变量的字符串
* @param {string} str 字符串
* @param {Player} pl 玩家对象
* @returns {string} 翻译结果
*/
static translateString(str, pl = null) {
if (pl) {
return PlaceholderAPI.translateStringWithPlayerAPI(str, pl);
}
return PlaceholderAPI.translateStringAPI(str);
} }
/**
* 注销一个PAPI变量
* @param {string} str PAPI变量名
* @returns {boolean} 是否注销成功
*/
static unRegisterPlaceholder(str) { static unRegisterPlaceholder(str) {
return PAPIunRegisterPlaceholderAPI(str) return PlaceholderAPI.unRegisterPlaceholderAPI(str);
} }
/**
* 获取所有已注册的PAPI变量
* @returns {Array.<string>} 已注册的PAPI变量数组
*/
static getAllPAPI() { static getAllPAPI() {
return PAPIgetAllPAPI(); return PlaceholderAPI.getAllPAPI();
} }
} }
+251
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@@ -0,0 +1,251 @@
/** 事件监听接口 */
declare class Event {
/** 生物捡起物品 */
static listen(
/** 事件名 */
event: "onMobDie",
/** 监听函数 */
listener: (
/** 尝试捡起物品的实体对象 */
entity: Entity,
/** 掉落物实体对象 */
itemEntity: Entity
) => boolean | void
): boolean;
/** 客户端登录后事件(不可以拦截) */
static listen(
/** 事件名 */
event: "onClientLogin",
/** 监听函数 */
listener: (
/** 玩家的游戏名字 */
realName: string,
/** 玩家的uuid */
uuid: string,
/** 玩家在服务端的xuid */
serverXuid: string,
/** 玩家在客户端的xuid */
clientXuid: string
) => void
): boolean;
/** 天气改变事件事件 */
static listen(
/** 事件名 */
event: "onWeatherChange",
/** 监听函数 */
listener: (
/** 雷暴天气等级 */
lightningLevel: number,
/** 雨天天气等级 */
rainLevel: number,
/** 雷暴持续时间(刻) */
lightningLastTick: number,
/** 雨天持续时间(刻) */
rainingLastTick: number
) => boolean | void
): boolean;
/** 掉落物尝试生成 */
static listen(
event: "onItemTrySpawn",
listener: (
/** 物品对象 */
item: Item,
/** 尝试生成的坐标对象 */
pos: FloatPos,
/** 创建掉落物的实体对象 */
spawnerEntity: Entity
) => boolean | void
): boolean;
/** 掉落物生成完毕(不可以拦截) */
static listen(
/** 事件名 */
event: "onItemSpawned",
/** 回调函数 */
listener: (
/** 物品对象 */
item: Item,
/** 掉落物实体对象 */
entity: Entity,
/** 实体生成的坐标 */
pos: FloatPos,
/** 创建掉落物的实体对象 */
spawnerEntity: Entity
) => void
): boolean;
/** 实体切换维度 */
static listen(
/** 事件名 */
event: "onEntityChangeDim",
/** 回调函数 */
listener: (
/** 切换维度的实体对象 */
entity: Entity,
/** 前往到的维度ID */
dimid: number
) => boolean | void
): boolean;
/** 实体切换维度后(不可拦截) */
static listen(
/** 事件名 */
event: "onEntityChangeDimAfter",
/** 回调函数 */
listener: (
/** 切换维度的实体对象 */
entity: Entity,
/** 前往到的维度ID */
fromDimid: number
) => void
): boolean;
/** 玩家下床 */
static listen(
/** 事件名 */
event: "onLeaveBed",
/** 回调函数 */
listener: (
/** 下床的玩家对象 */
player: Player
) => boolean | void
): boolean;
/** 触发死亡信息(不可以拦截) */
static listen(
/** 事件名 */
event: "onDeathMessage",
/** 回调函数 */
listener: (
/** 死亡信息键名 */
deathMsgKey: string,
/** 死亡信息翻译参数 */
deathMsgParams: string[],
/** 死亡实体的实体对象 */
entity: Entity
) => void
): boolean;
/** 实体受伤后事件 */
static listen(
/** 事件名 */
event: "onMobHurted",
/** 回调函数 */
listener: (
/** 受伤的实体对象 */
entity: Entity,
/** 造成伤害的实体对象 */
source: Entity,
/** 伤害值 */
damage: number,
/** 伤害类型 */
cause: number
) => void
): boolean;
/** 末影人搬起方块 */
static listen(
/** 事件名 */
event: "onEndermanTake",
/** 回调函数 */
listener: (
/** 末影人实体对象 */
entity: Entity
) => boolean | void
): boolean;
/** 末影龙重生事件 */
static listen(
/** 事件名 */
event: "onDragonRespawn",
/** 回调函数 */
listener: (
/** 末影龙重生后的UniqueID */
uniqueID: number
) => boolean | void
): boolean;
/** 弹射物实体尝试创建 */
static listen(
/** 事件名 */
event: "onProjectileTryCreate",
/** 回调函数 */
listener: (
/** 弹射物实体对象 */
entity: Entity,
/** 创建弹射的实体的uniqueID */
uniqueId: number
) => boolean | void
): boolean;
/** 弹射物实体成功后(不可拦截) */
static listen(
/** 事件名 */
event: "onProjectileCreate",
/** 回调函数 */
listener: (
/** 弹射物实体对象 */
entity: Entity,
/** 创建弹射的实体的uniqueID */
uniqueId: number
) => void
): boolean;
/** 生成流浪商人 */
static listen(
/** 事件名 */
event: "onSpawnWanderingTrader",
/** 回调函数 */
listener: (
/** 生成的坐标 */
pos: IntPos
) => boolean | void
): boolean;
/** 处理物品请求 */
static listen(
/** 事件名 */
event: "onHandleRequestAction",
/** 回调函数 */
listener: (
/** 请求玩家 */
player: Player,
/** 请求类型 */
actionType: string,
/** 请求数量 */
count: number,
/** 第一个格子的容器类型 */
sourceContainerNetId: string,
/** 第一个格子的槽位 */
sourceSlot: number,
/** 第二个格子的容器类型 */
destinationContainerNetId: string,
/** 第二个格子的槽位 */
destinationSlot: number
) => boolean | void
): boolean;
/** 发送容器关闭数据包后(不可拦截) */
static listen(
/** 事件名 */
event: "onSendContainerClosePacket",
/** 回调函数 */
listener: (
/** 要被关闭的玩家 */
player: Player,
/** 容器ID */
containerId: number
) => void
): boolean;
/** 关闭服务器(不可拦截) */
static listen(
/** 事件名 */
event: "onServerStopping",
/** 回调函数 */
listener: () => void
): boolean;
}
+42
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@@ -0,0 +1,42 @@
/** 事件创建函数 @type {function(string,string):boolean} */
const CallEvent = ll.import("GMLIB_API", "callCustomEvent");
/** 事件ID @type {number} */
let NextEventId = 0;
/**
* 获取事件ID标识名
* @returns {string} 事件ID标识名
*/
function getNextEventId() {
NextEventId++;
return "GMLIB_Event_" + NextEventId;
}
/** 事件类 */
class Event {
constructor() {
throw new Error("Static class cannot be instantiated");
}
/**
* 监听事件
* @param {string} event 事件名称
* @param {function} callback 回调
* @returns {boolean} 是否创建成功
*/
static listen(event, callback) {
let eventId = getNextEventId();
ll.export(callback, event, eventId);
let result = CallEvent(event, eventId);
if (!result) {
logger.error(`Cannot listen event "${event}"!`);
logger.error(`Event "${event}" No Found!`);
}
return result;
}
}
module.exports = {
Event
};
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+2372 -81
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+3
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@@ -1,7 +1,10 @@
{ {
"name": "${pluginName}", "name": "${pluginName}",
"entry": "${pluginFile}", "entry": "${pluginFile}",
"version": "0.13.2",
"author": "GroupMountain",
"type": "native", "type": "native",
"passive": true,
"dependencies": [ "dependencies": [
{ {
"name": "GMLIB" "name": "GMLIB"
+3 -2
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@@ -88,10 +88,11 @@ function pack_plugin(target,plugin_define)
local manifest_path = find_file("manifest.json", os.projectdir()) local manifest_path = find_file("manifest.json", os.projectdir())
if manifest_path then if manifest_path then
local manifest = io.readfile(manifest_path) local manifest = io.readfile(manifest_path)
local bindir = path.join(os.projectdir(), "bin") local bindir = path.join(os.projectdir(), "bin/DLL")
local pdbdir = path.join(os.projectdir(), "bin/PDB")
local outputdir = path.join(bindir, plugin_define.pluginName) local outputdir = path.join(bindir, plugin_define.pluginName)
local targetfile = path.join(outputdir, plugin_define.pluginFile) local targetfile = path.join(outputdir, plugin_define.pluginFile)
local pdbfile = path.join(outputdir, path.basename(plugin_define.pluginFile) .. ".pdb") local pdbfile = path.join(pdbdir, path.basename(plugin_define.pluginFile) .. ".pdb")
local libfile = path.join(os.projectdir(), "lib") local libfile = path.join(os.projectdir(), "lib")
local manifestfile = path.join(outputdir, "manifest.json") local manifestfile = path.join(outputdir, "manifest.json")
local oritargetfile = target:targetfile() local oritargetfile = target:targetfile()
+900 -33
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@@ -1,94 +1,961 @@
#include "Global.h" #include "Global.h"
#include <regex>
#include <vector>
bool isInteger(const std::string& str) {
std::regex pattern("^[+-]?\\d+$");
return std::regex_match(str, pattern);
}
ActorUniqueID parseScriptUniqueID(std::string const& uniqueId) {
if (!isInteger(uniqueId)) {
return ActorUniqueID::INVALID_ID;
}
return ActorUniqueID(std::stoll(uniqueId));
}
void Export_Compatibility_API() { void Export_Compatibility_API() {
RemoteCall::exportAs("GMLIB_API", "unregisterRecipe", [](std::string const& id) -> bool {
auto level = GMLIB_Level::getInstance();
if (!level) {
return false;
}
return CustomRecipe::unregisterRecipe(id);
});
RemoteCall::exportAs("GMLIB_API", "setCustomPackPath", [](std::string const& path) -> void {
CustomPacks::addCustomPackPath(path);
});
RemoteCall::exportAs("GMLIB_API", "getServerMspt", []() -> float { RemoteCall::exportAs("GMLIB_API", "getServerMspt", []() -> float {
auto level = GMLIB_Level::getLevel(); auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return 0.0f; return 0.0f;
} }
return level->getServerMspt(); return level->getServerMspt();
}); });
RemoteCall::exportAs("GMLIB_API", "getServerCurrentTps", []() -> float { RemoteCall::exportAs("GMLIB_API", "getServerCurrentTps", []() -> float {
auto level = GMLIB_Level::getLevel(); auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return 0.0f; return 0.0f;
} }
return level->getServerCurrentTps(); return level->getServerCurrentTps();
}); });
RemoteCall::exportAs("GMLIB_API", "getServerAverageTps", []() -> float { RemoteCall::exportAs("GMLIB_API", "getServerAverageTps", []() -> float {
auto level = GMLIB_Level::getLevel(); auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return 0.0f; return 0.0f;
} }
return level->getServerAverageTps(); return level->getServerAverageTps();
}); });
RemoteCall::exportAs("GMLIB_API", "getAllPlayerUuids", []() -> std::vector<std::string> { RemoteCall::exportAs("GMLIB_API", "getAllPlayerUuids", []() -> std::vector<std::string> {
return GMLIB_Player::getAllUuids(); std::vector<std::string> result;
}); std::vector<mce::UUID> uuids = GMLIB_Player::getAllUuids();
RemoteCall::exportAs("GMLIB_API", "getAllExperiments", []() -> std::vector<int> { for (auto& uuid : uuids) {
auto map = GMLIB_Level::getAllExperiments(); result.push_back(uuid.asString());
std::vector<int> result;
for (auto& key : map) {
result.push_back(key.first);
} }
return result; return result;
}); });
RemoteCall::exportAs("GMLIB_API", "getExperimentTranslatedName", [](int id) -> std::string { RemoteCall::exportAs("GMLIB_API", "getPlayerNbt", [](std::string const& uuid) -> std::unique_ptr<CompoundTag> {
auto map = GMLIB_Level::getAllExperimentsTranslateKeys(); auto uid = mce::UUID::fromString(uuid);
if (map.count(id)) { return std::move(GMLIB_Player::getPlayerNbt(uid));
return std::string(map[id]); });
RemoteCall::exportAs(
"GMLIB_API",
"setPlayerNbt",
[](std::string const& uuid, CompoundTag* nbt, bool forceCreate) -> bool {
auto uid = mce::UUID::fromString(uuid);
return GMLIB_Player::setPlayerNbt(uid, *nbt, forceCreate);
} }
return ""; );
RemoteCall::exportAs(
"GMLIB_API",
"setPlayerNbtTags",
[](std::string const& uuid, CompoundTag* nbt, std::vector<std::string> tags) -> bool {
auto uid = mce::UUID::fromString(uuid);
return GMLIB_Player::setPlayerNbtTags(uid, *nbt, tags);
}
);
RemoteCall::exportAs("GMLIB_API", "deletePlayerNbt", [](std::string const& uuid) -> bool {
auto uid = mce::UUID::fromString(uuid);
return GMLIB_Player::deletePlayerNbt(uid);
});
RemoteCall::exportAs("GMLIB_API", "getAllExperiments", []() -> std::vector<int> {
auto list = GMLIB_Level::getAllExperiments();
std::vector<int> result;
for (auto& key : list) {
result.push_back((int)key);
}
return result;
});
RemoteCall::exportAs("GMLIB_API", "getExperimentTranslateKey", [](int id) -> std::string {
std::string result;
try {
result = Experiments::getExperimentTextID(AllExperiments(id));
} catch (...) {}
return result;
}); });
RemoteCall::exportAs( RemoteCall::exportAs(
"GMLIB_API", "GMLIB_API",
"createFloatingText", "createFloatingText",
[](std::pair<Vec3, int> pos, std::string text, bool papi) -> int { [](std::pair<Vec3, int> pos, std::string const& text, bool papi) -> int {
auto ft = new GMLIB::Server::FloatingText(text, pos.first, pos.second, papi); auto& manager = FloatingTextManager::getInstance();
auto ft = manager.createStatic(text, pos.first, pos.second, papi);
manager.add(ft);
return ft->getRuntimeID(); return ft->getRuntimeID();
} }
); );
RemoteCall::exportAs("GMLIB_API", "setFloatingTextData", [](int id, std::string text) -> bool { RemoteCall::exportAs("GMLIB_API", "setFloatingTextData", [](int id, std::string const& text) -> bool {
auto ft = GMLIB::Server::FloatingText::getFloatingText(id); if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
if (ft) {
ft->setText(text); ft->setText(text);
return true; return true;
} }
return false; return false;
}); });
RemoteCall::exportAs("GMLIB_API", "deleteFloatingText", [](int id) -> bool { RemoteCall::exportAs("GMLIB_API", "deleteFloatingText", [](int id) -> bool {
return GMLIB::Server::FloatingText::deleteFloatingText(id); return FloatingTextManager::getInstance().remove(id);
}); });
RemoteCall::exportAs("GMLIB_API", "sendFloatingTextToPlayer", [](int id, Player* pl) -> bool { RemoteCall::exportAs("GMLIB_API", "sendFloatingTextToPlayer", [](int id, Player* pl) -> bool {
auto ft = GMLIB::Server::FloatingText::getFloatingText(id); if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
if (ft) { ft->sendTo(*pl);
ft->sendToClient(pl);
return true; return true;
} }
return false; return false;
}); });
RemoteCall::exportAs("GMLIB_API", "sendFloatingText", [](int id) -> bool { RemoteCall::exportAs("GMLIB_API", "sendFloatingText", [](int id) -> bool {
auto ft = GMLIB::Server::FloatingText::getFloatingText(id); if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
if (ft) { ft->sendToClients();
ft->sendToAllClients();
return true; return true;
} }
return false; return false;
}); });
RemoteCall::exportAs("GMLIB_API", "removeFloatingTextFromPlayer", [](int id, Player* pl) -> bool { RemoteCall::exportAs("GMLIB_API", "removeFloatingTextFromPlayer", [](int id, Player* pl) -> bool {
auto ft = GMLIB::Server::FloatingText::getFloatingText(id); if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
if (ft) { ft->removeFrom(*pl);
ft->removeFromClient(pl);
return true; return true;
} }
return false; return false;
}); });
RemoteCall::exportAs("GMLIB_API", "removeFloatingText", [](int id) -> bool { RemoteCall::exportAs("GMLIB_API", "removeFloatingText", [](int id) -> bool {
auto ft = GMLIB::Server::FloatingText::getFloatingText(id); if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
if (ft) { ft->removeFromClients();
ft->removeFromAllClients();
return true; return true;
} }
return false; return false;
}); });
RemoteCall::exportAs("GMLIB_API", "updateClientFloatingTextData", [](int id, Player* pl) -> bool {
if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
ft->update(*pl);
return true;
}
return false;
});
RemoteCall::exportAs("GMLIB_API", "updateAllClientsFloatingTextData", [](int id) -> bool {
if (auto ft = FloatingTextManager::getInstance().getFloatingText(id)) {
ft->updateClients();
return true;
}
return false;
});
RemoteCall::exportAs("GMLIB_API", "isVersionMatched", [](int a, int b, int c) -> bool {
auto version = Version(a, b, c, "", "");
return LIB_VERSION >= version;
});
RemoteCall::exportAs("GMLIB_API", "getVersion_LRCA", []() -> std::string { return LIB_VERSION.asString(); });
RemoteCall::exportAs("GMLIB_API", "getVersion_GMLIB", []() -> std::string {
return Version::getLibVersionString();
});
RemoteCall::exportAs(
"GMLIB_API",
"resourcePackDefaultTranslate",
[](std::string const& key, std::vector<std::string> params) -> std::string { return I18nAPI::get(key, params); }
);
RemoteCall::exportAs(
"GMLIB_API",
"resourcePackTranslate",
[](std::string const& key, std::vector<std::string> params, std::string const& code) -> std::string {
return I18nAPI::get(key, params, code);
}
);
RemoteCall::exportAs("GMLIB_API", "chooseResourcePackI18nLanguage", [](std::string const& code) -> void {
if (GMLIB_Level::getInstance()) {
I18nAPI::chooseLanguage(code);
}
});
RemoteCall::exportAs("GMLIB_API", "getResourcePackI18nLanguage", []() -> std::string {
if (GMLIB_Level::getInstance()) {
return I18nAPI::getCurrentLanguageCode();
}
return "unknown";
});
RemoteCall::exportAs("GMLIB_API", "getSupportedLanguages", []() -> std::vector<std::string> {
if (GMLIB_Level::getInstance()) {
return I18nAPI::getSupportedLanguageCodes();
}
return {};
});
RemoteCall::exportAs("GMLIB_API", "loadLanguage", [](std::string const& code, std::string const& lang) -> void {
if (GMLIB_Level::getInstance()) {
I18nAPI::loadLanguage(code, lang);
}
});
RemoteCall::exportAs(
"GMLIB_API",
"updateOrCreateLanguageFile",
[](std::string const& code, std::unordered_map<std::string, std::string> lang, std::string const& path
) -> void {
if (GMLIB_Level::getInstance()) {
I18nAPI::updateOrCreateLanguageFile(path, code, lang);
}
}
);
RemoteCall::exportAs("GMLIB_API", "loadLanguagePath", [](std::string const& path) -> void {
if (GMLIB_Level::getInstance()) {
I18nAPI::loadLanguagesFromDirectory(path);
}
});
RemoteCall::exportAs("GMLIB_API", "getPlayerPosition", [](std::string const& uuid) -> std::pair<BlockPos, int> {
auto uid = mce::UUID::fromString(uuid);
auto pos = GMLIB_Player::getPlayerPosition(uid);
if (pos.has_value()) {
return pos.value();
}
return {
{0, 0, 0},
-1
};
});
RemoteCall::exportAs(
"GMLIB_API",
"setPlayerPosition",
[](std::string const& uuid, std::pair<BlockPos, int> pos) -> bool {
auto uid = mce::UUID::fromString(uuid);
return GMLIB_Player::setPlayerPosition(uid, pos.first, pos.second);
}
);
RemoteCall::exportAs("GMLIB_API", "playerHasScore", [](std::string const& uuid, std::string const& obj) -> bool {
auto uid = mce::UUID::fromString(uuid);
if (auto result = GMLIB_Player::getPlayerScore(uid, obj)) {
return true;
}
return false;
});
RemoteCall::exportAs("GMLIB_API", "getPlayerScore", [](std::string const& uuid, std::string const& obj) -> int {
auto uid = mce::UUID::fromString(uuid);
if (auto result = GMLIB_Player::getPlayerScore(uid, obj)) {
return result.value();
}
return 0;
});
RemoteCall::exportAs(
"GMLIB_API",
"addPlayerScore",
[](std::string const& uuid, std::string const& obj, int value) -> bool {
auto uid = mce::UUID::fromString(uuid);
if (auto res = GMLIB_Player::setPlayerScore(uid, obj, value, PlayerScoreSetFunction::Add)) {
return true;
}
return false;
}
);
RemoteCall::exportAs(
"GMLIB_API",
"reducePlayerScore",
[](std::string const& uuid, std::string const& obj, int value) -> bool {
auto uid = mce::UUID::fromString(uuid);
if (auto res = GMLIB_Player::setPlayerScore(uid, obj, value, PlayerScoreSetFunction::Subtract)) {
return true;
}
return false;
}
);
RemoteCall::exportAs(
"GMLIB_API",
"setPlayerScore",
[](std::string const& uuid, std::string const& obj, int value) -> bool {
auto uid = mce::UUID::fromString(uuid);
if (auto res = GMLIB_Player::setPlayerScore(uid, obj, value)) {
return true;
}
return false;
}
);
RemoteCall::exportAs("GMLIB_API", "resetPlayerScore", [](std::string const& uuid, std::string const& obj) -> bool {
auto uid = mce::UUID::fromString(uuid);
return GMLIB_Player::resetPlayerScore(uid, obj);
});
RemoteCall::exportAs("GMLIB_API", "resetPlayerScores", [](std::string const& uuid) -> bool {
auto uid = mce::UUID::fromString(uuid);
return GMLIB_Player::resetPlayerScore(uid);
});
RemoteCall::exportAs(
"GMLIB_API",
"entityHasScore",
[](std::string const& uniqueId, std::string const& obj) -> bool {
auto auid = parseScriptUniqueID(uniqueId);
if (auto result = GMLIB_Scoreboard::getInstance()->getScore(obj, auid)) {
return true;
}
return false;
}
);
RemoteCall::exportAs("GMLIB_API", "getEntityScore", [](std::string const& uniqueId, std::string const& obj) -> int {
auto auid = parseScriptUniqueID(uniqueId);
if (auto result = GMLIB_Scoreboard::getInstance()->getScore(obj, auid)) {
return result.value();
}
return 0;
});
RemoteCall::exportAs(
"GMLIB_API",
"addEntityScore",
[](std::string const& uniqueId, std::string const& obj, int value) -> bool {
auto auid = parseScriptUniqueID(uniqueId);
if (auto res = GMLIB_Scoreboard::getInstance()->setScore(obj, auid, value, PlayerScoreSetFunction::Add)) {
return true;
}
return false;
}
);
RemoteCall::exportAs(
"GMLIB_API",
"reduceEntityScore",
[](std::string const& uniqueId, std::string const& obj, int value) -> bool {
auto auid = parseScriptUniqueID(uniqueId);
if (auto res =
GMLIB_Scoreboard::getInstance()->setScore(obj, auid, value, PlayerScoreSetFunction::Subtract)) {
return true;
}
return false;
}
);
RemoteCall::exportAs(
"GMLIB_API",
"setEntityScore",
[](std::string const& uniqueId, std::string const& obj, int value) -> bool {
auto auid = parseScriptUniqueID(uniqueId);
if (auto res = GMLIB_Scoreboard::getInstance()->setScore(obj, auid, value)) {
return true;
}
return false;
}
);
RemoteCall::exportAs(
"GMLIB_API",
"resetEntityScore",
[](std::string const& uniqueId, std::string const& obj) -> bool {
auto auid = parseScriptUniqueID(uniqueId);
return GMLIB_Scoreboard::getInstance()->resetScore(obj, auid);
}
);
RemoteCall::exportAs("GMLIB_API", "resetEntityScores", [](std::string const& uniqueId) -> bool {
auto auid = parseScriptUniqueID(uniqueId);
return GMLIB_Scoreboard::getInstance()->resetScore(auid);
});
RemoteCall::exportAs(
"GMLIB_API",
"fakePlayerHasScore",
[](std::string const& name, std::string const& obj) -> bool {
if (auto result = GMLIB_Scoreboard::getInstance()->getScore(obj, name)) {
return true;
}
return false;
}
);
RemoteCall::exportAs("GMLIB_API", "getFakePlayerScore", [](std::string const& name, std::string const& obj) -> int {
if (auto result = GMLIB_Scoreboard::getInstance()->getScore(obj, name)) {
return result.value();
}
return 0;
});
RemoteCall::exportAs(
"GMLIB_API",
"addFakePlayerScore",
[](std::string const& name, std::string const& obj, int value) -> bool {
if (auto res = GMLIB_Scoreboard::getInstance()->setScore(obj, name, value, PlayerScoreSetFunction::Add)) {
return true;
}
return false;
}
);
RemoteCall::exportAs(
"GMLIB_API",
"reduceFakePlayerScore",
[](std::string const& name, std::string const& obj, int value) -> bool {
if (auto res =
GMLIB_Scoreboard::getInstance()->setScore(obj, name, value, PlayerScoreSetFunction::Subtract)) {
return true;
}
return false;
}
);
RemoteCall::exportAs(
"GMLIB_API",
"setFakePlayerScore",
[](std::string const& name, std::string const& obj, int value) -> bool {
if (auto res = GMLIB_Scoreboard::getInstance()->setScore(obj, name, value)) {
return true;
}
return false;
}
);
RemoteCall::exportAs(
"GMLIB_API",
"resetFakePlayerScore",
[](std::string const& name, std::string const& obj) -> bool {
return GMLIB_Scoreboard::getInstance()->resetScore(obj, name);
}
);
RemoteCall::exportAs("GMLIB_API", "resetFakePlayerScores", [](std::string const& name) -> bool {
return GMLIB_Scoreboard::getInstance()->resetScore(name);
});
RemoteCall::exportAs("GMLIB_API", "addObjective", [](std::string const& obj) -> bool {
if (auto res = GMLIB_Scoreboard::getInstance()->addObjective(obj)) {
return true;
}
return false;
});
RemoteCall::exportAs(
"GMLIB_API",
"addObjectiveWithDisplayName",
[](std::string const& obj, std::string const& displayName) -> bool {
if (auto res = GMLIB_Scoreboard::getInstance()->addObjective(obj, displayName)) {
return true;
}
return false;
}
);
RemoteCall::exportAs("GMLIB_API", "getDisplayName", [](std::string const& obj) -> std::string {
if (auto result = GMLIB_Scoreboard::getInstance()->getObjectiveDisplayName(obj)) {
return result.value();
}
return "";
});
RemoteCall::exportAs(
"GMLIB_API",
"setDisplayName",
[](std::string const& obj, std::string const& displayName) -> bool {
return GMLIB_Scoreboard::getInstance()->setObjectiveDisplayName(obj, displayName);
}
);
RemoteCall::exportAs("GMLIB_API", "removeObjective", [](std::string const& obj) -> bool {
return GMLIB_Scoreboard::getInstance()->removeObjective(obj);
});
RemoteCall::exportAs(
"GMLIB_API",
"setDisplayObjective",
[](std::string const& obj, std::string const& slot, int order) -> void {
return GMLIB_Scoreboard::getInstance()->setObjectiveDisplay(obj, slot, (ObjectiveSortOrder)order);
}
);
RemoteCall::exportAs("GMLIB_API", "clearDisplayObjective", [](std::string const& slot) -> void {
return GMLIB_Scoreboard::getInstance()->clearObjectiveDisplay(slot);
});
RemoteCall::exportAs("GMLIB_API", "getAllObjectives", []() -> std::vector<std::string> {
auto objs = GMLIB_Scoreboard::getInstance()->getObjectives();
std::vector<std::string> result;
for (auto& obj : objs) {
result.push_back(obj->getName());
}
return result;
});
RemoteCall::exportAs("GMLIB_API", "getAllScoreboardPlayers", []() -> std::vector<std::string> {
auto uuids = GMLIB_Scoreboard::getInstance()->getAllPlayerUuids();
std::vector<std::string> result;
for (auto& uuid : uuids) {
result.push_back(uuid.asString());
}
return result;
});
RemoteCall::exportAs("GMLIB_API", "getAllScoreboardFakePlayers", []() -> std::vector<std::string> {
auto names = GMLIB_Scoreboard::getInstance()->getAllFakePlayers();
std::vector<std::string> result;
for (auto& name : names) {
result.push_back(name);
}
return result;
});
RemoteCall::exportAs("GMLIB_API", "getAllScoreboardEntities", []() -> std::vector<std::string> {
auto uniqueIds = GMLIB_Scoreboard::getInstance()->getAllEntities();
std::vector<std::string> result;
for (auto& uniqueId : uniqueIds) {
result.push_back(std::to_string(uniqueId.id));
}
return result;
});
RemoteCall::exportAs(
"GMLIB_API",
"getAllTrackedTargets",
[]() -> std::vector<std::unordered_map<std::string, std::string>> {
std::vector<std::unordered_map<std::string, std::string>> result;
auto uuids = GMLIB_Scoreboard::getInstance()->getAllPlayerUuids();
for (auto& uuid : uuids) {
std::unordered_map<std::string, std::string> data;
data["Type"] = "Player";
data["Uuid"] = uuid.asString();
result.push_back(data);
}
auto names = GMLIB_Scoreboard::getInstance()->getAllFakePlayers();
for (auto& name : names) {
std::unordered_map<std::string, std::string> data;
data["Type"] = "FakePlayer";
data["Name"] = name;
result.push_back(data);
}
auto uniqueIds = GMLIB_Scoreboard::getInstance()->getAllEntities();
for (auto& uniqueId : uniqueIds) {
std::unordered_map<std::string, std::string> data;
data["Type"] = "Entity";
data["UniqueId"] = std::to_string(uniqueId.id);
result.push_back(data);
}
return result;
}
);
RemoteCall::exportAs("GMLIB_API", "getPlayerFromUuid", [](std::string const& uuid) -> Player* {
return ll::service::getLevel()->getPlayer(mce::UUID::fromString(uuid));
});
RemoteCall::exportAs("GMLIB_API", "getPlayerFromUniqueId", [](std::string const& uniqueId) -> Actor* {
auto auid = parseScriptUniqueID(uniqueId);
return ll::service::getLevel()->getPlayer(auid);
});
RemoteCall::exportAs("GMLIB_API", "getEntityFromUniqueId", [](std::string const& uniqueId) -> Actor* {
auto auid = parseScriptUniqueID(uniqueId);
return ll::service::getLevel()->fetchEntity(auid);
});
RemoteCall::exportAs("GMLIB_API", "getWorldSpawn", []() -> std::pair<BlockPos, int> {
return {GMLIB_Level::getInstance()->getWorldSpawn(), 0};
});
RemoteCall::exportAs("GMLIB_API", "setWorldSpawn", [](std::pair<BlockPos, int> pos) -> bool {
if (pos.second != 0) {
return false;
}
GMLIB_Level::getInstance()->setWorldSpawn(pos.first);
return true;
});
RemoteCall::exportAs("GMLIB_API", "getPlayerSpawnPoint", [](Player* pl) -> std::pair<BlockPos, int> {
auto player = (GMLIB_Player*)pl;
auto res = player->getSpawnPoint();
return {res.first, res.second};
});
RemoteCall::exportAs("GMLIB_API", "setPlayerSpawnPoint", [](Player* pl, std::pair<BlockPos, int> pos) -> void {
auto player = (GMLIB_Player*)pl;
player->setSpawnPoint(pos.first, pos.second);
});
RemoteCall::exportAs("GMLIB_API", "clearPlayerSpawnPoint", [](Player* pl) -> void {
auto player = (GMLIB_Player*)pl;
player->clearSpawnPoint();
});
RemoteCall::exportAs(
"GMLIB_API",
"mergePatchJson",
[](std::string const& oldJson, std::string const& patchJson) -> std::string {
auto oldData = nlohmann::ordered_json::parse(oldJson);
auto newData = nlohmann::ordered_json::parse(patchJson);
oldData.merge_patch(newData);
return oldData.dump();
}
);
RemoteCall::exportAs("GMLIB_API", "getXuidByUuid", [](std::string const& uuid) -> std::string {
auto uid = mce::UUID::fromString(uuid);
auto result = UserCache::getXuidByUuid(uid);
return result ? result.value() : "";
});
RemoteCall::exportAs("GMLIB_API", "getNameByUuid", [](std::string const& uuid) -> std::string {
auto uid = mce::UUID::fromString(uuid);
auto result = UserCache::getNameByUuid(uid);
return result ? result.value() : "";
});
RemoteCall::exportAs("GMLIB_API", "getUuidByXuid", [](std::string const& xuid) -> std::string {
auto result = UserCache::getUuidByXuid(xuid);
return result ? result.value().asString() : "";
});
RemoteCall::exportAs("GMLIB_API", "getNameByXuid", [](std::string const& xuid) -> std::string {
auto result = UserCache::getNameByXuid(xuid);
return result ? result.value() : "";
});
RemoteCall::exportAs("GMLIB_API", "getXuidByName", [](std::string const& name) -> std::string {
auto result = UserCache::getXuidByName(name);
return result ? result.value() : "";
});
RemoteCall::exportAs("GMLIB_API", "getUuidByName", [](std::string const& name) -> std::string {
auto result = UserCache::getUuidByName(name);
return result ? result.value().asString() : "";
});
RemoteCall::exportAs("GMLIB_API", "getUuidByName", [](std::string const& name) -> std::string {
auto result = UserCache::getUuidByName(name);
return result ? result.value().asString() : "";
});
RemoteCall::exportAs(
"GMLIB_API",
"getAllPlayerInfo",
[]() -> std::vector<std::unordered_map<std::string, std::string>> {
std::vector<std::unordered_map<std::string, std::string>> result;
UserCache::forEach([&result](const UserCache::UserCacheEntry& entry) {
std::unordered_map<std::string, std::string> info;
info["Name"] = entry.mName;
info["Xuid"] = entry.mXuid;
info["Uuid"] = entry.mUuid.asString();
result.push_back(info);
});
return result;
}
);
RemoteCall::exportAs("GMLIB_API", "getBlockRuntimeId", [](std::string const& blockName, short legacyData) -> uint {
if (auto block = Block::tryGetFromRegistry(blockName, legacyData)) {
return block->getRuntimeId();
}
return 0;
});
RemoteCall::exportAs("GMLIB_API", "getBlockTranslateKey", [](Block const* block) -> std::string {
return block->buildDescriptionId();
});
RemoteCall::exportAs("GMLIB_API", "getItemTranslateKey", [](ItemStack* item) -> std::string {
return item->getDescriptionId();
});
RemoteCall::exportAs("GMLIB_API", "getEntityTranslateKey", [](Actor* entity) -> std::string {
return entity->getEntityLocNameString();
});
RemoteCall::exportAs(
"GMLIB_API",
"readNbtFromFile",
[](std::string const& path, bool isBinary) -> std::unique_ptr<CompoundTag> {
if (auto nbt = GMLIB_CompoundTag::readFromFile(path, isBinary)) {
return std::make_unique<CompoundTag>(nbt.value());
}
return nullptr;
}
);
RemoteCall::exportAs(
"GMLIB_API",
"saveNbtToFile",
[](std::string const& path, CompoundTag* nbt, bool isBinary) -> bool {
return GMLIB_CompoundTag::saveToFile(path, *nbt, isBinary);
}
);
RemoteCall::exportAs("GMLIB_API", "getBlockDestroySpeed", [](Block const* block) -> float {
return block->getDestroySpeed();
});
RemoteCall::exportAs("GMLIB_API", "getDestroyBlockSpeed", [](ItemStack const* item, Block const* block) -> float {
return item->getDestroySpeed(*block);
});
RemoteCall::exportAs(
"GMLIB_API",
"playerDestroyBlock",
[](Block const* block, std::pair<BlockPos, int> pos, Player* player) -> void {
return block->playerDestroy(*player, pos.first);
}
);
RemoteCall::exportAs("GMLIB_API", "itemCanDestroyBlock", [](ItemStack const* item, Block const* block) -> bool {
return item->canDestroy(block);
});
RemoteCall::exportAs("GMLIB_API", "itemCanDestroyInCreative", [](ItemStack const* item) -> bool {
if (auto itemDef = item->getItem()) {
return itemDef->canDestroyInCreative();
}
return false;
});
RemoteCall::exportAs("GMLIB_API", "itemCanDestroySpecial", [](ItemStack const* item, Block const* block) -> bool {
return item->canDestroySpecial(*block);
});
RemoteCall::exportAs("GMLIB_API", "blockCanDropWithAnyTool", [](Block const* block) -> bool {
return block->canDropWithAnyTool();
});
RemoteCall::exportAs("GMLIB_API", "blockIsAlwaysDestroyable", [](Block const* block) -> bool {
return block->getMaterial().isAlwaysDestroyable();
});
RemoteCall::exportAs(
"GMLIB_API",
"blockPlayerWillDestroy",
[](Block const* block, Player* player, std::pair<BlockPos, int> pos) -> bool {
return block->playerWillDestroy(*player, pos.first);
}
);
RemoteCall::exportAs("GMLIB_API", "playerAttack", [](Player* player, Actor* entity) -> bool {
return player->attack(*entity, ActorDamageCause::EntityAttack);
});
RemoteCall::exportAs("GMLIB_API", "playerPullInEntity", [](Player* player, Actor* entity) -> bool {
return player->pullInEntity(*entity);
});
RemoteCall::exportAs("GMLIB_API", "getBlockTranslateKeyFromName", [](std::string const& blockName) -> std::string {
if (auto block = Block::tryGetFromRegistry(blockName)) {
return block->buildDescriptionId();
}
return "tile.unknown.name";
});
RemoteCall::exportAs(
"GMLIB_API",
"getBlockLightEmission",
[](std::string const& blockName, short legacyData) -> char {
if (auto block = Block::tryGetFromRegistry(blockName, legacyData)) {
return (char)block->getLightEmission().value;
}
return -1;
}
);
RemoteCall::exportAs(
"GMLIB_API",
"getGameRules",
[]() -> std::vector<std::unordered_map<std::string, std::string>> {
auto gameRules = ll::service::getLevel()->getGameRules().getRules();
std::vector<std::unordered_map<std::string, std::string>> result;
for (auto& gameRule : gameRules) {
std::unordered_map<std::string, std::string> data;
data["Name"] = gameRule.getName();
switch (gameRule.getType()) {
case GameRule::Type::Bool:
data["Type"] = "Bool";
data["Value"] = std::to_string(gameRule.getBool());
break;
case GameRule::Type::Float:
data["Type"] = "Float";
data["Value"] = std::to_string(gameRule.getFloat());
break;
case GameRule::Type::Int:
data["Type"] = "Int";
data["Value"] = std::to_string(gameRule.getInt());
break;
case GameRule::Type::Invalid:
break;
}
result.push_back(data);
}
return result;
}
);
RemoteCall::exportAs("GMLIB_API", "getLegalEnchants", [](ItemStack const* item) -> std::vector<std::string> {
std::vector<int> enchants = EnchantUtils::getLegalEnchants(item->getItem());
std::vector<std::string> result;
for (auto& enchant : enchants) {
result.push_back(Enchant::getEnchant((Enchant::Type)enchant)->getStringId());
}
return result;
});
RemoteCall::exportAs("GMLIB_API", "getEnchantTypeNameFromId", [](int id) -> std::string {
if (auto enchant = Enchant::getEnchant((Enchant::Type)id)) {
return std::string(enchant->getStringId());
}
return "";
});
RemoteCall::exportAs(
"GMLIB_API",
"applyEnchant",
[](ItemStack const* item, std::string const& typeName, int level, bool allowNonVanilla) -> bool {
return EnchantUtils::applyEnchant(
*(const_cast<ItemStack*>(item)),
Enchant::getEnchantTypeFromName(HashedString(typeName)),
level,
allowNonVanilla
);
}
);
RemoteCall::exportAs("GMLIB_API", "removeEnchants", [](ItemStack const* item) -> void {
EnchantUtils::removeEnchants((ItemStack&)*item);
});
RemoteCall::exportAs("GMLIB_API", "hasEnchant", [](ItemStack const* item, std::string const& typeName) -> bool {
return EnchantUtils::hasEnchant(
Enchant::getEnchantTypeFromName(HashedString(typeName)),
*(const_cast<ItemStack*>(item))
);
});
RemoteCall::exportAs("GMLIB_API", "getEnchantLevel", [](ItemStack const* item, std::string const& typeName) -> int {
return EnchantUtils::getEnchantLevel(
Enchant::getEnchantTypeFromName(HashedString(typeName)),
*(const_cast<ItemStack*>(item))
);
});
RemoteCall::exportAs(
"GMLIB_API",
"getEnchantNameAndLevel",
[](std::string const& typeName, int level) -> std::string {
return EnchantUtils::getEnchantNameAndLevel(Enchant::getEnchantTypeFromName(HashedString(typeName)), level);
}
);
RemoteCall::exportAs(
"GMLIB_API",
"dropPlayerItem",
[](Player* player, ItemStack const* item, bool randomly) -> bool { return player->drop(*item, randomly); }
);
RemoteCall::exportAs("GMLIB_API", "getPlayerRuntimeId", [](Player* player) -> uint64 {
return player->getRuntimeID().id;
});
RemoteCall::exportAs("GMLIB_API", "getEntityRuntimeId", [](Actor* entity) -> uint64 {
return entity->getRuntimeID().id;
});
RemoteCall::exportAs("GMLIB_API", "getEntityNameTag", [](Actor* entity) -> std::string {
return entity->getNameTag();
});
RemoteCall::exportAs("GMLIB_API", "ItemisUnbreakable", [](ItemStack const* item) -> bool {
return ((GMLIB_ItemStack*)item)->isUnbreakable();
});
RemoteCall::exportAs("GMLIB_API", "setItemUnbreakable", [](ItemStack const* item, bool value) -> void {
((GMLIB_ItemStack*)item)->setUnbreakable(value);
});
RemoteCall::exportAs("GMLIB_API", "getItemShouldKeepOnDeath", [](ItemStack const* item) -> bool {
return ((GMLIB_ItemStack*)item)->getShouldKeepOnDeath();
});
RemoteCall::exportAs("GMLIB_API", "setItemShouldKeepOnDeath", [](ItemStack const* item, bool value) -> void {
((GMLIB_ItemStack*)item)->setShouldKeepOnDeath(value);
});
RemoteCall::exportAs("GMLIB_API", "getItemLockMode", [](ItemStack const* item) -> int {
return (int)((GMLIB_ItemStack*)item)->getItemLockMode();
});
RemoteCall::exportAs("GMLIB_API", "setItemLockMode", [](ItemStack const* item, int value) -> void {
((GMLIB_ItemStack*)item)->setItemLockMode((ItemLockMode)value);
});
RemoteCall::exportAs("GMLIB_API", "getItemRepairCost", [](ItemStack const* item) -> int {
return item->getBaseRepairCost();
});
RemoteCall::exportAs("GMLIB_API", "setItemRepairCost", [](ItemStack const* item, int cost) -> void {
(*(const_cast<ItemStack*>(item))).setRepairCost(cost);
});
RemoteCall::exportAs("GMLIB_API", "getItemCanDestroy", [](ItemStack const* item) -> std::vector<std::string> {
std::vector<std::string> result = {};
for (auto& block : ((GMLIB_ItemStack*)item)->getCanDestroy()) {
result.push_back(block->getTypeName());
}
return result;
});
RemoteCall::exportAs(
"GMLIB_API",
"setItemCanDestroy",
[](ItemStack const* item, std::vector<std::string> blocks) -> void {
((GMLIB_ItemStack*)item)->setCanDestroy(blocks);
}
);
RemoteCall::exportAs("GMLIB_API", "getItemCanPlaceOn", [](ItemStack const* item) -> std::vector<std::string> {
std::vector<std::string> result = {};
for (auto& block : ((GMLIB_ItemStack*)item)->getCanPlaceOn()) {
result.push_back(block->getTypeName());
}
return result;
});
RemoteCall::exportAs(
"GMLIB_API",
"setItemCanPlaceOn",
[](ItemStack const* item, std::vector<std::string> blocks) -> void {
((GMLIB_ItemStack*)item)->setCanPlaceOn(blocks);
}
);
RemoteCall::exportAs("GMLIB_API", "getPlayerHungry", [](Player* player) -> float {
return player->getMutableAttribute(Player::HUNGER)->getCurrentValue();
});
RemoteCall::exportAs("GMLIB_API", "getPlayerArmorCoverPercentage", [](Player* player) -> float {
return player->getArmorCoverPercentage();
});
RemoteCall::exportAs("GMLIB_API", "getPlayerArmorValue", [](Player* player) -> int {
return player->getArmorValue();
});
RemoteCall::exportAs("GMLIB_API", "getEntityOwnerUniqueId", [](Actor* entity) -> int64 {
return entity->getOwnerId().id;
});
RemoteCall::exportAs("GMLIB_API", "getItemCategoryName", [](ItemStack const* item) -> std::string {
return item->getCategoryName();
});
RemoteCall::exportAs("GMLIB_API", "getItemCustomName", [](ItemStack const* item) -> std::string {
return item->getCustomName();
});
RemoteCall::exportAs("GMLIB_API", "getItemEffecName", [](ItemStack const* item) -> std::string {
return item->getEffectName();
});
RemoteCall::exportAs("GMLIB_API", "itemIsFood", [](ItemStack const* item) -> bool {
if (auto itemDef = item->getItem()) {
return itemDef->isFood();
}
return false;
});
RemoteCall::exportAs("GMLIB_API", "setPlayerUIItem", [](Player* player, int slot, ItemStack const* item) -> void {
player->setPlayerUIItem((PlayerUISlot)slot, *item);
});
RemoteCall::exportAs("GMLIB_API", "getPlayerUIItem", [](Player* player, int slot) -> ItemStack* {
return const_cast<ItemStack*>(&player->getPlayerUIItem((PlayerUISlot)slot));
});
RemoteCall::exportAs(
"GMLIB_API",
"sendInventorySlotPacket",
[](Player* player, int containerId, int slot, ItemStack const* item) -> void {
InventorySlotPacket((ContainerID)containerId, slot, *item).sendTo(*player);
}
);
RemoteCall::exportAs("GMLIB_API", "getContainerType", [](Container* container) -> std::string {
return magic_enum::enum_name(container->getContainerType()).data();
});
RemoteCall::exportAs("GMLIB_API", "hasPlayerNbt", [](std::string const& uuid) -> bool {
auto uid = mce::UUID::fromString(uuid);
return GMLIB_Player::getPlayerNbt(uid) ? true : false;
});
RemoteCall::exportAs("GMLIB_API", "getItemMaxCount", [](ItemStack const* item) -> int {
return item->getMaxStackSize();
});
RemoteCall::exportAs("GMLIB_API", "entityHasFamily", [](Actor* entity, std::string const& family) -> bool {
return entity->hasFamily(HashedString(family));
});
RemoteCall::exportAs("GMLIB_API", "getPlayerDestroyBlockProgress", [](Player* player, Block const* block) -> float {
return player->getDestroyProgress(*block);
});
RemoteCall::exportAs("GMLIB_API", "getEntityEffectVisible", [](Actor* entity, int effectId) -> bool {
if (auto effect = entity->getEffect(effectId)) {
return effect->mEffectVisible;
}
return 0;
});
RemoteCall::exportAs("GMLIB_API", "getEntityEffectDuration", [](Actor* entity, int effectId) -> int {
if (auto effect = entity->getEffect(effectId)) {
return effect->mDuration;
}
return 0;
});
RemoteCall::exportAs("GMLIB_API", "getEntityEffectDurationEasy", [](Actor* entity, int effectId) -> int {
if (auto effect = entity->getEffect(effectId)) {
return effect->mDurationEasy;
}
return 0;
});
RemoteCall::exportAs("GMLIB_API", "getEntityEffectDurationHard", [](Actor* entity, int effectId) -> int {
if (auto effect = entity->getEffect(effectId)) {
return effect->mDurationHard;
}
return 0;
});
RemoteCall::exportAs("GMLIB_API", "getEntityEffectDurationNormal", [](Actor* entity, int effectId) -> int {
if (auto effect = entity->getEffect(effectId)) {
return effect->mDurationNormal;
}
return 0;
});
RemoteCall::exportAs("GMLIB_API", "getEntityEffectAmplifier", [](Actor* entity, int effectId) -> int {
if (auto effect = entity->getEffect(effectId)) {
return effect->mAmplifier;
}
return 0;
});
RemoteCall::exportAs("GMLIB_API", "getEntityEffectAmbient", [](Actor* entity, int effectId) -> bool {
if (auto effect = entity->getEffect(effectId)) {
return effect->mAmbient;
}
return 0;
});
RemoteCall::exportAs("GMLIB_API", "entityHasEffect", [](Actor* entity, int effectId) -> int {
return entity->hasEffect(*MobEffect::getById(effectId));
});
RemoteCall::exportAs("GMLIB_API", "getGameDifficulty", []() -> int {
if (auto level = ll::service::getLevel()) {
return (int)level->getDifficulty();
}
return -1;
});
RemoteCall::exportAs("GMLIB_API", "setGameDifficulty", [](int difficulty) -> void {
if (auto level = ll::service::getLevel()) {
level->setDifficulty((Difficulty)difficulty);
}
});
RemoteCall::exportAs("GMLIB_API", "getDefaultGameMode", []() -> int {
if (auto level = ll::service::getLevel()) {
return (int)level->getDefaultGameType();
}
return -1;
});
RemoteCall::exportAs("GMLIB_API", "setDefaultGameMode", [](int gameMode) -> void {
if (auto level = ll::service::getLevel()) {
level->setDefaultGameType((GameType)gameMode);
}
});
} }
-32
View File
@@ -1,32 +0,0 @@
#include <memory>
#include <ll/api/plugin/NativePlugin.h>
#include "Plugin.h"
namespace plugin {
// The global plugin instance.
std::unique_ptr<Plugin> plugin = nullptr;
extern "C" {
_declspec(dllexport) bool ll_plugin_load(ll::plugin::NativePlugin& self) {
plugin = std::make_unique<plugin::Plugin>(self);
return true;
}
/// @warning Unloading the plugin may cause a crash if the plugin has not released all of its
/// resources. If you are unsure, keep this function commented out.
// _declspec(dllexport) bool ll_plugin_unload(ll::plugin::Plugin&) {
// plugin.reset();
//
// return true;
// }
_declspec(dllexport) bool ll_plugin_enable(ll::plugin::NativePlugin&) { return plugin->enable(); }
_declspec(dllexport) bool ll_plugin_disable(ll::plugin::NativePlugin&) { return plugin->disable(); }
}
} // namespace plugin
+36
View File
@@ -0,0 +1,36 @@
#include "Entry.h"
#include "Global.h"
ll::Logger logger(PLUGIN_NAME);
namespace GMLIB {
std::unique_ptr<LegacyRemoteCallApi>& LegacyRemoteCallApi::getInstance() {
static std::unique_ptr<LegacyRemoteCallApi> instance;
return instance;
}
bool LegacyRemoteCallApi::load() {
Export_Legacy_GMLib_ModAPI();
Export_Legacy_GMLib_ServerAPI();
Export_Compatibility_API();
ExportPAPI();
Export_Event_API();
logger.info("GMLIB-LegacyRemoteCallApi Loaded!");
logger.info(
"Loaded Version: {} with {}",
fmt::format(fg(fmt::color::pink), "GMLIB-" + Version::getLibVersionString()),
fmt::format(fg(fmt::color::light_green), "GMLIB-LegacyRemoteCallApi-" + LIB_VERSION.asString())
);
logger.info("Author: GroupMountain");
logger.info("Repository: https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi");
return true;
}
bool LegacyRemoteCallApi::enable() { return true; }
bool LegacyRemoteCallApi::disable() { return true; }
} // namespace GMLIB
LL_REGISTER_MOD(LegacyRemoteCallApi, LegacyRemoteCallApi::getInstance());
+33
View File
@@ -0,0 +1,33 @@
#pragma once
#include <ll/api/mod/NativeMod.h>
#include <ll/api/mod/RegisterHelper.h>
namespace GMLIB {
class LegacyRemoteCallApi {
public:
static std::unique_ptr<LegacyRemoteCallApi>& getInstance();
LegacyRemoteCallApi(ll::mod::NativeMod& self) : mSelf(self) {}
[[nodiscard]] ll::mod::NativeMod& getSelf() const { return mSelf; }
/// @return True if the plugin is loaded successfully.
bool load();
/// @return True if the plugin is enabled successfully.
bool enable();
/// @return True if the plugin is disabled successfully.
bool disable();
// TODO: Implement this method if you need to unload the plugin.
// /// @return True if the plugin is unloaded successfully.
// bool unload();
private:
ll::mod::NativeMod& mSelf;
};
} // namespace GMLIB
+333
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@@ -0,0 +1,333 @@
#include "Global.h"
using namespace ll::hash_utils;
void Export_Event_API() {
auto eventBus = &ll::event::EventBus::getInstance();
RemoteCall::exportAs(
"GMLIB_API",
"callCustomEvent",
[eventBus](std::string const& eventName, std::string const& eventId) -> bool {
if (!RemoteCall::hasFunc(eventName, eventId)) return false;
switch (doHash(eventName)) {
case doHash("onClientLogin"): {
auto Call = RemoteCall::importAs<bool(
std::string const& realName,
std::string const& uuid,
std::string const& serverXuid,
std::string const& clientXuid
)>(eventName, eventId);
eventBus->emplaceListener<Event::PacketEvent::ClientLoginAfterEvent>(
[Call](Event::PacketEvent::ClientLoginAfterEvent& ev) {
try {
Call(
ev.getRealName(),
ev.getUuid().asString(),
ev.getServerAuthXuid(),
ev.getClientAuthXuid()
);
} catch (...) {}
}
);
return true;
}
case doHash("onWeatherChange"): {
auto Call =
RemoteCall::importAs<bool(int lightningLevel, int rainLevel, int lightningLast, int rainLast)>(
eventName,
eventId
);
eventBus->emplaceListener<Event::LevelEvent::WeatherUpdateBeforeEvent>(
[Call](Event::LevelEvent::WeatherUpdateBeforeEvent& ev) {
bool result = true;
try {
result = Call(
ev.getLightningLevel(),
ev.getRainLevel(),
ev.getLightningLastTick(),
ev.getRainingLastTick()
);
} catch (...) {}
if (!result) {
ev.cancel();
}
}
);
return true;
}
case doHash("onMobPick"): {
auto Call = RemoteCall::importAs<bool(Actor * mob, Actor * item)>(eventName, eventId);
eventBus->emplaceListener<Event::EntityEvent::MobPickupItemBeforeEvent>(
[Call](Event::EntityEvent::MobPickupItemBeforeEvent& ev) {
bool result = true;
try {
result = Call(&ev.self(), (Actor*)&ev.getItemActor());
} catch (...) {}
if (!result) {
ev.cancel();
}
}
);
return true;
}
case doHash("onItemTrySpawn"): {
auto Call =
RemoteCall::importAs<bool(const ItemStack* item, std::pair<Vec3, int> position, Actor* spawner)>(
eventName,
eventId
);
eventBus->emplaceListener<Event::EntityEvent::ItemActorSpawnBeforeEvent>(
[Call](Event::EntityEvent::ItemActorSpawnBeforeEvent& ev) {
auto pos = ev.getPosition();
auto dimid = ev.getBlockSource().getDimensionId().id;
std::pair<Vec3, int> lsePos = {pos, dimid};
bool result = true;
try {
result = Call(&ev.getItem(), lsePos, ev.getSpawner());
} catch (...) {}
if (!result) {
ev.cancel();
}
}
);
return true;
}
case doHash("onItemSpawned"): {
auto Call = RemoteCall::importAs<
bool(const ItemStack* item, Actor* itemActor, std::pair<Vec3, int> position, Actor* spawner)>(
eventName,
eventId
);
eventBus->emplaceListener<Event::EntityEvent::ItemActorSpawnAfterEvent>(
[Call](Event::EntityEvent::ItemActorSpawnAfterEvent& ev) {
auto pos = ev.getPosition();
auto dimid = ev.getBlockSource().getDimensionId().id;
std::pair<Vec3, int> lsePos = {pos, dimid};
try {
Call(&ev.getItem(), (Actor*)&ev.getItemActor(), lsePos, ev.getSpawner());
} catch (...) {}
}
);
return true;
}
case doHash("onEntityChangeDim"): {
auto Call = RemoteCall::importAs<bool(Actor * entity, int toDimId)>(eventName, eventId);
eventBus->emplaceListener<Event::EntityEvent::ActorChangeDimensionBeforeEvent>(
[Call](Event::EntityEvent::ActorChangeDimensionBeforeEvent& ev) {
bool result = true;
try {
result = Call(&ev.self(), ev.getToDimensionId());
} catch (...) {}
if (!result) {
ev.cancel();
}
}
);
return true;
}
case doHash("onLeaveBed"): {
auto Call = RemoteCall::importAs<bool(Player * pl)>(eventName, eventId);
eventBus->emplaceListener<Event::PlayerEvent::PlayerStopSleepBeforeEvent>(
[Call](Event::PlayerEvent::PlayerStopSleepBeforeEvent& ev) {
bool result = true;
try {
result = Call(&ev.self());
} catch (...) {}
if (!result) {
ev.cancel();
}
}
);
return true;
}
case doHash("onDeathMessage"): {
auto Call =
RemoteCall::importAs<bool(std::string const& message, std::vector<std::string>, Actor* dead)>(
eventName,
eventId
);
eventBus->emplaceListener<Event::EntityEvent::DeathMessageAfterEvent>(
[Call](Event::EntityEvent::DeathMessageAfterEvent& ev) {
auto msg = ev.getDeathMessage();
auto source = ev.getDamageSource();
try {
Call(msg.first, msg.second, &ev.self());
} catch (...) {}
}
);
return true;
}
case doHash("onMobHurted"): {
auto Call = RemoteCall::importAs<bool(Actor * mob, Actor * source, float damage, int cause)>(
eventName,
eventId
);
eventBus->emplaceListener<Event::EntityEvent::MobHurtAfterEvent>(
[Call](Event::EntityEvent::MobHurtAfterEvent& ev) {
auto& damageSource = ev.getSource();
Actor* source = nullptr;
if (damageSource.isEntitySource()) {
auto uniqueId = damageSource.getDamagingEntityUniqueID();
source = ll::service::getLevel()->fetchEntity(uniqueId);
if (source->getOwner()) {
source = source->getOwner();
}
}
try {
Call(&ev.self(), source, ev.getDamage(), (int)damageSource.getCause());
} catch (...) {}
}
);
return true;
}
case doHash("onEndermanTake"): {
auto Call = RemoteCall::importAs<bool(Actor * mob)>(eventName, eventId);
eventBus->emplaceListener<Event::EntityEvent::EndermanTakeBlockBeforeEvent>(
[Call](Event::EntityEvent::EndermanTakeBlockBeforeEvent& ev) {
bool result = true;
try {
result = Call(&ev.self());
} catch (...) {}
if (!result) {
ev.cancel();
}
}
);
return true;
}
case doHash("onEntityChangeDimAfter"): {
auto Call = RemoteCall::importAs<bool(Actor * mob, int fromDimId)>(eventName, eventId);
eventBus->emplaceListener<Event::EntityEvent::ActorChangeDimensionAfterEvent>(
[Call](Event::EntityEvent::ActorChangeDimensionAfterEvent& ev) {
bool result = true;
try {
result = Call(&ev.self(), ev.getFromDimensionId());
} catch (...) {}
}
);
return true;
}
case doHash("onDragonRespawn"): {
auto Call = RemoteCall::importAs<bool(int64 enderDragonUniqueID)>(eventName, eventId);
eventBus->emplaceListener<Event::EntityEvent::DragonRespawnBeforeEvent>(
[Call](Event::EntityEvent::DragonRespawnBeforeEvent& ev) {
bool result = true;
try {
result = Call(ev.getEnderDragon().id);
} catch (...) {}
if (!result) {
ev.cancel();
}
}
);
return true;
}
case doHash("onProjectileTryCreate"): {
auto Call = RemoteCall::importAs<bool(Actor * mob, int64 uniqueId)>(eventName, eventId);
eventBus->emplaceListener<Event::EntityEvent::ProjectileCreateBeforeEvent>(
[Call](Event::EntityEvent::ProjectileCreateBeforeEvent& ev) {
bool result = true;
try {
auto uid = ev.getShooter() ? ev.getShooter()->getOrCreateUniqueID().id : -1;
result = Call(&ev.self(), uid);
} catch (...) {}
if (!result) {
ev.cancel();
}
}
);
return true;
}
case doHash("onProjectileCreate"): {
auto Call = RemoteCall::importAs<bool(Actor * mob, int64 uniqueId)>(eventName, eventId);
eventBus->emplaceListener<Event::EntityEvent::ProjectileCreateAfterEvent>(
[Call](Event::EntityEvent::ProjectileCreateAfterEvent& ev) {
try {
auto uid = ev.getShooter() ? ev.getShooter()->getOrCreateUniqueID().id : -1;
Call(&ev.self(), uid);
} catch (...) {}
}
);
return true;
}
case doHash("onSpawnWanderingTrader"): {
auto Call = RemoteCall::importAs<bool(std::pair<BlockPos, int> pos)>(eventName, eventId);
eventBus->emplaceListener<Event::EntityEvent::SpawnWanderingTraderBeforeEvent>(
[Call](Event::EntityEvent::SpawnWanderingTraderBeforeEvent& ev) {
bool result = true;
try {
result = Call({ev.getPos(), ev.getRegion().getDimensionId()});
} catch (...) {}
if (!result) {
ev.cancel();
}
}
);
return true;
}
case doHash("onHandleRequestAction"): {
auto Call = RemoteCall::importAs<bool(
Player * player,
std::string const& actionType,
int count,
std::string const& sourceContainerNetId,
int sourceSlot,
std::string const& destinationContainerNetId,
int destinationSlot
)>(eventName, eventId);
eventBus->emplaceListener<Event::PlayerEvent::HandleRequestActionBeforeEvent>(
[Call](Event::PlayerEvent::HandleRequestActionBeforeEvent& ev) {
bool result = true;
try {
auto requestAction = (ItemStackRequestActionTransferBase*)&ev.getRequestAction();
auto source = requestAction->getSrc();
// TODO: The next version of LeviLamina changes to a member function
auto destination = ll::memory::dAccess<ItemStackRequestSlotInfo>(requestAction, 56);
result = Call(
&ev.self(),
magic_enum::enum_name(requestAction->mActionType).data(),
ll::memory::dAccess<uchar>(requestAction, 18),
magic_enum::enum_name(source.mOpenContainerNetId).data(),
source.mSlot,
magic_enum::enum_name(destination.mOpenContainerNetId).data(),
destination.mSlot
);
} catch (...) {}
if (!result) {
ev.cancel();
}
}
);
return true;
}
case doHash("onSendContainerClosePacket"): {
auto Call = RemoteCall::importAs<bool(Player * player, int ContainerNetId)>(eventName, eventId);
eventBus->emplaceListener<Event::PacketEvent::ContainerClosePacketSendAfterEvent>(
[Call](Event::PacketEvent::ContainerClosePacketSendAfterEvent& ev) {
try {
Call(
ev.getServerNetworkHandler()
.getServerPlayer(ev.getNetworkIdentifier(), ev.getPacket().mClientSubId),
(int)ev.getPacket().mContainerId
);
} catch (...) {}
}
);
return true;
}
case doHash("onServerStopping"): {
auto Call = RemoteCall::importAs<bool()>(eventName, eventId);
eventBus->emplaceListener<ll::event::server::ServerStoppingEvent>(
[Call](ll::event::server::ServerStoppingEvent& ev) {
try {
Call();
} catch (...) {}
}
);
return true;
}
default:
return false;
}
}
);
}
+14 -2
View File
@@ -1,8 +1,19 @@
#pragma once #pragma once
#include <GMLIB/include_lib.h> #include <include_all.h>
#include <RemoteCallAPI.h> #include <RemoteCallAPI.h>
#define PLUGIN_NAME "GMLIB-LRCA" using namespace GMLIB;
using namespace Server;
using namespace Mod;
#define PLUGIN_NAME fmt::format(fg(fmt::color::light_green), "GMLIB-LRCA")
#define LIB_VERSION_MAJOR 0
#define LIB_VERSION_MINOR 13
#define LIB_VERSION_PATCH 2
#define LIB_VERSION Version(LIB_VERSION_MAJOR, LIB_VERSION_MINOR, LIB_VERSION_PATCH)
extern ll::Logger logger; extern ll::Logger logger;
@@ -10,3 +21,4 @@ extern void Export_Legacy_GMLib_ModAPI();
extern void Export_Legacy_GMLib_ServerAPI(); extern void Export_Legacy_GMLib_ServerAPI();
extern void Export_Compatibility_API(); extern void Export_Compatibility_API();
extern void ExportPAPI(); extern void ExportPAPI();
extern void Export_Event_API();
+69 -58
View File
@@ -2,7 +2,7 @@
std::unordered_set<std::string> HardCodedKeys = {"AlwaysUnlocked", "PlayerHasManyItems", "PlayerInWater", "None"}; std::unordered_set<std::string> HardCodedKeys = {"AlwaysUnlocked", "PlayerHasManyItems", "PlayerInWater", "None"};
std::variant<std::string, std::vector<RecipeIngredient>> makeRecipeUnlockingKey(std::string& key) { std::variant<std::string, std::vector<RecipeIngredient>> makeRecipeUnlockingKey(std::string const& key) {
if (HardCodedKeys.count(key)) { if (HardCodedKeys.count(key)) {
return key; return key;
} }
@@ -17,12 +17,12 @@ void Export_Legacy_GMLib_ModAPI() {
RemoteCall::exportAs( RemoteCall::exportAs(
"GMLib_ModAPI", "GMLib_ModAPI",
"registerShapelessRecipe", "registerShapelessRecipe",
[](std::string recipe_id, [](std::string const& recipe_id,
std::vector<std::string> ingredients, std::vector<std::string> ingredients,
std::string result, std::string const& result,
int count, int count,
std::string unlock) -> void { std::string const& unlock) -> void {
auto level = GMLIB_Level::getLevel(); auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return; return;
} }
@@ -33,19 +33,19 @@ void Export_Legacy_GMLib_ModAPI() {
} }
auto res = RecipeIngredient(result, 0, count); auto res = RecipeIngredient(result, 0, count);
auto unl = makeRecipeUnlockingKey(unlock); auto unl = makeRecipeUnlockingKey(unlock);
GMLIB::Mod::CustomRecipe::registerShapelessCraftingTableRecipe(recipe_id, types, res, unl); JsonRecipe::registerShapelessCraftingTableRecipe(recipe_id, types, res, unl);
} }
); );
RemoteCall::exportAs( RemoteCall::exportAs(
"GMLib_ModAPI", "GMLib_ModAPI",
"registerShapedRecipe", "registerShapedRecipe",
[](std::string recipe_id, [](std::string const& recipe_id,
std::vector<std::string> shape, std::vector<std::string> shape,
std::vector<std::string> ingredients, std::vector<std::string> ingredients,
std::string result, std::string const& result,
int count, int count,
std::string unlock) -> void { std::string const& unlock) -> void {
auto level = GMLIB_Level::getLevel(); auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return; return;
} }
@@ -56,61 +56,66 @@ void Export_Legacy_GMLib_ModAPI() {
} }
auto res = RecipeIngredient(result, 0, count); auto res = RecipeIngredient(result, 0, count);
auto unl = makeRecipeUnlockingKey(unlock); auto unl = makeRecipeUnlockingKey(unlock);
GMLIB::Mod::CustomRecipe::registerShapedCraftingTableRecipe(recipe_id, shape, types, res, unl); JsonRecipe::registerShapedCraftingTableRecipe(recipe_id, shape, types, res, unl);
} }
); );
RemoteCall::exportAs( RemoteCall::exportAs(
"GMLib_ModAPI", "GMLib_ModAPI",
"registerFurnaceRecipe", "registerFurnaceRecipe",
[](std::string recipe_id, std::string input, std::string output, std::vector<std::string> tags) -> void { [](std::string const& recipe_id,
auto level = GMLIB_Level::getLevel(); std::string const& input,
std::string const& output,
std::vector<std::string> tags) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return; return;
} }
auto inp = RecipeIngredient(input, 0, 1); auto inp = RecipeIngredient(input, 0, 1);
auto outp = RecipeIngredient(output, 0, 1); auto outp = RecipeIngredient(output, 0, 1);
GMLIB::Mod::CustomRecipe::registerFurnaceRecipe(recipe_id, inp, outp, tags); JsonRecipe::registerFurnaceRecipe(recipe_id, inp, outp, tags);
} }
); );
RemoteCall::exportAs( RemoteCall::exportAs(
"GMLib_ModAPI", "GMLib_ModAPI",
"registerBrewingMixRecipe", "registerBrewingMixRecipe",
[](std::string recipe_id, std::string input, std::string output, std::string reagent) -> void { [](std::string const& recipe_id, std::string const& input, std::string const& output, std::string const& reagent
auto level = GMLIB_Level::getLevel(); ) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return; return;
} }
auto rea = RecipeIngredient(reagent, 0, 1); auto rea = RecipeIngredient(reagent, 0, 1);
GMLIB::Mod::CustomRecipe::registerBrewingMixRecipe(recipe_id, input, output, rea); JsonRecipe::registerBrewingMixRecipe(recipe_id, input, output, rea);
} }
); );
RemoteCall::exportAs( RemoteCall::exportAs(
"GMLib_ModAPI", "GMLib_ModAPI",
"registerBrewingContainerRecipe", "registerBrewingContainerRecipe",
[](std::string recipe_id, std::string input, std::string output, std::string reagent) -> void { [](std::string const& recipe_id, std::string const& input, std::string const& output, std::string const& reagent
auto level = GMLIB_Level::getLevel(); ) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return; return;
} }
auto inp = RecipeIngredient(input, 0, 1); auto inp = RecipeIngredient(input, 0, 1);
auto outp = RecipeIngredient(output, 0, 1); auto outp = RecipeIngredient(output, 0, 1);
auto rea = RecipeIngredient(reagent, 0, 1); auto rea = RecipeIngredient(reagent, 0, 1);
GMLIB::Mod::CustomRecipe::registerBrewingContainerRecipe(recipe_id, inp, outp, rea); JsonRecipe::registerBrewingContainerRecipe(recipe_id, inp, outp, rea);
} }
); );
RemoteCall::exportAs( RemoteCall::exportAs(
"GMLib_ModAPI", "GMLib_ModAPI",
"registerSmithingTransformRecipe", "registerSmithingTransformRecipe",
[](std::string recipe_id, [](std::string const& recipe_id,
std::string smithing_template, std::string const& smithing_template,
std::string base, std::string const& base,
std::string addition, std::string const& addition,
std::string result) -> void { std::string const& result) -> void {
auto level = GMLIB_Level::getLevel(); auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return; return;
} }
GMLIB::Mod::CustomRecipe::registerSmithingTransformRecipe( JsonRecipe::registerSmithingTransformRecipe(
recipe_id, recipe_id,
smithing_template, smithing_template,
base, base,
@@ -122,66 +127,72 @@ void Export_Legacy_GMLib_ModAPI() {
RemoteCall::exportAs( RemoteCall::exportAs(
"GMLib_ModAPI", "GMLib_ModAPI",
"registerSmithingTrimRecipe", "registerSmithingTrimRecipe",
[](std::string recipe_id, std::string smithing_template, std::string base, std::string addition) -> void { [](std::string const& recipe_id,
auto level = GMLIB_Level::getLevel(); std::string const& smithing_template,
std::string const& base,
std::string const& addition) -> void {
auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return; return;
} }
GMLIB::Mod::CustomRecipe::registerSmithingTrimRecipe(recipe_id, smithing_template, base, addition); JsonRecipe::registerSmithingTrimRecipe(recipe_id, smithing_template, base, addition);
} }
); );
RemoteCall::exportAs( RemoteCall::exportAs(
"GMLib_ModAPI", "GMLib_ModAPI",
"registerStoneCutterRecipe", "registerStoneCutterRecipe",
[](std::string recipe_id, [](std::string const& recipe_id,
std::string input, std::string const& input,
int input_data, int input_data,
std::string output, std::string const& output,
int output_data, int output_data,
int output_count) -> void { int output_count) -> void {
auto level = GMLIB_Level::getLevel(); auto level = GMLIB_Level::getInstance();
if (!level) { if (!level) {
return; return;
} }
auto inp = RecipeIngredient(input, 0, 1); auto inp = RecipeIngredient(input, 0, 1);
auto outp = RecipeIngredient(output, 0, 1); auto outp = RecipeIngredient(output, 0, 1);
GMLIB::Mod::CustomRecipe::registerStoneCutterRecipe(recipe_id, inp, outp); JsonRecipe::registerStoneCutterRecipe(recipe_id, inp, outp);
} }
); );
// 错误方块清理 // 错误方块清理
RemoteCall::exportAs("GMLib_ModAPI", "setUnknownBlockCleaner", []() -> void { RemoteCall::exportAs("GMLib_ModAPI", "setUnknownBlockCleaner", []() -> void {
GMLIB::Mod::VanillaFix::setAutoCleanUnknownBlockEnabled(); VanillaFix::setAutoCleanUnknownBlockEnabled();
}); });
// 实验性 // 实验性
RemoteCall::exportAs("GMLib_ModAPI", "registerExperimentsRequire", [](int experiment_id) -> void { RemoteCall::exportAs("GMLib_ModAPI", "registerExperimentsRequire", [](int experiment_id) -> void {
auto map = GMLIB_Level::getAllExperiments(); auto list = GMLIB_Level::getAllExperiments();
if (map.count(experiment_id)) { std::unordered_set<AllExperiments> set(list.begin(), list.end());
if (set.contains((AllExperiments)experiment_id)) {
GMLIB_Level::addExperimentsRequire((AllExperiments)experiment_id); GMLIB_Level::addExperimentsRequire((AllExperiments)experiment_id);
} else { } else {
ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id); ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
} }
}); });
RemoteCall::exportAs("GMLib_ModAPI", "setExperimentEnabled", [](int experiment_id, bool value) -> void { RemoteCall::exportAs("GMLib_ModAPI", "setExperimentEnabled", [](int experiment_id, bool value) -> void {
auto level = GMLIB_Level::getLevel(); if (GMLIB_Level::getInstance()) {
if (!level) { auto list = GMLIB_Level::getAllExperiments();
return; std::unordered_set<AllExperiments> set(list.begin(), list.end());
if (set.contains((AllExperiments)experiment_id)) {
GMLIB_Level::getInstance()->setExperimentEnabled(((AllExperiments)experiment_id), value);
} else ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
} }
auto map = GMLIB_Level::getAllExperiments();
if (map.count(experiment_id)) {
GMLIB_Level::getLevel()->setExperimentEnabled(((AllExperiments)experiment_id), value);
} else ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
}); });
RemoteCall::exportAs("GMLib_ModAPI", "getExperimentEnabled", [](int experiment_id) -> bool { RemoteCall::exportAs("GMLib_ModAPI", "getExperimentEnabled", [](int experiment_id) -> bool {
auto level = GMLIB_Level::getLevel(); if (GMLIB_Level::getInstance()) {
if (!level) { auto list = GMLIB_Level::getAllExperiments();
return false; std::unordered_set<AllExperiments> set(list.begin(), list.end());
} if (set.contains((AllExperiments)experiment_id)) {
auto map = GMLIB_Level::getAllExperiments(); return GMLIB_Level::getInstance()->getExperimentEnabled(((AllExperiments)experiment_id));
if (map.count(experiment_id)) { } else {
return GMLIB_Level::getLevel()->getExperimentEnabled(((AllExperiments)experiment_id)); ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id);
} else { return false;
ll::Logger("Server").error("Experiment ID '{}' does not exist!", experiment_id); }
return false;
} }
return false;
});
RemoteCall::exportAs("GMLib_ModAPI", "setFixI18nEnabled", []() -> void {
VanillaFix::setFixI18nEnabled();
}); });
} }
+50 -26
View File
@@ -2,46 +2,51 @@
void Export_Legacy_GMLib_ServerAPI() { void Export_Legacy_GMLib_ServerAPI() {
RemoteCall::exportAs("GMLib_ServerAPI", "setEducationFeatureEnabled", []() -> void { RemoteCall::exportAs("GMLib_ServerAPI", "setEducationFeatureEnabled", []() -> void {
GMLIB_Level::addEducationEditionRequired(); GMLIB_Level::tryEnableEducationEdition();
}); });
RemoteCall::exportAs("GMLib_ServerAPI", "registerAbilityCommand", []() -> void { RemoteCall::exportAs("GMLib_ServerAPI", "registerAbilityCommand", []() -> void {
GMLIB_Level::forceEnableAbilityCommand(); GMLIB_Level::tryRegisterAbilityCommand();
}); });
RemoteCall::exportAs("GMLib_ServerAPI", "setEnableAchievement", []() -> void { RemoteCall::exportAs("GMLib_ServerAPI", "setEnableAchievement", []() -> void {
GMLIB_Level::setForceAchievementsEnabled(); GMLIB_Level::setForceAchievementsEnabled();
}); });
RemoteCall::exportAs("GMLib_ServerAPI", "setForceTrustSkins", []() -> void { GMLIB_Level::setForceTrustSkin(); }); RemoteCall::exportAs("GMLib_ServerAPI", "setForceTrustSkins", []() -> void { GMLIB_Level::trustAllSkins(); });
RemoteCall::exportAs("GMLib_ServerAPI", "enableCoResourcePack", []() -> void { GMLIB_Level::setCoResourcePack(); }); RemoteCall::exportAs("GMLib_ServerAPI", "enableCoResourcePack", []() -> void {
RemoteCall::exportAs("GMLib_ServerAPI", "getLevelName", []() -> std::string { GMLIB_Level::requireServerResourcePackAndAllowClientResourcePack();
auto level = GMLIB_Level::getLevel();
if (!level) {
return "";
}
return level->getLevelName();
}); });
RemoteCall::exportAs("GMLib_ServerAPI", "setLevelName", [](std::string name) -> void { RemoteCall::exportAs("GMLib_ServerAPI", "getLevelName", []() -> std::string {
auto level = GMLIB_Level::getLevel(); if (auto level = GMLIB_Level::getInstance()) {
if (!level) { return level->getLevelName();
return;
} }
return level->setLevelName(name); return {};
});
RemoteCall::exportAs("GMLib_ServerAPI", "setLevelName", [](std::string const& name) -> void {
if (auto level = GMLIB_Level::getInstance()) {
level->setLevelName(name);
}
});
RemoteCall::exportAs("GMLib_ServerAPI", "getLevelSeed", []() -> std::string {
if (auto level = GMLIB_Level::getInstance()) {
return std::to_string(level->getSeed());
}
return {};
}); });
RemoteCall::exportAs("GMLib_ServerAPI", "setFakeSeed", [](int64_t seed) -> void { RemoteCall::exportAs("GMLib_ServerAPI", "setFakeSeed", [](int64_t seed) -> void {
auto level = GMLIB_Level::getLevel(); return GMLIB_Level::setFakeSeed(seed);
if (!level) {
return;
}
return level->setFakeSeed(seed);
});
RemoteCall::exportAs("GMLib_ServerAPI", "spawnEntity", [](std::pair<Vec3, int> pos, std::string name) -> Actor* {
return GMLIB_Spawner::spawnEntity(pos.first, pos.second, name);
}); });
RemoteCall::exportAs(
"GMLib_ServerAPI",
"spawnEntity",
[](std::pair<Vec3, int> pos, std::string const& name) -> Actor* {
return GMLIB_Spawner::spawnEntity(pos.first, pos.second, name).as_ptr();
}
);
RemoteCall::exportAs( RemoteCall::exportAs(
"GMLib_ServerAPI", "GMLib_ServerAPI",
"shootProjectile", "shootProjectile",
[](Actor* owner, std::string name, float speed, float offset) -> Actor* { [](Actor* owner, std::string const& name, float speed, float offset) -> Actor* {
auto ac = (GMLIB_Actor*)owner; auto ac = (GMLIB_Actor*)owner;
return ac->shootProjectile(name, speed, offset); return ac->shootProjectile(name, speed, offset).as_ptr();
} }
); );
RemoteCall::exportAs( RemoteCall::exportAs(
@@ -49,8 +54,27 @@ void Export_Legacy_GMLib_ServerAPI() {
"throwEntity", "throwEntity",
[](Actor* owner, Actor* actor, float speed, float offset) -> bool { [](Actor* owner, Actor* actor, float speed, float offset) -> bool {
auto ac = (GMLIB_Actor*)owner; auto ac = (GMLIB_Actor*)owner;
return ac->throwEntity(actor, speed, offset); return ac->throwEntity(*actor, speed, offset);
} }
); );
RemoteCall::exportAs("GMLib_ServerAPI", "PlayerToEntity", [](Player* player) -> Actor* { return (Actor*)player; }); RemoteCall::exportAs("GMLib_ServerAPI", "PlayerToEntity", [](Player* player) -> Actor* { return (Actor*)player; });
RemoteCall::exportAs(
"GMLib_ServerAPI",
"addFakeList",
[](const std::string& name, const std::string& xuid) -> bool {
return FakeList::addFakeList(name, xuid, ActorUniqueID(-1));
}
);
RemoteCall::exportAs("GMLib_ServerAPI", "removeFakeList", [](const std::string& nameOrXuid) -> bool {
return FakeList::removeFakeList(nameOrXuid);
});
RemoteCall::exportAs("GMLib_ServerAPI", "removeAllFakeList", []() -> void {
return FakeList::removeAllFakeLists();
});
RemoteCall::exportAs("GMLib_ServerAPI", "getMaxPlayers", []() -> int {
if (auto level = GMLIB_Level::getInstance()) {
return level->getMaxPlayerCount();
}
return {};
});
} }
+43 -44
View File
@@ -8,91 +8,89 @@ std::string removeBrackets(std::string a1) {
return a1; return a1;
} }
bool isParameters(std::string str) { bool isParameters(std::string const& str) {
std::regex reg("[<]([^<>]+)[>]"); std::regex reg("[<]([^<>]+)[>]");
return std::regex_search(removeBrackets(str), reg); return std::regex_search(removeBrackets(str), reg);
} }
std::string GetValue(std::string const& from) { return GMLIB::Server::PlaceholderAPI::getValue(from); } std::string GetValue(std::string const& from) { return PlaceholderAPI::getValue(from); }
std::string GetValueWithPlayer(std::string const& a1, std::string const& a2) { std::string GetValueWithPlayer(std::string const& a1, std::string const& a2) {
return GMLIB::Server::PlaceholderAPI::getValue(a1, ll::service::bedrock::getLevel()->getPlayer(a2)); return PlaceholderAPI::getValue(a1, ll::service::bedrock::getLevel()->getPlayer(a2));
} }
std::string bool registerPlayerPlaceholder(
registerPlayerPlaceholder(std::string const& PluginName, std::string const& FuncName, std::string const& PAPIName) { std::string const& PluginName,
std::string const& FuncName,
std::string const& PAPIName
) {
if (RemoteCall::hasFunc(PluginName, FuncName)) { if (RemoteCall::hasFunc(PluginName, FuncName)) {
PlaceholderAPI::unregisterPlaceholder(PAPIName);
if (isParameters(PAPIName)) { if (isParameters(PAPIName)) {
auto Call = auto Call = RemoteCall::importAs<std::string(Player * pl, std::unordered_map<std::string, std::string>)>(
RemoteCall::importAs<std::string(std::string const& arg, std::unordered_map<std::string, std::string>)>( PluginName,
PluginName, FuncName
FuncName );
); PlaceholderAPI::registerPlayerPlaceholder(
GMLIB::Server::PlaceholderAPI::registerPlayerPlaceholder(
PAPIName, PAPIName,
[Call](Player* sp, std::unordered_map<std::string, std::string> map) { [Call](Player* sp, std::unordered_map<std::string, std::string> map) { return Call(sp, map); },
return Call(sp->getXuid(), map);
},
PluginName PluginName
); );
} else { } else {
auto Call = RemoteCall::importAs<std::string(std::string const& arg)>(PluginName, FuncName); auto Call = RemoteCall::importAs<std::string(Player * pl)>(PluginName, FuncName);
GMLIB::Server::PlaceholderAPI::registerPlayerPlaceholder( PlaceholderAPI::registerPlayerPlaceholder(
PAPIName, PAPIName,
[Call](Player* sp) { return Call(sp->getXuid()); }, [Call](Player* sp) { return Call(sp); },
PluginName PluginName
); );
} }
} else { return true;
// logger.error("Function no find({}:{})", PluginName, FuncName);
return "Function no find";
} }
return "Register Success"; return false;
} }
std::string bool registerServerPlaceholder(
registerServerPlaceholder(std::string const& PluginName, std::string const& FuncName, std::string const& PAPIName) { std::string const& PluginName,
std::string const& FuncName,
std::string const& PAPIName
) {
if (RemoteCall::hasFunc(PluginName, FuncName)) { if (RemoteCall::hasFunc(PluginName, FuncName)) {
PlaceholderAPI::unregisterPlaceholder(PAPIName);
if (isParameters(PAPIName)) { if (isParameters(PAPIName)) {
auto Call = auto Call =
RemoteCall::importAs<std::string(std::unordered_map<std::string, std::string>)>(PluginName, FuncName); RemoteCall::importAs<std::string(std::unordered_map<std::string, std::string>)>(PluginName, FuncName);
GMLIB::Server::PlaceholderAPI::registerServerPlaceholder( PlaceholderAPI::registerServerPlaceholder(
PAPIName, PAPIName,
[Call](std::unordered_map<std::string, std::string> map) { return Call(map); }, [Call](std::unordered_map<std::string, std::string> map) { return Call(map); },
PluginName PluginName
); );
} else { } else {
auto Call = RemoteCall::importAs<std::string()>(PluginName, FuncName); auto Call = RemoteCall::importAs<std::string()>(PluginName, FuncName);
GMLIB::Server::PlaceholderAPI::registerServerPlaceholder( PlaceholderAPI::registerServerPlaceholder(PAPIName, [Call]() { return Call(); }, PluginName);
PAPIName,
[Call]() { return Call(); },
PluginName
);
} }
} else { return true;
// logger.error("Function no find({}:{})", PluginName, FuncName);
return "Function no find";
} }
return "Register Success"; return false;
} }
std::string registerStaticPlaceholder( bool registerStaticPlaceholder(
std::string const& PluginName, std::string const& PluginName,
std::string const& FuncName, std::string const& FuncName,
std::string const& PAPIName, std::string const& PAPIName,
int num int num
) { ) {
if (RemoteCall::hasFunc(PluginName, FuncName)) { if (RemoteCall::hasFunc(PluginName, FuncName)) {
PlaceholderAPI::unregisterPlaceholder(PAPIName);
if (isParameters(PAPIName)) { if (isParameters(PAPIName)) {
auto Call = RemoteCall::importAs<std::string()>(PluginName, FuncName); auto Call = RemoteCall::importAs<std::string()>(PluginName, FuncName);
if (num == -1) { if (num == -1) {
GMLIB::Server::PlaceholderAPI::registerStaticPlaceholder( PlaceholderAPI::registerStaticPlaceholder(
PAPIName, PAPIName,
[Call] { return Call(); }, [Call] { return Call(); },
PluginName PluginName
); );
} else { } else {
GMLIB::Server::PlaceholderAPI::registerStaticPlaceholder( PlaceholderAPI::registerStaticPlaceholder(
PAPIName, PAPIName,
num, num,
[Call] { return Call(); }, [Call] { return Call(); },
@@ -100,20 +98,20 @@ std::string registerStaticPlaceholder(
); );
} }
} }
} else { return true;
// logger.error("Function no find({}:{})", PluginName, FuncName);
return "Function no find";
} }
return "Register Success"; return false;
} }
std::string translateString(std::string const& str, std::string const& xuid) { std::string translateStringWithPlayer(std::string const& str, Player* pl) {
return GMLIB::Server::PlaceholderAPI::translate(str, ll::service::bedrock::getLevel()->getPlayerByXuid(xuid)); return PlaceholderAPI::translateString(str, pl);
} }
bool unRegisterPlaceholder(std::string const& str) { return GMLIB::Server::PlaceholderAPI::unRegisterPlaceholder(str); } std::string translateString(std::string const& str) { return PlaceholderAPI::translateString(str); }
std::vector<std::string> getAllPAPI() { return GMLIB::Server::PlaceholderAPI::getAllPAPI(); } bool unRegisterPlaceholder(std::string const& str) { return PlaceholderAPI::unregisterPlaceholder(str); }
std::vector<std::string> getAllPAPI() { return PlaceholderAPI::getAllPAPI(); }
} // namespace PAPIRemoteCall } // namespace PAPIRemoteCall
@@ -127,6 +125,7 @@ void ExportPAPI() {
EXPORTAPI(PAPIRemoteCall::GetValue); EXPORTAPI(PAPIRemoteCall::GetValue);
EXPORTAPI(PAPIRemoteCall::GetValueWithPlayer); EXPORTAPI(PAPIRemoteCall::GetValueWithPlayer);
EXPORTAPI(PAPIRemoteCall::translateString); EXPORTAPI(PAPIRemoteCall::translateString);
EXPORTAPI(PAPIRemoteCall::translateStringWithPlayer);
EXPORTAPI(PAPIRemoteCall::unRegisterPlaceholder); EXPORTAPI(PAPIRemoteCall::unRegisterPlaceholder);
EXPORTAPI(PAPIRemoteCall::getAllPAPI); EXPORTAPI(PAPIRemoteCall::getAllPAPI);
} }
-29
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@@ -1,29 +0,0 @@
#include "Plugin.h"
#include "Global.h"
ll::Logger logger(PLUGIN_NAME);
namespace plugin {
Plugin::Plugin(ll::plugin::NativePlugin& self) : mSelf(self) {
// Code for loading the plugin goes here.
Export_Legacy_GMLib_ModAPI();
Export_Legacy_GMLib_ServerAPI();
Export_Compatibility_API();
ExportPAPI();
logger.info("GMLIB-LegacyRemoteCallApi Loaded!");
logger.info("Author: GroupMountain");
logger.info("Repository: https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi");
}
bool Plugin::enable() {
// Code for enabling the plugin goes here.
return true;
}
bool Plugin::disable() {
// Code for disabling the plugin goes here.
return true;
}
} // namespace plugin
-27
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@@ -1,27 +0,0 @@
#pragma once
#include <ll/api/plugin/NativePlugin.h>
namespace plugin {
class Plugin {
public:
explicit Plugin(ll::plugin::NativePlugin& self);
Plugin(Plugin&&) = delete;
Plugin(const Plugin&) = delete;
Plugin& operator=(Plugin&&) = delete;
Plugin& operator=(const Plugin&) = delete;
~Plugin() = default;
/// @return True if the plugin is enabled successfully.
bool enable();
/// @return True if the plugin is disabled successfully.
bool disable();
private:
ll::plugin::NativePlugin& mSelf;
};
} // namespace plugin
+8 -7
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@@ -1,21 +1,22 @@
{ {
"format_version": 2, "format_version": 2,
"tooth": "github.com/GroupMountain/GMLIB-LegacyRemoteCallApi", "tooth": "github.com/GroupMountain/GMLIB-LegacyRemoteCallApi",
"version": "0.8.2", "version": "0.13.2",
"info": { "info": {
"name": "GMLIB-LegacyRemoteCallApi", "name": "GMLIB-LegacyRemoteCallApi",
"description": "Legacy RemoteCall API for GMLIB", "description": "Legacy RemoteCall API for GMLIB",
"source": "github.com/GroupMountain/GMLIB-LegacyRemoteCallApi",
"author": "GroupMountain", "author": "GroupMountain",
"tags": [ "tags": [
"LeviLamina", "levilamina",
"GMLIB", "gmlib",
"GMLIB-LegacyRemoteCallApi", "lse",
"Library" "library"
] ]
}, },
"asset_url": "https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi/releases/download/v0.8.2/GMLIB-LegacyRemoteCallApi-windows-x64.zip", "asset_url": "https://github.com/GroupMountain/GMLIB-LegacyRemoteCallApi/releases/download/v0.13.2/GMLIB-LegacyRemoteCallApi-windows-x64.zip",
"dependencies": { "dependencies": {
"github.com/GroupMountain/GMLIB": ">=0.8.1" "github.com/GroupMountain/GMLIB": ">=0.13.0"
}, },
"files": { "files": {
"place": [ "place": [
+11 -10
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@@ -1,14 +1,16 @@
add_rules("mode.debug", "mode.release", "mode.releasedbg") add_rules("mode.debug", "mode.release")
add_repositories("liteldev-repo https://github.com/LiteLDev/xmake-repo.git") add_repositories("liteldev-repo https://github.com/LiteLDev/xmake-repo.git")
add_repositories("groupmountain-repo https://github.com/GroupMountain/xmake-repo.git")
if not has_config("vs_runtime") then if not has_config("vs_runtime") then
set_runtimes("MD") set_runtimes("MD")
end end
-- Option 1: Use the latest version of LeviLamina released on GitHub. -- Option 1: Use the latest version of LeviLamina released on GitHub.
add_requires("levilamina") add_requires("levilaminalibrary")
add_requires("legacyremotecall") add_requires("legacyremotecall")
add_requires("gmlib")
-- Option 2: Use a specific version of LeviLamina released on GitHub. -- Option 2: Use a specific version of LeviLamina released on GitHub.
-- add_requires("levilamina x.x.x") -- add_requires("levilamina x.x.x")
@@ -47,28 +49,27 @@ target("GMLIB-LegacyRemoteCallApi") -- Change this to your plugin name.
"/utf-8" "/utf-8"
) )
add_defines( add_defines(
"_HAS_CXX23=1" -- To enable C++23 features "NOMINMAX",
"UNICODE"
) )
add_files( add_files(
"src/**.cpp" "src/**.cpp"
) )
add_links(
"SDK-GMLIB/Lib/GMLIB"
)
add_includedirs( add_includedirs(
"SDK-GMLIB",
"src" "src"
) )
add_packages( add_packages(
"levilamina", "levilaminalibrary",
"legacyremotecall" "legacyremotecall",
"gmlib"
) )
add_shflags( add_shflags(
"/DELAYLOAD:bedrock_server.dll" -- Magic to import symbols from BDS "/DELAYLOAD:bedrock_server.dll" -- Magic to import symbols from BDS
) )
set_exceptions("none") -- To avoid conflicts with /EHa set_exceptions("none") -- To avoid conflicts with /EHa
set_kind("shared") set_kind("shared")
set_languages("cxx23") set_languages("c++23")
set_symbols("debug")
after_build(function (target) after_build(function (target)
local plugin_packer = import("scripts.after_build") local plugin_packer = import("scripts.after_build")